Log archive of EquestriaDaily for Thursday, 2019-03-14

00:00 <LibrarianofHope> i made a mess

00:01 <LibrarianofHope> i misread a bank thing and i got a huge loan, which im going to go and give back tommorow

00:08 <DerpyBot> New post on Equestria Daily by Sethisto: Discussion: If You Had to Pick a Pony from G4 to Be the Main Character for MLP G5, Who Would it Be?  [ http://tinyurl.com/yyz9vr3o ]

00:09 <ADragonDreaming> Random Changeling who attended donkey wedding.

00:09 <Ali> That's not how you spell Twilight~

00:10 <ADragonDreaming> It is when Twilight is a Changeling.

00:10 <Ali> Cepheid, any idea when you might feel like running a Factorio Server again?

00:11 * Filly_Nightmares kneads DerpyBot

00:11 * Filly_Nightmares kneads DashedRainbows

00:12 * DashedRainbows chews on Filly_Nightmares' hooves

00:13 * Filly_Nightmares skrees

00:18 <LibrarianofHope> owo im more stressed than when i went to relax

00:19 <LibrarianofHope> dumb luck

00:26 * Schism attempts to rescue the world from the dastardly Dr. Cliche.

00:26 * LibrarianofHope reveals dr cliche is a duck

00:26 <ADragonDreaming> So, I'm watching Game Grumps Breath of the Wild playthrough

00:27 <ADragonDreaming> Watching Arin's approach to the castle shows me just how methodical I am.

00:28 <LibrarianofHope> well, one can te chnically go right into the castle after waking up

00:28 <ADragonDreaming> Well, yes.

00:28 <LibrarianofHope> you wont get very far, but its a choice

00:28 <ADragonDreaming> In this case it's more the approach to the castle environs after having done the four beasts.

00:29 <ADragonDreaming> Arin's basically running past everything and getting shot with lasers constantly.

00:29 <ADragonDreaming> My approach was to methodically eliminate each and every guardian.

00:29 <LibrarianofHope> i didnt really do that

00:29 <LibrarianofHope> a mix between destruction and running

00:29 <LibrarianofHope> but i had master sword then

00:30 <LibrarianofHope> im more relaxed now, i tallied the mistake i made

00:30 <LibrarianofHope> it costed me liek 80 bucks, but its an rather easy fix

00:34 *** Joins: Pony|50898 (Pony50898@Pony-i454b4.cable.virginm.net)

00:39 <LibrarianofHope> tis is a pony

00:45 * Pony|50898 waves?

00:45 *** Joins: Persona (Tilde@Pony-vkife3.dgbc.9fgu.6000.2605.IP)

00:45 <LibrarianofHope> who is you friend?

00:46 * DashedRainbows sniffs the random pony and waves back

00:49 * Pony|50898 is clearly an anonymous pony! Also, boop.

00:50 *** Joins: PinkieShy (coolm@Pony-ck81je.67-212-45-net.sccoast.net)

00:50 <LibrarianofHope> i miss thelema owo

00:50 <PinkieShy> I don't think this is right.. https://forecast.weather.gov/MapClick.php?lat=33.8321&lon=-79.0685#.XImlObgpDIU it says 12.. with a low of 50

01:02 *** Joins: Stormspark (stormspark@Pony-25m.dcd.98.172.IP)

01:04 * PinkieShy squees and dances

01:04 *** Quits: LibrarianofHope (Librarianof@Pony-lbn.rs9.207.187.IP) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)

01:04 <PinkieShy> I just bowled a perfect game in this online game XD

01:04 <PinkieShy> all strikes.. Now only if i could do that in real life

01:07 *** Quits: Pinmane (Pinmane@Pony-vdcche.elisa-laajakaista.fi) (Connection closed)

01:21 <DashedRainbows> !seen Thelema 5

01:21 <DerpyBot> DashedRainbows: The last time I saw Thelema was 2017-03-30 03:35:18 UTC

01:21 <DashedRainbows> !seen Thelema5

01:21 <DerpyBot> DashedRainbows: The last time I saw Thelema5 was 2019-03-04 13:59:51 UTC

01:21 *** Joins: Reia (Reia_Hope@TheCowPony)

01:21 <DashedRainbows> hmm

01:21 <Ali> Wonder where they poofed to

01:30 *** Quits: SunsetShimmer (DJPon3IsHer@DJ.Wub.Wub) (Quit: nini)

01:54 <PinkieShy> !seen DerpyBot

01:55 <DerpyBot> Look into my eyes.. 6_9

01:55 * DerpyBot puts her front hooves on PinkieShy's shoulders.

01:55 <PinkieShy> ha.

01:55 * Schism has leftover cheese. Should get some chips and make nachos.

01:56 * PinkieShy hands Schism a ice berg salad

01:57 <Schism> How I feel about Facebook: https://xkcd.com/146/

02:00 <PinkieShy> Well if you think about it, history could repeat.

02:01 <PinkieShy> Facebook could end up like MySpace someday in the near future if someone creates a social network that is like facebook but even better..

02:08 <DerpyBot> New post on Equestria Daily by Calpain: Nightly Discussion #1738 [ http://tinyurl.com/y4t9kghz ]

02:16 * Schism attempts to buy a pen at "Quills and Sofas". No pens. Just quills. Quills and sofas. But if you buy a sofa, you get a free quill.

02:20 *** Joins: Thelema5 (Thelema5@is.a.curious.pone)

02:20 <Thelema5> Hello everypony

02:20 <ADragonDreaming> If you buy a quill, do you get a free sofa?

02:20 <DashedRainbows> hey!

02:20 <Thelema5> Hi DashedRainbows

02:21 * Filly_Nightmares chews on Thelema5

02:21 * DashedRainbows licks Thelema5

02:21 * Thelema5 tastes like rainbows

02:22 <DashedRainbows> hmm, you eat colors now

02:24 <Thelema5> Well, rainbows are spicy and I'm eating chips and habanero sauce

02:24 <ADragonDreaming> Look at my horse my horse is amazing

02:24 * DashedRainbows sniffs Thelema5. hmm raibowey

02:24 *** Joins: Golden (uid250033@Pony-360sli.charlton.irccloud.com)

02:25 <Golden> My work was cancelled today

02:26 <Thelema5> Is that good or bad?

02:33 * DashedRainbows sits by Thelema5 and doodles

02:39 <DashedRainbows> meeeh, I suck at drawing

02:40 <DashedRainbows> !seen straight

02:40 <DerpyBot> DashedRainbows: The last time I saw....will you cut that out already?!

02:40 <DashedRainbows> heh

02:40 <Schism> !seen dinkybot

02:40 <DerpyBot> Dinky?! Where's my muffin?

02:40 * DerpyBot looks behind every cloud

02:41 <Thelema5> XD

02:42 <PinkieShy> Dang it XD

02:42 <PinkieShy> spicy chips is making me want the hot cheetos again :(

02:45 * DashedRainbows relicks PinkieShy, pretty mild in comparison to Thelema5

02:47 *** Quits: Stormspark (stormspark@Pony-25m.dcd.98.172.IP) (Quit: Leaving)

02:52 <Thelema5> Hot cheetos are the best

02:53 <DashedRainbows> the "Hot" is bad naming imo

02:56 <Thelema5> Fun fact, they were invented by a janitor who was working at a freetos factory; a machine broke down in mid-production, leaving a bunch of unflavored cheetos they couldn't use. So they let the employees take them home. The janitor wanted to try and recreate the flavor of elotes, mexican street corn, so he got busy with the herbs and spices. When he had a batch he liked, he called the ceo- because the CEO had previously said that he want all emplo

02:57 <Thelema5> The resulting meeting was a huge success, and the guy who invented them is no longer a janitor, but rather the head of diversity at the corporation

02:58 <DashedRainbows> yay

02:58 <DashedRainbows> elotes mmm

02:58 <Thelema5> Yum!

02:58 <DashedRainbows> sadly no more street food for me. I don't enjoy food poisening

02:59 <Thelema5> Heh.

02:59 <Thelema5> I tried making a recipe for elotes in a cup. I must have messed up the recipe because it wound up being a soupy, inedible mess.

03:00 <Thelema5> But at least the recipe introduced me to the joy of Cotija cheese

03:01 <DashedRainbows> mmm

03:01 <Thelema5> which, imo, is a hundred times better on tacos than cheddat

03:01 <Thelema5> *cheddar

03:01 * DashedRainbows begins to drool

03:06 <DashedRainbows> hmm, apparently my irc client likes to time travel

03:06 <PinkieShy> Forgot to mop the floor again..

03:06 <PinkieShy> So i just got back to the PC :P

03:06 <PinkieShy> did a rush job on mopping the floor ^_^

03:07 <PinkieShy> Used Lemon scented.. Pine-glo

03:07 <DashedRainbows> https://1drv.ms/u/s!Av3iBL1lPNRmhclhBF167bxDlMOL0A look at 'em times

03:07 <DashedRainbows> windows thinks it's 3am

03:08 <DerpyBot> New post on Equestria Daily by Sethisto: Comic Dubs: Pinkie Picasso / Perfect Fit / Good Intentions  [ http://tinyurl.com/y3m2ycoh ]

03:08 * DashedRainbows licks PinkieShy and wags her tail

03:08 <PinkieShy> DashedRainbows I found out today there is something trying to get passed to kill off standard time to make it always daylight time :(

03:08 *** Joins: HyperDash (HyperDash@Pony-obvko9.wa.comcast.net)

03:09 <DashedRainbows> it'd be simpler I guess

03:10 <PinkieShy> I'd prefer daylight to end completely and the states would use only Standard time..

03:10 <DashedRainbows> me too

03:11 <PinkieShy> I mean in the DST.. I dislike the sun going down later as the reflections get annoying >_>

03:12 * DashedRainbows nods

03:13 <DashedRainbows> oh, how is the Thelema5 today?

03:25 *** Joins: mattshadowman (mattthesha@Pony-p7k.0ec.238.89.IP)

03:26 <Thelema5> Okay. You?

03:26 <DashedRainbows> have I told you I'm an idiot?

03:27 *** Quits: matttheshadowman (mattthesha@the.shadowy.corners) (Ping timeout: 121 seconds)

03:30 <DashedRainbows> fortunately it didn't end badly this time

03:46 *** Joins: Eternia (coco@Pony-ap8dnm.res.rr.com)

03:54 <Thelema5> What happened?

03:55 <Thelema5> disclaimer, sorry if i fail to respond after this point, I'm pretty drunk

03:56 <Thelema5> I know it's a poblem and I'm trying to work on it

03:56 <DashedRainbows> Eh medication stuff, yay for long half-lives

04:04 * DashedRainbows is beating a dead horse

04:04 <DashedRainbows> I need better ideas

04:16 *** Joins: cabbage (cabbage@Pony-mqc71b.dynamic.fusionbroadband.com)

04:25 *** Parts: Thelema5 (Thelema5@is.a.curious.pone) ("")

04:43 *** Joins: Reia_Hope (Reia_Hope@TheCowPony)

04:47 *** Quits: Reia (Reia_Hope@TheCowPony) (Quit: Bye)

04:48 <DashedRainbows> I got 592 words done today. yay

04:51 <SilentVigil> And probably typed 1500 into IRC.

04:54 <DashedRainbows> Maybe in its heyday

04:57 *** Quits: Pony|50898 (Pony50898@Pony-i454b4.cable.virginm.net) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)

05:04 *** Quits: Golden (uid250033@Pony-360sli.charlton.irccloud.com) (Quit: Connection closed for inactivity)

05:10 *** Quits: Mpon (Mpon@Pony-ukh.gld.8.79.IP) (Ping timeout: 121 seconds)

05:20 *** Joins: Mpon (Mpon@Pony-ukh.gld.8.79.IP)

05:46 * DashedRainbows goes around licking all the horses

05:55 * DashedRainbows sniffs SilentVigil before trotting off

05:55 * SilentVigil smells like bricks, just to throw people off.

05:56 * SilentVigil kisses DashedRainbows and gives a silent eeee.

05:56 <DashedRainbows> 0.o

05:57 <DashedRainbows> Horse and bricks hmm

06:03 <SilentVigil> :D

06:03 * SilentVigil drapes a membranous wing over DashedRainbows

06:04 * DashedRainbows offers some mango

06:06 * DashedRainbows chews on SilentVigil's wing

06:07 <DashedRainbows> Good night everyhorse

06:07 * SilentVigil noms fruit and pulls away her wing and slaps DR with it.

06:07 <SilentVigil> (Goodnight. :p )

06:17 *** Joins: Pinmane (Pinmane@Pony-vdcche.elisa-laajakaista.fi)

06:20 *** Quits: Persona (Tilde@Pony-vkife3.dgbc.9fgu.6000.2605.IP) (Ping timeout: 121 seconds)

06:46 *** Quits: HyperDash (HyperDash@Pony-obvko9.wa.comcast.net) (Ping timeout: 121 seconds)

06:49 *** Joins: RazorSharpFang (RazorSharpF@Pony-mq83t3.tpgi.com.au)

06:49 *** Quits: PinkieShy (coolm@Pony-ck81je.67-212-45-net.sccoast.net) (Connection closed)

06:54 * Ali flops over RazorSharpFang

06:54 <RazorSharpFang> Hey heys. Got lots of uni work right now.

06:56 * Ali nods, not like she could pester RazorSharpFang for Factorio anyway :P

06:58 *** Quits: cabbage (cabbage@Pony-mqc71b.dynamic.fusionbroadband.com) (Connection closed)

07:07 *** Quits: FruitNibbler (Eogan@Pony-lj9o44.dip0.t-ipconnect.de) (Connection closed)

07:17 *** Quits: mattshadowman (mattthesha@Pony-p7k.0ec.238.89.IP) (Quit: I will return to the shadows)

07:17 *** Joins: matttheshadowman (mattthesha@Pony-p7k.0ec.238.89.IP)

07:23 *** Joins: Golden (uid250033@Pony-360sli.charlton.irccloud.com)

07:24 <Golden> Hm

07:24 *** Quits: Reia_Hope (Reia_Hope@TheCowPony) (Connection closed)

07:32 <Golden> How is everyone?

07:33 *** Quits: [AFK] (Bat@Squeaky.Cuddly.Batpony) (Connection closed)

07:37 <RazorSharpFang> I'm busy with work myself.

07:37 <Golden> Ah

07:39 *** Quits: JonTheVGNerd (JonTheVGNer@Pony-ifa.2r2.42.24.IP) (Quit: Leaving)

07:47 *** Joins: danwellby (danwellby@when.hell.freezes.over)

07:55 <Cepheid> Mrnin.

07:55 <Golden> Yo

08:11 *** Quits: danwellby (danwellby@when.hell.freezes.over) (Connection closed)

08:12 <Cepheid> Tizzy, yer cute and all, but..

08:13 *** Joins: ConfusionRift (ConfusionRi@Pony-nf551c.res.spectrum.com)

08:13 *** ChanServ sets mode: +o ConfusionRift

08:13 <ConfusionRift> Hello everypony.

08:14 <Schism> Wow, Sector 6 /is/ dark!  And, ah, hiyas.

08:14 <ConfusionRift> Hmm?

08:14 <Schism> Eh, watching a 100% Metroid Fusion TAS.

08:15 <ConfusionRift> Heh, exactly what I was watching last night. :P

08:15 <ConfusionRift> It's rather interesting how they jump through it.

08:15 <Schism> Well, you watched the AGDQ corruption one.  (Which admittedly I also watched.)

08:16 <ConfusionRift> Oh wait, never mind. That's the 100% run.

08:17 <Cepheid> Truth told, "darkness" is one mechanic I never fully understood in metroidvanias.  It's almost always implemented as an all-or-nothing effect.  It's dark, you can't navigate, but then you get a lamp, and suddenly the room is bright as day.

08:18 <Cepheid> It's only purpose serves to deter, and it breaks down if you try to use it in multple areas.  And it can't be used ever again after the player obtains the lamp.

08:18 <ConfusionRift> It still gets me that they figured how to corrupt the game so they can just win the game at respawn.

08:19 <Cepheid> Once you figure out that there's a way to overwrite data in RAM, it's merely a matter of finding a way to make it overwrite the return value that sets the appropriate flags.

08:19 <Cepheid> Er, overwrite the return value to a function that sets the appropriate flags.

08:19 <ConfusionRift> Yep, they did a similar thing in Pokemon.

08:20 <Cepheid> Alternatively, you could just flip the flags by doing LOAD-STORE commands.

08:20 * Golden flips.

08:20 <Cepheid> The issue is finding that bug that allows you to write memory by doing things within the game.

08:21 * ConfusionRift nods.

08:21 <Cepheid> Freakin' hells it's cold.

08:21 *** Quits: ConfusionRift (ConfusionRi@Pony-nf551c.res.spectrum.com) (Quit: Recharging the batteries. Laters! *shutdown*)

08:22 *** Joins: ConfusionRift (ConfusionRi@Pony-nf551c.res.spectrum.com)

08:22 *** ChanServ sets mode: +o ConfusionRift

08:22 <ConfusionRift> What the...?

08:23 <ConfusionRift> Okay, I have to do some research on this.

08:23 <Cepheid> Hmm?

08:24 * Cepheid had to learn a bunch of new words for this homework assignment. =.=

08:25 <ConfusionRift> Chat just closed on its own.

08:26 <Cepheid> Interesting.

08:28 * Ali nuzzles on Cepheid

08:29 *** Quits: Ali (Ali@Pony-t73h3u.4nua.5fca.1702.2600.IP) (Quit: Leaving)

08:33 *** Quits: Quill-Swirl (Nyah@Pony-jaks4r.res.rr.com) (Ping timeout: 121 seconds)

08:40 <ConfusionRift> So that's how companies give free software. Heh.

08:40 <ConfusionRift> They always ask for your information, or your social media credentials.

08:41 <Cepheid> Heh.

08:41 <Cepheid> In some cases, it makes sense.

08:42 <Cepheid> Like, for example, github provides students with free private repositories.

08:42 <Cepheid> But they need a way to confirm the student status.

08:42 <Cepheid> Every university has a set of address styles they use for e-mails, so you can use that.

08:48 <DerpyBot> New post on Equestria Daily by Sethisto: <unspecified> [ http://tinyurl.com/y52kdufs ]

09:12 * Cepheid climbs onto ConfusionRift's arm, runs up it, and pokes his face with a rubber knife, then jumps off his arm and waits for the next chance to repeat.

09:12 <ConfusionRift> 0_0

09:13 * ConfusionRift shoots Cepheid with a very slow moving foam ball.

09:13 * Cepheid just climbs down a ladder.

09:13 <Cepheid> Can also just jump.

09:13 <Cepheid> Danged thing is aimed where you are when it launches, not where you'll be.

09:14 <Cepheid> It's interesting, though.

09:14 <Cepheid> La-Mulana 2 implies that's not actually Sakit.

09:15 <ConfusionRift> Hah, playing La-Mulana?

09:15 <Cepheid> Was.

09:15 <ConfusionRift> Oh, right.

09:15 <Cepheid> I finished it way back in late December/Early January.

09:16 <Cepheid> I am working on La-Mulana 2, currently.  But right now, I'm listening to La-Mulana's MSX soundtrack.

09:16 <ConfusionRift> I'm testing OBS as a recorder and OpenShot as an editor.

09:17 <Cepheid> But yeah, supposedly the giant you fight in LM1 is not actually Sakit.

09:17 <Cepheid> Which, I guess explains his appearance in the remake.

09:17 <Cepheid> You strike his face a few times, then suddenly ROBOFACE.

09:17 <Finwe> Good forenoon, my perissodactyls of negligible dimensions.

09:18 <ConfusionRift> I might go for this combo, once I figured whether I wanna record at a nice and clean 1080@60, or a more modest 720@30.

09:18 <Cepheid> Morning Finwe.

09:18 <ConfusionRift> RAdm. Finwe. (salutes)

09:18 <Cepheid> At this point, streaming shouldn't be an issue for me.

09:18 <Cepheid> I'm using an 8-core, 8-thread system.

09:18 <Finwe> Lt Cdr ConfusionRift, Mr Cepheid.

09:18 <Finwe> o7

09:19 <ConfusionRift> I'm using a system at half that capacity. (shrugs)

09:19 <Cepheid> The biggest issue is network.  I'm using wifi with my PC.

09:19 <ConfusionRift> Thaaaat would chew you.

09:19 <Cepheid> Yep.

09:20 <Cepheid> Fortunately, I don't have anything worth recording at the moment.

09:20 * Finwe hats on Filly_Nightmares.

09:20 <Cepheid> I might in a month's time, though.  Or over the coming weeks, as I finally finish implementation of entities.

09:20 <ConfusionRift> Everyone here is fighting for the wifi, so I just on the LAN directly.

09:20 <Cepheid> It all depends on whether or not I want to stream myself doing pixel artwork.

09:20 <ConfusionRift> Hmmm.

09:21 <Cepheid> Since I'm almost at the requisite point where I need to start dealing with art resources.  Unfortunately, *THAT* is being held up by storyline stuff.

09:21 <Cepheid> Speaking of which, Finwe, ConfusionRift, I got a somewhat morbid set of questions for you.

09:21 <ConfusionRift> o_0 Alright?

09:22 <ConfusionRift> Go for it.

09:22 <Cepheid> What is the commonly-accepted symbol of the concept of Death in your respective cultures?  ConfusionRift, I'm referring more to your native culture, not current one.

09:23 <Cepheid> And what would be more recognizable as a more universal symbol?  Scythe, Skull, or Grim Reaper?

09:24 <Cepheid> I'm asking for story reasons, not for anything disturbing.

09:24 <Cepheid> For context, my game is going to be focused around the concept of life after death.

09:24 <Cepheid> But I need a foreboding symbol to use for representing something dangerous.

09:24 <Cepheid> Which itself implies that it'd have to be a universal symbol.

09:25 <Cepheid> But at the same time, I want it related to the theme.

09:26 <Finwe> Cepheid: I think that in Finnic folklore it's swan.

09:26 <Finwe> https://upload.wikimedia.org/wikipedia/commons/thumb/b/b7/Gallen_Kallela_Lemminkainens_Mother.jpg/1280px-Gallen_Kallela_Lemminkainens_Mother.jpg

09:27 <Cepheid> Okay, I have to admit, that swan is friggen creepy.

09:28 <Finwe> There's the Finnic counterpart of River Styx, Tuonelan virta, the Swan of Tuonela swimming in it, and the ubiquitous femurs and skulls in the foreground.

09:29 <Cepheid> Right.

09:29 <Finwe> I'm not sure what kind of flower that is.

09:29 <Cepheid> Among the various cultures asked, it seems there is a common theme of bones and skulls being associated with death.

09:29 <Cepheid> Hmm.  That adds another idea to possible symbols I can use.

09:32 <ConfusionRift> Since way back then, we got colonized by Spain, so our religion was influenced by Catholic beliefs. So the more traditional views of life and death were followed.

09:32 <Cepheid> Right.

09:32 <ConfusionRift> It's unfortunate, really.

09:32 <Cepheid> So conventional depictions for North America, then.

09:34 <Cepheid> The idea generated is basically, to indicate a boss room, there's a small pile of bones sitting about.  If you enter the room with a certain key item, the bones are recomposed into an ominous, glowering skeleton.  I was thinking of using something like a soul vessel as the key, and when you approach the skeleton, you see souls/spirits being sucked away from the player's body towards the skeleton.

09:35 <Cepheid> Would that give a strong enough impression that it is *DANGEROUS*?

09:36 <Cepheid> For sound effects, I was thinking screams as the souls are being drawn away from the player.

09:37 <ConfusionRift> Oh good, at least there is documentation of this. Since, thanks to the mess that we have go through during our modernization and development, most information regarding our past is pretty scarce.

09:38 <Cepheid> That sucks.  Also, destruction of historic artifacts and the like due to massive hurricanes is also a thing, and hopefully not a common one.

09:39 <Cepheid> Anyways, I gotta run off to shower.  I'll be back shortly.

09:40 <Finwe> The sketch for the painting isn't as gloomy as the painting itself: https://upload.wikimedia.org/wikipedia/commons/thumb/8/81/Gallen-Kallela%2C_Lemmink%C3%A4inen_Tuonelassa_%28sketch%29.jpg/1024px-Gallen-Kallela%2C_Lemmink%C3%A4inen_Tuonelassa_%28sketch%29.jpg

09:40 <Cepheid> ...

09:40 <Cepheid> You have an unusual sense of what is and isn't "gloomy"

09:40 <Cepheid> Anyways, back in 15.

09:42 <ConfusionRift> "Death was not seen as a form of punishment or extinction, but rather the transition to another plain; an even waited and foreseen by cosmic order."

09:42 <ConfusionRift> *an event

09:46 <ConfusionRift> When a Cacique (native chief) died, they would bury then with their weapons, possessions, and their most loved one or volunteer to go with them to the other plain.

09:47 <Finwe> Cepheid: Among the old Norse symbols of death is this one: https://norse-mythology.org/wp-content/uploads/2014/04/Valknut-1-300x263.png

09:48 <ConfusionRift> Any other, when they feel their time is coming, are abandoned by everyone. They're given minimal provisions and a simple weapon, and then they venture through the forest till their final moments.

09:49 <Finwe> The valknut. It's direct connection to death is somewhat open to discussion.

09:55 * Cepheid returns.

09:55 <Cepheid> Heh.

09:55 * Cepheid also tries to calm himself. His argument from yesterday continues to haunt him it seems. He wants to look at the responses, but is concerned they'll just agitate him.

09:56 <ConfusionRift> "It was thought they believed the dead had a spirit called Opía, that hid during the day and left during the night to eat guavas. When bitten, the guava would produce a black ink which symbolized death. Said spirit would take many forms, including those of living beings, which were differentiated by their lack of belly button."

09:59 <ConfusionRift> Apparently, the more common death symbols would be the bat and the owl. The bat because they would often leave their caves during the night to eat guavas, and the bat due to the belief that their hollowed iris looked like the hollowed eyes of a dead skull.

10:00 <Finwe> Where the latter bat is obviously the owl?

10:00 <ConfusionRift> Yes, sorry.

10:01 <ConfusionRift> *-and the owl-

10:02 <Finwe> No problem. I often do a similar thing by writing the same word into a sentence twice because I changed the word order from what I originally thought.

10:02 * Filly_Nightmares bats at Finwe and ConfusionRift

10:02 <Finwe> o3o

10:02 <ConfusionRift> The belly button thing. I remember that from somewhere.

10:03 * ConfusionRift pets Filly_Nightmares. :P

10:04 * Filly_Nightmares rolls onto her back and mewls

10:10 <Cepheid> This Japanese writing assignment... What I've written is more or less what the prof asked, but it feels like it's garbage.

10:10 <Cepheid> But, my gut is also telling me it'll do.

10:10 <Finwe> It's logical. Belly button is formed from the other end of the umbilical cord, but as the creature in question is not born from a mother, there is none.

10:10 <ConfusionRift> As for the owl, it's not just any owl, but rather the better known as the Barn Owl. https://www.republica.com/lugar-de-la-vida/wp-content/uploads/sites/34/2018/01/lechuza-1.jpg

10:11 <ConfusionRift> Finwe: I feel it was used in a movie or something.

10:11 * ConfusionRift patpats Cepheid.

10:12 <Cepheid> Oh, I'm not upset.

10:12 <Cepheid> It just looks weird because I lack certain constructs.

10:12 * Filly_Nightmares pushes her head into Cepheid lap

10:13 <Cepheid> For example, I don't know how to express multiple actions occurring in a sequence, in a sentence.  For example "I wait for the Resource Centre to open."

10:14 <Cepheid> I'm assuming it's a case of simply using a complete sentence as a target of a verb, but I don't know.  It hasn't been explained to us yet.

10:15 <Cepheid> If it was the former, then it'd be something like 「"Resource Center" が "to open" に "to wait"」, but I'm not sure, so...  I'm just gonna leave it.

10:21 <Cepheid> As it is, I'm doing fine in the course.  My grades are high, so..

10:21 * Cepheid is currently sitting in the A range of marks.

10:22 <Cepheid> Anyhow, all that's left is to transcribe it from computer to paper, which I'll do at school, then assign my name and staple the whole mess together.  Then I'll work on my game until classes.  Think I'll work on story stuff.

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10:40 <ConfusionRift> Sorry, was configuring something here. I say that if you really feel that you answered with the best of your abilities, then maybe it's best to step back for a bit or let it as is if you want.

10:41 <Cepheid> That's what I'ma doing.

10:41 <ConfusionRift> Yeah... made a twitter account and was configuring it.

10:42 <ConfusionRift> That reminds me.

10:43 <ConfusionRift> Cepheid, did your account got immediately blocked as soon as you started it?

10:47 <ConfusionRift> Also, I kinda like the idea of a reaper who takes the form of an owl, and then turns to a human as they're about to take someone out of the mortal plain.

10:50 *** Joins: FruitNibbler (Eogan@Pony-h4gki3.dip0.t-ipconnect.de)

10:53 <Cepheid> If you mean blocked as in, blocked by other users, yeah.

10:53 <Cepheid> If you mean as in preventing login, no.

10:55 <ConfusionRift> After setting everything and just about to enter the profile configs, an error popped up and get sent a notification saying that my account is blocked due to failure to follow terms of use, which makes nooo sense.

10:56 <ConfusionRift> Then asks me to re-re-verify through my phone.

10:57 <ConfusionRift> I had no profile picture, no back picture, and a very minimal and friendly description. Soooo... the heck was that?

10:58 <ConfusionRift> Anyways, a verified it, and then was able to mess around with my account.

11:01 <ConfusionRift> *I verified it

11:01 <ConfusionRift> Blarg!

11:03 <Cepheid> Sounds like a hiccup.

11:03 <ConfusionRift> Think so too, but that did startle me.

11:04 <Cepheid> I can understand yeah.

11:04 <Cepheid> On my way to campus.  o3o

11:06 <Cepheid> Gonna arrive way too early again.  But it gives me time to do my work for school.

11:06 * ConfusionRift nods.

11:08 <DerpyBot> New post on Equestria Daily by Calpain: Morning Discussion #1511 [ http://tinyurl.com/y4htb25d ]

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11:23 <Cepheid> I am amazed at how far I've come with my game thus far.

11:23 <RazorSharpFang> And you're utilising raw OpenGL right?

11:23 <Cepheid> Few months ago, I would never believe I could get this far.

11:24 <Cepheid> Well, I'm using SDL for window initialization but yes, no libraries atop OpenGL other than the extension wrangler for my sanity.

11:24 <RazorSharpFang> Would you recommend SDL?

11:25 <Cepheid> Either SDL or one other library I cannot recall.

11:25 <RazorSharpFang> Surely not Allegro, no?

11:26 <Cepheid> GLFW

11:26 <Cepheid> Apparently it is gaining headway in OpenGL and some Vulkan development.

11:27 *** Filly_Nightmares is now known as Sleeping_Nightmares

11:27 * Sleeping_Nightmares curls up on Cepheid and uses ConfusionRift as a blanket and goes sleepies

11:27 <Sleeping_Nightmares> Nini

11:27 <Sleeping_Nightmares> I wuv you

11:30 <RazorSharpFang> Cepheid, would SDL be a decent front-end to use for a purely 2D game driven /solely/ and /exclusively/ by vector graphics, lines curves and fills of those?

11:30 <Cepheid> People are looking at me strange because I'm swaying/dancing in place to music.

11:31 * ConfusionRift patpats Sleeping_Nightmares. "Have a good one."

11:31 * Sleeping_Nightmares purrs

11:32 <ConfusionRift> Cepheid: They're jealous of your moves. :P

11:33 <Cepheid> Except all I'm really doing is swaying my hips back and forth in respect to the timing of the song.

11:33 *** Quits: Golden (uid250033@Pony-360sli.charlton.irccloud.com) (Quit: Connection closed for inactivity)

11:39 <Cepheid> Sorry for the late response Razor.  My name wasn't highlighted for some reason.

11:40 <RazorSharpFang> I blame the comma.

11:42 <Cepheid> It depends on how smooth and detailed you want your elements.

11:42 <Cepheid> Since 3D APIs are not designed for smooth shapes.  Just triangles.

11:43 <Cepheid> If you relied on triangles, everything would be approximations.

11:43 <Cepheid> And the triangle count would also be high.

11:44 <Cepheid> If you wanted smoother than approximations, pregenerated textures would be what you need.

11:44 <Cepheid> But that is slow as molasses, depending on how frequently your shapes change.

11:45 <Cepheid> I have a theoretical way to get around that limitation, but it is entirely untested.

11:45 <Cepheid> There isn't even any code generated yet to test the theory.

11:47 <Cepheid> If you want to give it a try, it involves creating a GPU-resident texture, then using GPU-accelerated OpenCL or SYCL to draw the various shapes into the texture.  Then draw that texture to the screen with OpenGL rendering commands.

11:48 <Cepheid> Since GPGPU seems much better equipped for touching multiple aspects of a basic primitive like a circle, line or arc.

11:51 <Cepheid> But if you want to avoid that and just use a simple approximation approach, there is no reason you can't get perfect quality.  For example, a circle.  To create a smooth circle, you just need a number of triangles equal to the ceiling of the circumference of the circle.

11:52 <Cepheid> Actually, no.  That wouod break down.

11:53 <Cepheid> You'd need to determine a circle approximation based on area.

11:53 <Cepheid> Whats the formula for the area of a circle again?

11:54 <Cepheid> .... Look I'll make a long story short.  Yes, with a but.  No, with a but.

11:54 <Cepheid> It is difficult and annoying either way.

11:54 <Cepheid> OpenGL and D3D are not made for vector graphics.

11:55 <Cepheid> There IS an API designed for it, but no non-embedded devices  implement it.

11:55 <Cepheid> It's called OpenVG.  Made by Khronos.

11:58 <Cepheid> Sorry for rambling Razor.  Basically, it's not easy to do vector graphics with OpenGL or D3D.

11:58 <RazorSharpFang> It's a good read.

11:58 <RazorSharpFang> I might just have to go with a triangle approximation.

11:58 <Cepheid> The problem is that 2D acceleration has gone out the window.  Big mistake if you ask me.

11:59 <RazorSharpFang> Anyhow, gist is that I'd be designed the vectors in Flash, and would render in the same way that the flash player does - but I don't know how they do that.

11:59 <Cepheid> As UIs get larger and larger, they'll have to convert more and more to 2D-over-3D which will result in performance drops, since fallbacks are needed for where 3D fails.

11:59 <Cepheid> Flash...

12:00 <Cepheid> It likely uses a 2D-on-3D approach, with fallbacks where 3D can't pull certain effects.

12:00 <Cepheid> Mainly, antialiasing of lines, drawing smooth circles, bezier curves and such.

12:01 <Cepheid> All of that would have to be rendered to a texture and uploaded to the GPU.

12:01 <Cepheid> That being whete the performance hit is.

12:01 <RazorSharpFang> If only the flash player were open source. :(

12:02 <Cepheid> Truth told, it is one area where multicore scaling is nice.

12:02 <RazorSharpFang> Which IDE are you (are you?) using for your C++ SDL?

12:02 <Cepheid> Since most primitive shapes can be split up amonst worker threads to render into a buffer.

12:03 <Cepheid> VSCode with the C/C++ extension.

12:03 <Cepheid> At least, on linux.

12:03 <RazorSharpFang> That's not visual studio, is it? :3

12:03 <Cepheid> Under Windows I use visual studio.  Though that may change due to the way Meson and Cmake make the solutions.

12:03 <Cepheid> VSCode is Microsoft's open-source IDE.

12:04 <Cepheid> It doesn't use project files.  It treats folders as projects instead, similar to Atom.

12:04 <RazorSharpFang> Are you using the most recent 2.0.x version, right?

12:04 <Cepheid> Any custom settings for the folder are saved in a hidden file within the folder.

12:04 <Cepheid> Yeah.

12:05 <Cepheid> It works surprisingly well.  Once you get used to the UI anyways.  Has git integration too, it seems.

12:05 <Cepheid> Made by Microsoft, yes, but I would recommend checking it out.

12:05 <Cepheid> A nice competitor to Eclipse or Atom.

12:06 <Cepheid> Especially since Eclipse is getting bloated I find.  Course, VSCode relies on Electron, which is apparently bloated as well.

12:07 <Cepheid> Electron being a framework for applications that uses a web-browser like setup.  The applications are basically locally-hosted webapps.

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12:07 <FoxesFurever> hi

12:08 <RazorSharpFang> I always find starting is pretty hard, especially when it comes to a new API, library or whatnot.

12:08 <DerpyBot> New post on Equestria Daily by Sethisto: Comics: Remember / Twilight's Solution / Trixie Vs. Hearts #9 / Talisman #22  [ http://tinyurl.com/yxbf3wf5 ]

12:09 <FoxesFurever> does anyone here play Fortnite

12:10 <Cepheid> I played Fortnite save the world for a bit.  Liked it.  Not the battle royale though.

12:10 <FoxesFurever> what do you think about the llama in it?

12:10 <Cepheid> Razor, I don't know why, but I never have that issue.  Learning a new api or library is, like coding, natural for me.

12:11 <RazorSharpFang> I mean the installation part. :3

12:11 <Cepheid> FoxesFurever, I've got no strong positive or negative feelings.  I'm neutral.

12:11 <FoxesFurever> i personally think the llama is really cute

12:11 <RazorSharpFang> "Oops, missing dependency" "Oops, dependency loop"

12:11 <Cepheid> It's a mascot for 'em.  Let 'em use it.

12:11 <Cepheid> Ah, yes.  Dependency hell.

12:11 <Cepheid> A problem that plagues every OS.

12:12 <Cepheid> Hell even microkernel systems have problems.

12:12 <Cepheid> They require that various servers be initialized in a certain order to function properly.

12:12 <RazorSharpFang> How long did it take you to get set up with SDL?

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12:16 * ConfusionRift looks over, sees something, then goes back to the knife throwing and time stopping girl that destroys spirits or some such.

12:16 <Cepheid> For graphics and input, about 15 minutes for the basic setup and loop code.  It might take you a bit more though since I've been using it for years, and the documentation is...  Questionable at best.

12:16 <Cepheid> If you have questions, ask them.  Ill answer them the best i can.  But first I need to get to my quiet place.

12:18 <Cepheid> Touhou Luna Nights, Confusion?

12:18 <ConfusionRift> Yessir.

12:18 <Cepheid> Popular game that.  Short, though.

12:18 <ConfusionRift> Also, real cheap. Putting that falling candelabra right next to a powerup. :P

12:19 <ConfusionRift> I played too much Castlevania to see it coming.

12:19 <Cepheid> It's well made, though.  Options screens and such could use a bit of work thougb.

12:20 <ConfusionRift> Yeah, that super basic controller mapping screen looks like it was a default from an editor.

12:20 <Cepheid> But then again it feels like it was designed for like an arcade too, so that might be why it is setup that way.  Install, run once, leave running.

12:21 <ConfusionRift> Heh, like DoDonPachi, which was playing earlier. I do have an observation with that one, but heh no biggie.

12:21 <ConfusionRift> The controller mapping in Luna Nights looks straight default from an editor.

12:23 <ConfusionRift> skill_change_up | w | gpshoulder1 | [Xbox Left Bumper]

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12:32 <Cepheid> I need to rant to someone in private for like, 2 minutes.  Any takers?

12:32 <ConfusionRift> Oh, what's up?

12:41 <Cepheid> Anyhow..l

12:42 <Cepheid> If you need help RazorSharpFang, just poke me.  I'll be busy writing out my stuff, but I've got like, 2 and a half hours.  Probably more than I need, so I can stop for a bit to explain some stuff about SDL/OpenGL.

12:43 <Cepheid> ...

12:43 <Cepheid> I think one of the cats did... SOMETHING to my bag.

12:44 <ConfusionRift> What kind of... something? Hopefully not the "extra package" sort of something.

12:45 <Cepheid> I dunno, but my bag reeks.

12:46 <ConfusionRift> Ooooh, that's just as bad. No, take it back. It's worse.

12:48 <Cepheid> It's... not that bad, actually I think it might be my coat.

12:48 <Cepheid> I've been sweating in it a lot.

12:48 <ConfusionRift> Oh, that's at least better.

12:56 <RazorSharpFang> Dang it all these tutorials are for SDL1.2

12:59 <Cepheid> Most of them still apply even for 2.0

13:00 <Cepheid> Here, basic gist of what you need to do.  Give me a moment.

13:01 <Cepheid> SDL_Init(), with SDL_INIT_VIDEO for video at a minimum.  Pair it with an SDL_Quit() at the end of the program, 'cause resources and deallocation.  Next...

13:02 <Cepheid> Call SDL_GL_SetAttribute().  Set the red, green, blue and alpha size to 8 each.  Depth can be 16 or 24.  Stencil can be 0 or 8.  Don't use accumulation buffer stuff.  Set SDL_CONTEXT_MAJOR_VERSION to major version of OpenGL desired.  Set SDL_CONTEXT_MINOR_VERSION to minor version.  If you use 3.0 or above, set SDL_CONTEXT_PROFILE_MASK to either compatibility or core.  Core is required at 3.2 and above I believe.

13:03 <Cepheid> Then call SDL_CreateWindow(), then SDL_GL_CreateContext(), followed by SDL_GL_MakeCurrent() with the context.

13:04 <Cepheid> Make sure to pair with SDL_GL_DeleteContext() and SDL_DestroyWindow() at the end of the program, in the reverse order of the SDL_Create* stuff.

13:04 <RazorSharpFang> Is there a reason you want to define the context like so?

13:04 <Cepheid> Required of OpenGL, I believe.

13:05 <Cepheid> At least, for Windows.  Don't recall for Linux or Mac OS X.

13:06 <RazorSharpFang> So far I have a 640x480 window, which gets created and is filled with white. :3

13:09 <Cepheid> Define and declare an SDL_Event instance, doesn't need to be nulled.  Maybe add a boolean for "isDone" state, set to false.  Create a loop that checks the isDone var, if it's true, exit the loop.  Inner loop, do a while loop, checking to see if SDL_PollEvent(&EventInstance) > 0, if it is, check the event details.  I usually check to see if EventInstance.key.keysym.sym == SDLK_ESCAPE and set isDone to true if it is.

13:10 <Cepheid> After that loop, do glClear(), then call SDL_GL_SwapWindow(windowPtr)

13:22 <RazorSharpFang> What would you have the condition of the inner loop?

13:27 <Cepheid> while (SDL_PollEvent(&EventInstance) > 0) { // Check event info }}

13:27 <Cepheid> EventInstance.type tells you what type of event it is.

13:27 <Cepheid> If it's SDL_KEYDOWN, check the keyboard.  If it's SDL_QUIT, it's the close button.

13:31 <ConfusionRift> Well, time for the usual crash. Laters!

13:31 *** Quits: ConfusionRift (ConfusionRi@Pony-nf551c.res.spectrum.com) (Quit: Recharging the batteries. Laters! *shutdown*)

13:46 <RazorSharpFang> I suppose I should poll all the events first, and then do game updates?

13:47 <Cepheid> Usually I poll the input, store the current state of the input, then perform a game update, followed by rendering.

13:47 <Cepheid> Though, that kind of results in one update per frame.  Not the best setup.  There's other setups too.

13:48 <Cepheid> You can calculate how much time has passed between one update and the next, then advance the world by that much.

13:48 <RazorSharpFang> Does SDL_PollEvent(*SDL_Event) remove the event from the queue?

13:48 <Cepheid> Alternatively, find a way to implement a consistent tick rate.

13:49 <Cepheid> Yes.  If you want to look at the event but not remove it, use SDL_PeepEvents()

13:50 <Cepheid> Also, done transcribing, yay.

13:50 <Cepheid> I can do whatever I want now.

13:51 <Cepheid> Man, I need to wipe down this laptop.  Covered in so much grime.

13:51 <Cepheid> Looks disgusting even by my standards.

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13:58 <RazorSharpFang> I should just do a switch-case on the event.type right?

14:03 <RazorSharpFang> I wonder why it is that if I don't re-paint the window, the existing surface can get corrupted by dragging the window, or minimising and maximising

14:05 <Cepheid> That one I'm not sure about.

14:06 <RazorSharpFang> I think it's windows behaviour. Calling SDL_UpdateWindowSurface again has me back with my nice and clean white window.

14:15 <Cepheid> Hum, and there's sprite rendering.

14:15 <Cepheid> Needs a bit of work though.

14:17 <Cepheid> Also need to implement a matrix stack.

14:17 <RazorSharpFang> It's perfectly fine to nest switch-cases right? :3

14:18 <Cepheid> Yes.

14:22 <RazorSharpFang> Any idea what event 771 is?

14:24 <RazorSharpFang> But hey, the program shuts down when I press the X on the window now. :3

14:37 <Cepheid> SDL_TEXTINPUT, looks like.

14:37 <Cepheid> Unless it's 0x771.

14:38 <Cepheid> In which case garbage.

14:42 <Cepheid> Note to self:  Either add assignment operators which cause automatic uniform updates to the Uniform class, or write a wrapper class around the Uniform class designed specifically for matrices.

14:42 <Cepheid> 'Cause assigning a matrix, then calling setMatrixFloat4() on the appropriate Uniform is annoying.

14:42 <Cepheid> In the meantime, I gotta run.  I need to eat *SOMETHING* before class.

14:43 <Cepheid> I'll be on my phone.

14:50 <Cepheid> Should have eaten sooner.

14:50 <Cepheid> Getting symptoms of not eating.

14:52 <Cepheid> Also need to stop drinking these energy drinks.

14:59 <RazorSharpFang> Yeah, it was 771 d not 0x771

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15:05 * Cepheid feels like garbage now. =x=

15:05 <RazorSharpFang> Ah, textinput would be to allow one to type in the game.

15:05 <Cepheid> Yes.

15:06 <Cepheid> I don't know who's idea it was to allow a bunch of brats onto campus, but I'd like to yell at them.

15:06 <RazorSharpFang> It's not antifa is it?

15:06 <Cepheid> Nah.

15:07 <Cepheid> I mean a literal bunch of brats.

15:07 <Cepheid> It's March Break, and the university likes to have tours for the 10-year-old idiots.

15:07 <RazorSharpFang> Probably promotional stuffs.

15:07 * DashedRainbows licks Cepheid and waves to everyhorse

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15:10 <Cepheid> Hum, I've reached a point where I need to implement a central "Engine" class.

15:10 <RazorSharpFang> Whatever for?

15:13 <Cepheid> I prefer to avoid using globals when possible.

15:13 <Cepheid> Of which I'll start needing at this rate.

15:13 <Cepheid> I need some sort of central rendering-based object to pass around to the various phases of rendering.

15:14 <RazorSharpFang> What's the difference between a surface, and a render?

15:14 <RazorSharpFang> Err, renderer.

15:15 <Cepheid> Surface is something that's drawn on, a renderer is what presents the surface to the user.  Using SDL2's surface rendering system is basically just a case of using a screen-sized texture to present data to the user, using OpenGL, D3D or whatever, as far as I understand it.

15:15 <Cepheid> Of course, it could also just be plain old 2D using GDI+.

15:15 <RazorSharpFang> GDI+ is very very deprecated right now.

15:15 <Cepheid> Yes.

15:16 <Cepheid> But yeah, a surface in the context of graphics, is like a sheet of paper or a drawing surface.  You draw to it, then blit it to the back buffer, or directly present it as the front buffer.  Few ways to handle it.

15:17 <Cepheid> In SDL2's case, I think it's just a client(the content of the window)-sized texture that's rendered to the display when you call the appropriate function.

15:21 <Cepheid> Anyways, lecture in 10 minutes.  Away for the time being.

15:21 <RazorSharpFang> Okays.

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15:35 <Cepheid> Waking up at 4 was a mistake I think.  Especially with how poorly I slept last night.  Also i need to stop wearing sweaters.  Weather is getting finicky.

15:52 <RazorSharpFang> I have managed to draw a rectangle on the screen. :3

15:56 <RazorSharpFang> drawing circles might be harder.

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16:01 <RazorSharpFang> Does individually plotting pixels count as hardware accelerated if you have to make a function call for each pixel individually?

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16:20 <RazorSharpFang> Ah, looks like I'm using C++ 98, not C++11.

16:45 <RazorSharpFang> Anyhow, I'm off to sleep. :wave:

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17:08 <DerpyBot> New post on Equestria Daily by Sethisto: PMV: Note Evil / High as a Kite / Spike's Got... / Shut Up and Dance / Alternate Realities [ http://tinyurl.com/yxwavzyl ]

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17:23 <FoxesFurever> hi

17:26 <LibrarianofHope> helloo

17:26 <LibrarianofHope> i made a furry species, so to speak owo

17:26 <FoxesFurever> ooh nice

17:26 <LibrarianofHope> for my novels

17:26 <FoxesFurever> could i see a pic of one?

17:26 <LibrarianofHope> its on writing

17:26 <LibrarianofHope> im not much of a drawer

17:27 <LibrarianofHope> so far the idea is a series of kingdoms based on species

17:27 <LibrarianofHope> collectivly known as the wildkin kingdoms

17:29 <LibrarianofHope> im not quite sure with the name, but the idea is good

17:29 <FoxesFurever> do you ever watch the tv show Phineas and Ferb?

17:30 <LibrarianofHope> not really

17:30 <FoxesFurever> oh

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17:34 <Cepheid> Back.

17:34 <Cepheid> I made a new friend.

17:35 <Cepheid> Slightly confusion probldm with names though. I'm Andrew.  He, too, is Andrew.

17:35 <Cepheid> There may be a murder involved in my future.

17:35 <Cepheid> There can only be one Andrew!

17:37 * LibrarianofHope flops

17:38 <LibrarianofHope> im goin to sell much stuff

17:38 <LibrarianofHope> the whole classic ps2 disgaeas i have

17:38 <LibrarianofHope> rare stuff

17:38 <LibrarianofHope> so i can remove debts faster

17:48 *** Joins: ADragonDreaming (IceChat9@Pony-oo3.sdc.54.208.IP)

17:48 <ADragonDreaming> mowr.

17:48 <LibrarianofHope> multilingual dragon

17:49 <LibrarianofHope> woof

18:14 *** Quits: LibrarianofHope (Librarianof@Pony-lbn.rs9.207.187.IP) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)

18:14 *** Joins: LibrarianofHope (Librarianof@Pony-lbn.rs9.207.187.IP)

18:25 * Cepheid arrives home.

18:26 * Cepheid also broke the ice with winter.

18:26 <Cepheid> Smashed up a hump of ice.

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18:42 *** Joins: DerbyFloat (kvirc@Pony-uce7h8.res.spectrum.com)

18:42 <DerbyFloat> I never did restart my bouncer

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19:01 *** Quits: DerbyFloat (kvirc@Pony-uce7h8.res.spectrum.com) (Ping timeout: 121 seconds)

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19:08 <DerpyBot> New post on Equestria Daily by Silver Quill: Let's Review: Nightmare Knights [ http://tinyurl.com/y33ttd4w ]

19:11 * Cepheid does some refactoring. o3o

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20:08 <DerpyBot> New post on Equestria Daily by Sethisto: Drawfriend Stuff (Pony Art Gallery) #2920 [ http://tinyurl.com/y2b2r39r ]

20:12 <LibrarianofHope> back is kiling me

20:12 <LibrarianofHope> i feel sluggish, i did spent the morning in the start heat

20:19 * DerbyFloat chews on LibrarianofHope

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20:24 *** Joins: Fn (Eogan@Pony-jsj591.dip0.t-ipconnect.de)

20:25 <Mane> Always remember that somewhere, some time, anypony can find their special somepony

20:25 <Mane> Except for Marble Pie

20:26 * LibrarianofHope applies salmon smack

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20:55 *** Joins: Ali (Ali@Pony-cvibue.iplsin.sbcglobal.net)

20:55 *** ChanServ sets mode: +qo Ali Ali

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21:01 <Cepheid> So, Schism.  My sister's ex-husband is raising ****.

21:02 <Cepheid> Apparently, he called my sister yesterday, started playing mindgames with her to get her all depressed, upset, etc..

21:02 <Cepheid> Then called my mother and started freaking my mother out about my sister's mental health state.

21:03 <Ali> That's low

21:05 <Schism> ... wow.  I wish I could give you fifteen minutes alone in a room with him and a half-brick.

21:05 <Ali> Only half a brick Schism

21:06 <Schism> Easier to wield.

21:06 <Ali> I'd reccomend a 2x4

21:06 <Ali> Then burn it

21:14 <DerbyFloat> /msg TrixieRHG hi

21:14 <DerbyFloat> meh

21:14 <DerbyFloat> darn spaces

21:16 <Cepheid> Heh.

21:16 <Cepheid> But yeah, he's... not exactly all there.

21:17 <Cepheid> He's the one who caused the divorce in the first place, among other things.

21:17 <Cepheid> So I have no idea why he's pulling these stunts.

21:17 <Cepheid> I kind of want to follow up on my warning to him at the wedding.

21:17 <Cepheid> "You hurt my sister, there won't be anyplace on this Earth for you to hide."

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21:21 <Ali> Cepheid, have you tried anything for .17 yet?

21:21 <Cepheid> Not yet.

21:22 <LibrarianofHope> umm

21:22 <LibrarianofHope> we still talking maiming people?

21:23 <Cepheid> No.

21:23 <Cepheid> Except for bugs, probably.

21:23 <LibrarianofHope> ok

21:23 <LibrarianofHope> back hurts

21:24 <LibrarianofHope> lower back to be exact

21:39 *** Joins: Renard (Renard@Pony-n3uia0.abo.bbox.fr)

21:39 *** Quits: RyuImperator (RyuImperato@Pony-phh9no.dip0.t-ipconnect.de) (Quit: Leaving.)

21:44 <LibrarianofHope> Princess Ali Mighty is she ali a bawa

21:44 <LibrarianofHope> havent used that one in a while owo

21:45 * Ali boops LibrarianofHope

21:46 <LibrarianofHope> i wanna make some characters based on you all

21:46 <LibrarianofHope> like Ali could be an angel knight

21:46 <LibrarianofHope> i need a lot of names owo

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21:49 * LibrarianofHope flops a salmon the angel pony boi

21:50 <Cepheid> As the One True Andrew, I give you permission to use my name.  But if you shorten it to Andy, be prepared for Divine Punishment.

21:51 <LibrarianofHope> i rather used Cepheid, or both

21:51 <LibrarianofHope> as a professor of the Mechanist University

21:52 <Cepheid> So long as I am teaching programming.

21:52 <LibrarianofHope> machine alghoritms count?

21:52 <LibrarianofHope> i can add it there somewhere

21:53 <Cepheid> I would likely be teaching the language used to implement the algorithms in the first place.  So lower level than algorithms, higher than simple machine code.

21:54 *** Quits: DerbyFloat (kvirc@Pony-uce7h8.res.spectrum.com) (Quit: KVIrc 5.0.0 Aria http://www.kvirc.net/)

21:54 <LibrarianofHope> noted

21:54 <LibrarianofHope> you can even name the language

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22:08 <DerpyBot> New post on Equestria Daily by Sethisto: Drawfriend - Equestria Girls / Anthro MLP Art Gallery #93 [ http://tinyurl.com/y5m7oxqt ]

22:15 *** Quits: ArchPegasusMichael (Poni@Keep.In.A.Friendly.And.Pony.Place) (Quit: Leaving)

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22:31 *** Joins: rhg135[m] (rhg135trix@Pony-raj.a52.230.157.IP)

22:31 <rhg135[m]> hmm

22:32 <DerbyFloat> it lives

22:33 *** rhg135[m] is now known as DashedRainbows

22:33 *** DashedRainbows is now known as Pony_98607

22:33 *** Quits: DerbyFloat (kvirc@Pony-uce7h8.res.spectrum.com) (Quit: KVIrc 5.0.0 Aria http://www.kvirc.net/)

22:34 <Pony_98607> meh

22:39 *** Quits: danwellby (danwellby@when.hell.freezes.over) (Connection closed)

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23:03 <DerbyFloat> this bridge is bein a pain in the flank

23:08 <DerpyBot> New post on Equestria Daily by Sethisto: MLP RACE SWAP - Open Art Submissions!  [ http://tinyurl.com/y5altk7l ]

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