00:03 <DerpyBot> New post on Equestria Daily by Sethisto: Discussion: What Do You Prefer Your Pony Under-Hooves to Look Like in Fan Art? [ http://tinyurl.com/y4hgjnv3 ]
00:33 <DerpyBot> New post on Equestria Daily by Sethisto: MLP Season 9 In a Nutshell: Ep. 4 "Sparkle's Seven" [ http://tinyurl.com/y2rnbx4e ]
00:48 *** Joins: Stormspark (stormspark@Pony-25m.dcd.98.172.IP)
01:39 *** Joins: cabbage (cabbage@Pony-0gbng9.dynamic.sonic.net)
01:59 *** Joins: Vulpor (Vulpor@Pony-lkvpl9.254-net.sccoast.net)
02:00 *** Quits: Vulpor (Vulpor@Pony-lkvpl9.254-net.sccoast.net) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
02:02 *** Quits: Stormspark (stormspark@Pony-25m.dcd.98.172.IP) (Quit: Leaving)
02:03 <DerpyBot> New post on Equestria Daily by Calpain: Nightly Discussion #1781 [ http://tinyurl.com/y5wxu99s ]
02:16 *** Joins: Persona (Tilde@Pony-ne2pgl.dgbc.9fgu.6000.2605.IP)
02:20 *** Joins: Vulpor (Vulpor@Pony-lkvpl9.254-net.sccoast.net)
02:21 <Vulpor> I have the unfortunate news that Monkey Punh the Creator of Lupin the 3rd has died
02:21 <Vulpor> He was 87
02:24 * Ali snuggles on the Vulpor
02:25 * Vulpor is snuggled
02:26 <Vulpor> He left a world with a great creation
02:27 <Vulpor> He also lived a very long life may we all be so lucky
02:27 <Vulpor> !link https://www.youtube.com/watch?v=9gvYEuohy6w
02:27 <DerpyBot> I need to ask Twilight about that one.
02:28 *** Quits: Heartbreak (Heartbreak@Pony-gja4ce.mn.comcast.net) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
02:28 <Vulpor> Fave song from Lupin
02:28 <Ali> Derp seems to be laggin a bit though
02:29 <Vulpor> Its PG nothing real bad
02:29 <Vulpor> As a younger man this was my love life
02:29 <Vulpor> lol
02:30 * Ali rolls around Vulpor, sure is quiet tonight
02:31 <Vulpor> Its late too though about 10:30PM here
02:31 <Vulpor> EST
02:31 <Ali> EDST* :P
02:31 <Vulpor> Whats the D for?
02:31 <Vulpor> Daylight Savings?
02:31 <DerpyBot> Twilight told me this video is about Lovin' You - Tommy Snyder
02:32 <Vulpor> lol a bit late Derp but thanks
02:32 <Ali> Yep Eastern Daylight Savings Time
02:34 <Vulpor> I hope Adult Swim runs Lupin this Saturday
02:35 <Ali> I doubt they can change their lineup that quickly
02:35 <Vulpor> Plus I do like The Promised Neverland
02:36 <Vulpor> I always am down for horror anime
02:37 <Vulpor> I gotta go to bed I got work early tommorrow
02:37 *** Quits: Vulpor (Vulpor@Pony-lkvpl9.254-net.sccoast.net) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
03:03 <DerpyBot> New post on Equestria Daily by Makenshi: Snowy Mountain Exploration Music: John Doe - Altitude [Soundtrack] [ http://tinyurl.com/y6cocov4 ]
03:23 * DashedRainbows flops
03:34 * DashedRainbows pants and scratches her ear
03:40 *** Quits: Fn (Eogan@Pony-7c7qqr.dip0.t-ipconnect.de) (Ping timeout: 121 seconds)
03:47 *** FertileSummer is now known as Me
03:48 *** Me is now known as FertileSummer
03:50 *** Joins: Surreal_Nightmares (Surreal@Cutest.Floofy.Changeling.Batpone)
03:59 *** Quits: FertileSummer (rod@Pony-do1tdj.tn.charter.com) (Connection closed)
04:01 *** Joins: Changeling_Nightmares (Surreal@Cutest.Floofy.Changeling.Batpone)
04:01 *** Quits: Surreal_Nightmares (Surreal@Cutest.Floofy.Changeling.Batpone) (Connection closed)
04:02 *** Quits: Changeling_Nightmares (Surreal@Cutest.Floofy.Changeling.Batpone) (Connection closed)
04:03 <DerpyBot> New post on Equestria Daily by Sethisto: BronyCon Opens Art Show and Charity Applications [ http://tinyurl.com/yy5mpghr ]
04:19 *** Joins: SilentVigil (rod@Pony-do1tdj.tn.charter.com)
04:31 * DashedRainbows sniffs all the horses
04:32 * Ali sniffs DashedRainbows
04:32 * DashedRainbows smells like a small horse
04:33 * DashedRainbows chews on Ali's hooves
04:34 * Ali squeaks at DashedRainbows and noms her tail
04:35 * DashedRainbows wags it
04:44 * DashedRainbows flies off with her chew toy
05:40 <Cepheid> Morning.
05:41 <Ali> How'd the test go Cepheid?
05:42 <Cepheid> Pretty good, I passed it, that much I know.
05:42 <Ali> That's good to hear
05:46 <Ali> So Cepheid I swear my mom's cat tried to kill me today
05:47 <Cepheid> Oh?
05:49 <Ali> I was coming in from the rain with some flowers I just got from a store
05:49 <Ali> Cat likes to try and bum rush the door to try and get out
05:49 <Ali> Thing is, the cat failed, but she made me slip due to slick shoes and I almost fell on my ass
05:49 <Ali> Like I lost my balance like 3-4 times before somehow now faceplanting
05:49 <Ali> not*
05:53 *** Joins: LegionRed (LegionRed@The.DragonHorse.DraconisEquus)
05:53 <Cepheid> Heh.
05:53 <Cepheid> Yeah, cats do that.
05:53 <Ali> She also like to hide and lay across an entire stair
05:53 <Cepheid> Ours regularly like to run up or down the stairs when we go up or down the stairs.
05:54 <Cepheid> Sometimes this results in a cat stepping underfoot.
05:54 <Ali> Weeeeeee
05:54 <Ali> Looks like Factorio had a few minor updates since last played
06:03 <Cepheid> Just a few fixes, yeah.
06:09 <Cepheid> Guh, my body aches today.
06:10 <Ali> I'm sure mine will tomorrow, but seems like right now my head is trying to explode from a migraine
06:10 <Cepheid> For me, I think I overdid it today. I woke up at 7:30 PM last night, went in to do an exam at 9 AM this morning, and I didn't get home until noon. Then I fell asleep at around mmm, 2 PM?
06:11 <Cepheid> Then I woke up a while ago.
06:11 <Ali> Was wondering why you hadn't said anything today
06:17 <Cepheid> Okay, I must have done something stupid sleeping or during my day last night.
06:18 <Cepheid> I have sore muscles and sore joints.
06:51 *** Joins: ConfusionRift (ConfusionRi@Pony-nf551c.res.spectrum.com)
06:51 *** ChanServ sets mode: +o ConfusionRift
06:51 <ConfusionRift> Hello everypony
06:52 <Cepheid> Morning.
06:53 <ConfusionRift> How's it going?
06:53 <Cepheid> Aside from being sore and tired, not much.
06:54 <ConfusionRift> Yeah, not much either.
06:55 <Cepheid> I'm thinking of going back to bed for a bit longer.
06:57 <ConfusionRift> Up to you.
07:00 <Cepheid> I think I'll move back to bed until the parents get up, then take a shower. Don't feel like waking them up this morning.
07:04 <Cepheid> I wish it were possible to add new prototypes, or spawn dynamically-created entities in Factorio.
07:10 <ConfusionRift> Hmmmm!
07:14 *** Quits: Persona (Tilde@Pony-ne2pgl.dgbc.9fgu.6000.2605.IP) (Ping timeout: 121 seconds)
07:15 *** Quits: cabbage (cabbage@Pony-0gbng9.dynamic.sonic.net) (Connection closed)
07:19 *** Quits: Ali (Ali@Pony-3ca5v8.4nua.5fca.1702.2600.IP) (Quit: Leaving)
07:19 <ConfusionRift> YOU! Yoooouuuu... really?
07:22 <Cepheid> The reason why is that I'd like to pull something fun.
07:22 <Cepheid> Customizable weapons.
07:23 <ConfusionRift> "I would like a huebloom, the pretty colored ones, from the sea or something." | How about SEA colored one? | (doesn't like it) | But... okay? (looks through the inventory) ...the CORAL colored one?! | "Yes, that's the one I want!" | ...
07:23 <ConfusionRift> Aaaaah, yeeeessss. :P
07:23 <Cepheid> Though, there's a way to go about doing it that's roundabout, I think.
07:24 <Cepheid> LuaSurface.create_entity(), create the entity, then make adjustments to the returned entity.
07:24 <Cepheid> For projectile traits, anyways.
07:24 <Cepheid> For customizable weapons, it's a bit trickier.
07:26 <Cepheid> Hmm.
07:28 <Cepheid> Doesn't look like it's impossible to create a gun with an equipment grid.
07:29 <ConfusionRift> There is a mag slot, maybe one can make an extra slot for modifiers.
07:30 <Cepheid> Yeah, GUI modifications work too. I was thinking more you right click the weapon, which opens an item grid display akin to the power armors.
07:30 <Cepheid> Only, you can slot items into parts of the gun.
07:30 <Cepheid> Modules for guns, basically.
07:31 * ConfusionRift nods.
07:31 <Cepheid> The remaining issue then becomes hijacking the controls of the player.
07:31 <Cepheid> I need to know when the player is firing, or trying to fire.
07:32 <PinkieShy> Ha.
07:32 <PinkieShy> Fluttershy ran from me XD
07:32 <PinkieShy> in vr :3
07:36 <ConfusionRift> Tsk tsk tsk. :P
07:36 <Cepheid> I wonder if it's possible to overwrite the metatable with a new metatable.
07:37 <Cepheid> ... Nah, that'd make it too easy to do certain things.
07:38 <PinkieShy> ConfusionRift all i did was try to kiss her :P
07:39 <ConfusionRift> ...
07:39 <ConfusionRift> TSK TSK TSK!
07:41 <Cepheid> That... might have come across as a tad creepy, PinkieShy. That's probably why they ran off.
07:41 <PinkieShy> They came back and told me they were just roleplaying with me :P
07:41 <Cepheid> Mmm.
07:41 <Cepheid> ...
07:42 <Cepheid> Thanks, Kotaku, that's terrifying.
07:42 <PinkieShy> Honestly people calling VRchat a game.. is correct but.. honestly I'm starting to see it as not a game anymore..
07:42 <Cepheid> Headline of the article: "People born before 1989 might need another measles vaccine."
07:42 <PinkieShy> Its become more like a social media platform instead..
07:42 <Cepheid> And given that my parents, and through them, were exposed to the measles virus..
07:42 <PinkieShy> People mainly roleplay, game, and talk on there..
07:42 <PinkieShy> More talking than gaming of course.
07:45 *** Quits: JonTheVGNerd (VGNerd@Pony-ifa.2r2.42.24.IP) (Quit: Leaving)
07:46 <Cepheid> Mmm, it's more people from the 60s who should get a further vaccine if they were born before 1989. The concern with folks born before 1989 is that 1989 is when the two-shot schedule was implemented.
07:47 <Cepheid> In any case, I'm not showing any symptoms, so..
07:47 <Cepheid> Honestly, I'm just panicking partly because of my breathing issues.
07:49 <Cepheid> ConfusionRift, refresh my memory.
07:50 <Cepheid> Are there any sort of fighting games that use a combat style/pacing similar to the DMC and/or Bayonetta games?
07:50 <ConfusionRift> Hmmmm...
07:50 <Cepheid> Off the top of my head, the closest games would be the Touhou competitive danmaku games, or the Sugari series.
07:50 <Cepheid> But those are not quite the same.
07:51 <Cepheid> I mean, the idea overall seems like it'd make common sense.
07:51 <Cepheid> Dante, Bayonetta and the various characters in each series have a wide array of special moves, combos, etc.
07:52 <ConfusionRift> There were others, but I can't think of their names.
07:52 <Cepheid> And the combat system is particularly suited for high-combos, one-on-one stuff, and the like. It seems like it'd be a good setup for a fighting game.
07:52 <Cepheid> Closest that comes to mind would probably be Power Stone(? I think that was the name..)
07:52 <ConfusionRift> I mean, technically Batman Arkham series.
07:53 <Cepheid> Like, the thing I don't like about fighting games isn't so much the difficulty of learning them, etc.
07:53 <Cepheid> It's the stiffness.
07:53 <ConfusionRift> The new Spider Man game.
07:53 <Cepheid> It doesn't feel like there's much speed or reaction, outside of blocking.
07:54 <Cepheid> I'm sure to expert players, it's there. The high-reflex stuff, but..
07:54 <Cepheid> I like fast movement.
07:55 <ConfusionRift> Oh wait, Nier is very similar to that type of combat system, despite it having RPG roots.
07:55 <Cepheid> By the way, I think you missed what I meant with "competitive"
07:55 <Cepheid> I mean one-on-one multiplayer fighters.
07:55 <Cepheid> Not singleplayer games.
07:56 <Cepheid> The most frequent games I tend to see are games like Mortal Kombat, Street Fighter, and so on.
07:56 <ConfusionRift> Buuuut, you mentioned Bayonetta and DMC as an example. o_0
07:56 <Cepheid> I meant in terms of combat style for a fighting game.
07:56 <Cepheid> That is, high-speed.
07:57 <Cepheid> Games like SF and MK feel plodding and sluggish with movement of the characters to me. I'd like for much more reactive movement, and flash dodging.
07:57 <Cepheid> Closest, most-well-known game would be the Smash Brothers series.
07:57 <ConfusionRift> Oooh, okay.
07:58 <Cepheid> Seems more fighters are designed around the more slow, plodding pacing of the old-style games.
07:58 <Cepheid> Even games like Guilty Gear.
07:58 <Cepheid> It's probably because the arena design would need to be larger to account for the higher speed and mobility.
07:59 <Cepheid> Speaking of mobility, flash dodging. One of my favourite forms of dodging. It feels fast. Too bad it's unrealistic.
07:59 <ConfusionRift> Hmmmm...
07:59 <Cepheid> It's actually one of the reasons I like the God Eater series alongside the Monster Hunter series. Besides the differences in weapon behaviours, the dodging behaviour also changes.
07:59 <ConfusionRift> I suppose Custom Robo and Gotcha Force could fall on that somehow.
07:59 <Cepheid> Hmm.
07:59 <Cepheid> There's those, yeah
08:00 <Cepheid> Speakin' o' God Eater, I need to grab God Eater 3.
08:00 <Cepheid> And check out it's OST.
08:00 <Cepheid> Hmm. There's one song in the OST that stands out on Youtube, apparently.
08:00 <Cepheid> Track 17, Nemesis. Vocal track, of course.
08:01 <Cepheid> I also need to complete God Eater 2.
08:01 *** Joins: danwellby (danwellby@The.lone.griffon)
08:01 <Cepheid> Rifty, fun question. Given the danger involved of fighting large monsters, if it ever came to that we had to fight against such things, would you join the forces to take up the battle against them?
08:01 <ConfusionRift> Oh man, there was this old mech arcade in which the player had to use two joysticks to move and control the mech. It also had a VS mode, which was really hectic.
08:02 <ConfusionRift> You mean like a real life scenario, or in-game scenario?
08:03 <Cepheid> Real-life.
08:03 <ConfusionRift> If it came down to it, I would.
08:04 <Cepheid> Same.
08:04 <ConfusionRift> I'm a circumstantial kind of person, so I would do anything to help, but I wouldn't be one to create a fighting group to hunt monsters or actively look for them.
08:05 <ConfusionRift> If anything, I would probably do more recon than combat.
08:06 <ConfusionRift> I seem to always fall under the assistance role. -_-
08:06 <ConfusionRift> And suck at it as well.
08:06 <Cepheid> I'd be long-range direct-combat support, myself.
08:06 <Cepheid> No matter what I do, I'll never have the stamina to be able to be up-front in combat.
08:07 *** Quits: PinkieShy (coolm@Pony-ck81je.67-212-45-net.sccoast.net) (Connection closed)
08:07 <Cepheid> I have some inexplicable breathing problem. Last two breathing tests are unusual.
08:07 <Cepheid> The first one, there was a bunch of tests, and nothing showed up that indicated any real trouble breathing. Lung capacity was fine.
08:07 <Cepheid> And yet, I'm coughing, and having trouble breathing.
08:08 <Cepheid> Second test, was explicitly an asthma test. No matter who you are, the test will cause breathing problems.
08:08 <Cepheid> They take a baseline reading breathing test, which again was fine. This is after a month of not taking asthma medication and such.
08:09 <Cepheid> Then, they have you breathe in, carefully and steadily, a mixture of oxygen and a strong irritant.
08:10 <Cepheid> The irritant will cause temporary inflammation and swelling in the lungs, it doesn't matter how healthy you are. It's supposed to have an increased effect on people with asthma, though.
08:10 <Cepheid> In fact, they make you sign a waiver before doing.
08:10 <Cepheid> Er, doing it*
08:10 <Cepheid> Since there is the very real chance that the irritant will trigger an asthma attack so bad you end up in the hospital.
08:11 <Cepheid> Anyways, the baseline they look for in people with asthma is a 20% drop in lung capacity and functionality.
08:12 <Cepheid> According to the specialist? I didn't even hit a 10% drop.
08:12 <Cepheid> So I don't have asthma. And my lungs function fine.
08:13 <Cepheid> The only oddities I've found in the last... 6 months now? With this specialist, is a bit of cloudiness in the lower lobe of my right lung. And they think that given the density, that it was the result of an infection I had just overcome.
08:13 <Cepheid> My bloodwork is fine. I'm getting enough oxygen to my blood.
08:14 <Cepheid> I have sleep apnea, which is partly what's probably waking me up at night, but it's unrelated to the coughing. The doctor even says that if it was asthma, I wouldn't be coughing when laying down on my back or chest.
08:14 <Cepheid> So it's definitely not asthma. o3o
08:15 <Cepheid> Anyways, back to original topic.
08:16 <Cepheid> I can't breathe properly, so I'd make too much noise, and have to stop to catch my breath a lot. I can't go on the front line.
08:17 <Cepheid> Thanks to recent meds, I've found that I actually have incredibly stable hands. My field of vision when paying attention to stuff is already incredibly narrow, and I can also control focus of my vision in one eye quite easily.
08:17 <Cepheid> I'd be better as a sniper.
08:17 <Cepheid> WHich is hilarious, because the only gun I'm willing to hold and/or use, is a sniper rifle.
08:18 <Cepheid> I don't like guns, being a pacifist, and a Canadian, among other reasons I won't get into. But if I could own one gun, and take it to a shooting range, it'd be any type of sniper rifle. Preferably a bolt-action type.
08:18 <ConfusionRift> I do tend to move to a long range rifle, or probably combat rifle. It's all circumstantial.
08:19 *** Quits: ADragonDreaming (IceChat9@Pony-tpdjag.livnmi.sbcglobal.net) (Ping timeout: 121 seconds)
08:20 <Cepheid> I'm not 100% certain if it's true, but I consider a sniper rifle to be a much more skill- and practice-based gun than other guns most people use.
08:20 <ConfusionRift> Or just adapt a bolt action for both long and closer range.
08:20 <Cepheid> There are far, FAR more variables to consider.
08:20 <ConfusionRift> All types of firearms have their purpose, hence the different variables.
08:21 <Cepheid> Wind-direction, wind-speed, distance, whether the target is above you, below you, or level to you, the effects of gravity..
08:21 <Cepheid> The effects of which change based on elevation and position relative to the core of the Earth.
08:21 <Cepheid> And where the Moon is.
08:21 *** Joins: ADragonDreaming (IceChat9@Pony-tpdjag.livnmi.sbcglobal.net)
08:21 <Cepheid> It's not a simple weapon to use.
08:22 <ConfusionRift> These variables increase when it comes to longer range as well, like hitting a one-mile target.
08:23 <Cepheid> Hum. GE3 has a variant of Gods and Men. Interesting. *Listens*
08:23 <Cepheid> ConfusionRift: Try a target 3.5km away.
08:23 <Cepheid> Or 2.2 miles.
08:24 <Cepheid> Aproximately.
08:24 <ConfusionRift> I should mention these also include the caliber, powder in use, the powder charge, the type of casing, the bullet type, the bullet weight, and platform weight.
08:24 <Cepheid> The longest confirmed sniper kill is 3,570 meters, by a JTF-2 sniper. It took over 10 seconds for the bullet to reach and hit the target.
08:25 <ConfusionRift> The longest I have hit a target was 700 yards with a 7mm Rem. Mag.
08:25 <Cepheid> Since I've never fired a gun, I have no idea how good I would be at it.
08:26 <Cepheid> That said, I have seen a considerable amount of information on them, from various sources, to know a few things about firing a gun regardless.
08:27 <Cepheid> That said, while guns are illegal to own in Canada, I'm pretty sure there are still firing ranges where you can go and practice with them.
08:28 <Cepheid> I recall Ed, a friend, who was my professor and boss at one point, and also an ex-RCMP officer, talking with one of my colleagues about firing ranges and guns.
08:28 <Cepheid> Plus you're allowed to have hunting weapons in particular.
08:29 <ConfusionRift> Okay, so you can get firearms in Canada. It's very strict and costly though.
08:30 <Cepheid> Yeah, you can get firearms in Canada. Type restrictions, and you can't conceal carry of course.
08:30 <ConfusionRift> Hmm, some hunting firearms and very few semi-automatics.
08:30 <Cepheid> Like, you're not allowed assault rifles. I also don't think pistols are allowed. I'd have to check the laws, specifically.
08:31 <ConfusionRift> I'm sure it's only long arms.
08:31 <Cepheid> So obviously, I'd never be able to get my hands on a sniper rifle. No, for that, I'd have to go to a shooting range entirely designed for them.
08:31 <Cepheid> Where I can get permission to rent one out for purposes of target practice shooting, etc.
08:32 <Cepheid> I'll be straight up honest, and I don't mean to get into a long discussion about this, but my problem with guns?
08:32 <ConfusionRift> Okay?
08:33 <Cepheid> They're designed for one purpose, and one purpose only, which is to kill and/or harm something. Outside of that, they serve little purpose.
08:33 <ConfusionRift> Aah, okay.
08:34 <Cepheid> As such, outside of self-defense, which is a grey area with respect to guns for me, there isn't much need for a person to own one.
08:34 <Cepheid> In regards to the second amendment(Is this the one?), I'm actually questioning the value.
08:35 <Cepheid> The second amendment mentions that the right to bear arms was to allow the public to stand up to a tyranical government and all that, right?
08:36 <Cepheid> So, the question I have today regarding that amendmend(Which, given my question, implies it should be amended.) is simple: Even with conventional firearms on sale, you will not stand a chance against the military.
08:36 <Cepheid> What do you hope to do with the second amendmend as it is?
08:36 <ConfusionRift> "A well regulated Militia, being necessary to the security of a free State, the right of the people to keep and bear Arms, shall not be infringed."
08:37 <Cepheid> I don't deny that it's a legitimate concern, and reason to bear arms.
08:37 <Cepheid> But that reasoning makes no sense in modern days.
08:37 <Cepheid> You see on the news on a regular basis the kind of equipment the military has. I've talked with soldiers in the Canadian military.
08:37 <ConfusionRift> I do also think it should be revised, especially at the time it was written was on a completely different age.
08:38 <Cepheid> The general opinion I get from all this? Your militia, no matter how well-equipped with arms available to the public?
08:38 <Cepheid> It doesn't stand even a remote chance.
08:40 <Cepheid> In any case, long story short. I don't like guns because of their intended purpose. Counterarguments about knives, cars, and such being used as weapons are moot, because those are tools that were designed for other purposes, being re-purposed to do something they weren't supposed to do. Guns, meanwhile, only serve a single purpose. Also, the general appearance that the pro-gun movement in the US gives.
08:40 <Cepheid> I'm not sure if it's media manipulation, or if that's just the way the movement is, but some of the people you see and hear from that movement... *Shudders*
08:41 * ConfusionRift breathes in, then just exhales.
08:41 <Cepheid> Yeah.
08:41 <Cepheid> It's just you got those specific few folks making it look all bad.
08:43 <ConfusionRift> See, I see your point and I completely understand. I was also against them at some point. But after some thought and putting everything together... yeah, I'm no heavy defender of the amendment, but I do believe that some of the arguments against it are a bit... much.
08:43 <Cepheid> It's aways going to be a gray area.
08:43 <Cepheid> It's literally the same kind of problem of violence in videogames.
08:44 <Cepheid> You got insane people on both sides of the argument, making extremely heavy-handed arguments, and using stupid "evidence" to support their case.
08:44 <Cepheid> Really, the thing that gets me in the gun stuff in the US is the tone that high-profile people use.
08:45 <Cepheid> On *BOTH* sides.
08:45 <ConfusionRift> It's a cat vs dog kind of crowd.
08:45 <Cepheid> I'm sure the world would be a bit more accepting of America's gun laws if these high-profile cases weren't making commentary that sounded almost like threats.
08:46 <Cepheid> From my perspective, when I see stories of commentary from high-profile individuals in high places, on both sides of the debate..
08:46 <Cepheid> It just looks like people down south of the Border lack self-control, or don't think things through.
08:48 <Cepheid> But somewhere in my brain, I know that's not the case.
08:48 <Cepheid> Anyways, topic change from this.
08:49 <ConfusionRift> Okaday.
08:49 <Cepheid> I did not want to get this deep into that part. I lost control of myself there.
08:49 <Cepheid> My apologize if I annoyed or upset you.
08:49 <Cepheid> Er, apologies*
08:50 <Cepheid> Snipers, by the way, would be difficult to implement in Factorio, just so ye know.
08:50 <Cepheid> At least, with the expected ranges.
08:50 <ConfusionRift> Nah, it's all good. As I mentioned before, we have our views and beliefs, and I'm cool with about anything... as long as I'm not forced to pick sides.
08:51 <ConfusionRift> Yes, and I kinda don't see how a sniper rifle would work.
08:51 <Cepheid> Well, besides the implementation details such as aiming far away and all..
08:51 <Cepheid> It's more the map.
08:52 <Cepheid> It's only generated up to a set distance.
08:52 <ConfusionRift> That, and you would require a large space with no obstacles for it to be effective.
08:53 <Cepheid> Of course, but that doesn't make it impossible to find such a situation.
08:54 * ConfusionRift nods.
08:54 <Cepheid> Hmm. I need to determine some sense of scale here.
08:54 <Cepheid> Assuming the player is running the average speed with no equipment upgrades, then the average speed they move at is around mmm..
08:55 <Cepheid> Let's assume 6.67 mph, the higher end of a sprinter/runner.
08:55 <Cepheid> That's 2.98 meters per second.
08:55 <Cepheid> A player in Factorio can cross 8.9 tiles per second, without exoskeletons.
08:56 <Cepheid> So that'd place a tile at 0.33 meters in width/height.
08:56 <Cepheid> The longest recorded confirmed sniper kill is 3,570 meters.
08:57 <Cepheid> That's 10,818 tiles.
08:57 <Cepheid> or 338 chunks distance.
08:57 <Cepheid> At the start of the game, you can only see approximately something like 8-10 chunks out in each direction.
08:58 * Cepheid goes to generate a map to see just how far this looks on the map.
08:59 *** Quits: Quill (Nyah@Pony-jaks4r.res.rr.com) (Ping timeout: 121 seconds)
08:59 *** Quits: Quill-Swirl (Nyah@Pony-jaks4r.res.rr.com) (Ping timeout: 121 seconds)
09:01 <Cepheid> Ooooh dear.
09:03 <Cepheid> https://i.imgur.com/9zGJUqa.png This is maximum zoom out on the map. That line has it's left starting point centered on the player. That's 10,818 tiles.
09:03 <ConfusionRift> I should also point out that would be the longest confirmed kill with a rifle, but that doesn't mean that would be a normal thing to do. I would say the average would be between 300 yards and 800 yards, with the normal long range scope and no bipod config.
09:04 <Cepheid> Right.
09:04 <ConfusionRift> That is... man, that's a long way.
09:04 <Cepheid> So, take the average of those 2 numbers, 300 + 800 = 1100 / 2 = 550 yards. Would that be an acceptable value to test?
09:05 <Cepheid> Okay, that's actually a bit more reasonable. Still quite a ways out, though.
09:06 <Cepheid> If a sniper rifle was allowed to shoot at a more expected distance for an average-skill person, it'd require a considerable amount of worldgen to work right.
09:07 <ConfusionRift> Apparently, in order to graduate as a sniper, you HAVE to be able to achieve 90% accuracy on a target 600 meters away.
09:08 <Cepheid> Huh.
09:08 <Cepheid> So yeah, it's unreasonable.
09:08 <ConfusionRift> On your first shot.
09:09 <ConfusionRift> So somewhere just a bit below that would make sense for an average person just knows the basics.
09:09 <Cepheid> Right.
09:09 <Cepheid> 550 yards is 502.92 meters. That is approximately 1,524 tiles distance, or 47.625 chunks.
09:09 <ConfusionRift> So the 550 yards would be reasonable.
09:10 <ConfusionRift> Sorry, more reasonable.
09:10 <Cepheid> Let me put it this way.
09:10 <Cepheid> At that distance, your biggest problem would be getting through the bug bases.
09:10 <Cepheid> Their density is so friggen high at that range that it's not even funny.
09:11 <ConfusionRift> That would make said rifle more viable for other important targets, which are none at the moment.
09:12 <Cepheid> In fact, on the map I generated, about halfway through, the bullet would traverse over a 4.4 million stone patch. And a massive lake.
09:12 <Cepheid> So yeah, even 500m is quite the distance in the game.
09:14 <Cepheid> Basically, a sniper rifle's pointless, both from a functional sense in that you'd need to have explored a large range first off, and from a, as you said, target sense.
09:15 <Cepheid> Not enough bug types to warrant it. And besides, as the bugs get larger, I expect a sniper rifle to do less, anyways.
09:16 <Cepheid> The only way to make it worthwhile would be to add a high-priority target, that has a considerable impact on the bugs if it's killed off.
09:17 <Cepheid> Akin to WH40k's synapse creatures.
09:17 <Cepheid> That is, the critter controls a small swarm of smaller critters by being in their presence. If the critters leave it's presence, they just go haywire.
09:18 <Cepheid> Thus, if you shoot the critter that's controlling the smaller critters, kill it off in one shot, the swarm of units would go haywire and murder itself.
09:18 <ConfusionRift> The only thing I can think of is different ammo types. Maybe use normals to fend off near bases, depleted uranium ones to hit a target and the one behind it, and incendiary piercing to heavily damage specific targets like bases.
09:18 <Cepheid> Mm.
09:19 <ConfusionRift> Hey, you could kinda use it as a lure.
09:19 <ConfusionRift> Like shooting the artillery cannon.
09:20 <Cepheid> Hard to justify that.
09:20 <Cepheid> The source of a bullet's a tad harder to locate than something making what sounds like a loud "*FOOOOMF!!*" sound.
09:21 <ConfusionRift> Something like a Barrett .50 BMG can be really loud.
09:21 <Cepheid> True.
09:21 <Cepheid> Still, the biggest issue is literally just the range.
09:22 <Cepheid> A sniper rifle is a long-range weapon.
09:22 <Cepheid> I mean, I can think of ways to implement targeting things far away.
09:22 <Cepheid> But the problem is that the things in question may not actually exist in the game's memory yet.
09:23 <Cepheid> While the game definitely has a lot more than what you see on the map "generated" to a degree..
09:23 <Cepheid> After a certain distance, the level of completion drops.
09:23 <Cepheid> You go from "fully generated" to "okay, just the land is generated, no ores, no trees, no rocks, no cliffs"
09:24 <ConfusionRift> The other thing I was thinking is of making it similar to the artillery cannon, except a much shorter range and the bug alert would target the player specifically.
09:24 <Cepheid> To "okay, we know that we're gonna have this kind of tile here, that's it."
09:24 <Cepheid> Yeah, that would actually be the best approach.
09:24 <Cepheid> Simply make the weapon have a longer range to give the impression that, in comparison to existing weapons, that it may well be a sniper rifle.
09:24 <ConfusionRift> It would also force the player into a prone position.
09:25 <ConfusionRift> So they can't just spam it on the run.
09:25 <Cepheid> Mmhmm.
09:25 <Cepheid> The intended approach to allow extremely-long-range sniping would have solved that.
09:25 <Cepheid> Basically, detach the camera from the player, let them pan the view around.
09:26 <Cepheid> Then they can simply click on the target to shoot and the game fires a bullet. In the process, the player can't move until they put the gun away.
09:27 * ConfusionRift nods.
09:27 <ConfusionRift> They can only carry very few rounds as well.
09:31 <Cepheid> Guh.
09:31 <Cepheid> I was listening to music. Have to stop.
09:35 <Cepheid> Fnarking sinuses. Why do you spaz out when my ears get a little warm?
09:36 <Cepheid> Like, it's not even pain for anything.
09:38 <Cepheid> As my ears get warm, and time passes, I basically start feeling stuff like something pushing outwards from inside my face. Or itchiness in certain spots in my nose as air rushes over them in my nose. As it progresses, it tends to slowly cover my face, and then my forehead starts feeling like I got a fever.
09:41 * Cepheid finishes up a design for sprite sheet definition and animation definitions.
09:42 <Cepheid> Annoyingly, I'm going to need to create a program in order to make these files, though. Initial tests can be done with hand-crafted files, but..
09:42 <Cepheid> It'd be easier if I could just go "Program, create a new sprite entry." "Let's click here, and drag over to here..." "Set this as the base, relative to the top-left of the sprite..." and so on.
09:42 <Cepheid> Maybe I'll spend the day working on that.
09:44 <Cepheid> Now to determine the language to use for such an application. I'd prefer to develop on one platform, and, ideally(and unlikely) just work on other platforms.
09:45 <Cepheid> Lesse, does Mono have any support for WinForms yet, or are they still being stubborn a-holes?
09:46 * ConfusionRift shrugs.
09:51 <Cepheid> Hmm.
09:51 <Cepheid> I think I may misunderstand how this all works. o3o
09:54 <Cepheid> Heh. So, Dragon Marked for Death. There was... a "bug" of sorts in the previous versions.
09:54 <Cepheid> When connecting to the servers, it'd report "Version mismatched will result in not being able to connect."
09:54 <Cepheid> Still connected, but it made it sound like the version of the client and server was mismatched.
09:54 <Cepheid> Turns out that the message was not properly translated.
09:55 <Cepheid> Also, completely random and off topic again.
09:55 <Cepheid> You think I should try my hand at making my game accessible to people who are legally blind, Rifty?
09:57 <ConfusionRift> I... eeerm... but how?
09:59 <ConfusionRift> How can someone make a game accessible to the blind? I mean, if it was something like a board game, sure. But like a videogame? Hmm.
10:00 <Tirek> Using sound, only.
10:00 <Tirek> That's probably how.
10:01 <Tirek> Unless by legally blind, you mean capable of still seeing somewhat, but legally cannot operate machines or vehicles.
10:01 <Tirek> In which case, blur everything.
10:01 <ConfusionRift> That would still be a bit tricky with 3d.
10:02 <Tirek> Yeah, probably.
10:02 <ConfusionRift> As for using sound, yeah, that could work.
10:02 <ConfusionRift> But then again, what kind of game was it?
10:02 <Tirek> I endorse accessibility, the question is how would they be able to operate the computer up until the game is active?
10:03 <Tirek> This is the truest mystery.
10:06 <Cepheid> Completely, 100% blind, that is, non-functioning eyes, it wouldn't be possible, I don't think.
10:07 <Cepheid> But there are people with functioning eyes, who are legally blind.
10:07 <Cepheid> They see blobs of colour, rather than defined shapes.
10:07 <Cepheid> Based on what I've heard from people I've encountered.
10:07 <ConfusionRift> Maybe using specific chimes as it goes through splashscreens and initiations.
10:07 <Cepheid> Since it's an action game, it'd be tricky to accommodate completely blind people.
10:07 <ConfusionRift> It's up to you, really.
10:08 <Cepheid> Basically, in order to handle people who can still see, but only see blobs of colour, there is a weird way to handle it.
10:08 <Cepheid> Show the structure of the world without the artwork overlaid.
10:08 <Cepheid> So for example, floors, walls, ceilings that can't be walked through? They appear white. While the background, anything the player can walk through, is black.
10:09 <Cepheid> This makes it possible to distinguish open areas from solid areas.
10:09 <Cepheid> If they want enemies, I can use another contrasting colour, such as red, to indicate the locations of enemies
10:09 <Cepheid> Interactive objects would need another distinct colour, like a shade of green.
10:10 <Cepheid> But through that, it's possible for a blind user who's got functioning eyes to make out the locations of stuff relative to the player character, etc.
10:10 <Cepheid> The world view might also have to be zoomed in a bit.
10:11 <Cepheid> ...
10:11 <Cepheid> There's a poutine fest going on downtown.
10:13 <Cepheid> Alas, it is gonna rain today and tomorrow.
10:17 <Cepheid> Bah.
10:18 <Cepheid> I have to wait even more to take a shower now.
10:18 <Cepheid> I thought my mother worked today, she doesn't.
10:18 <Cepheid> So now I have to wait for her to wake up first.
10:19 <Cepheid> https://pbs.twimg.com/media/D5EkpAjXoAAeJ3v.jpg:large ... Looks like Spanish?
10:20 <ConfusionRift> Kinda looks... Italian?
10:20 <Cepheid> So not spanish, then.
10:20 <Cepheid> Huh.
10:21 <Schism> Almost certainly Italian, yes.
10:21 <ConfusionRift> Yep, Italian.
10:21 <Cepheid> Probably got an English translation in one of the books I have.
10:21 <Schism> Confusion's certainly understandable, as they're both Romantic languages, of course.
10:21 <Cepheid> Speaking of, when's the next volume out?
10:22 <Cepheid> June 4th.
10:22 <Cepheid> 'Course, I could also read the fan-translations.
10:23 <Cepheid> That said, I'm hesitating on reading the books.
10:23 <Cepheid> I know what's coming up in book 4.
10:23 <Cepheid> I don't need that soul-crushing stuff right now.
10:24 <Schism> Oh, I see 'Mitty' there - so I'm guessing "Made in Abyss".
10:27 <Cepheid> Yes.
10:27 <Cepheid> Could have just figured it out from the plush.
10:27 <Cepheid> That's Nanachi. o3o
10:27 <Schism> I've, ah, yet to read it. X3;
10:27 <Cepheid> Made in Abyss is... It's a good series.
10:27 <Cepheid> But uh...
10:27 <Schism> Hey, now. I thoroughly enjoyed Worm. So I'm a sucker for a story that goes from bad to worse.
10:28 <Cepheid> It brings to mind other animes. Like Madoka and it's *NOM*
10:28 <Schism> Also enjoyed Madoka. And yes.
10:28 <Cepheid> But yeah, you might like Made in Abyss.
10:28 <Cepheid> If you have Amazon Prime, last I checked, the entire anime series is on it.
10:28 <Cepheid> It covers books 1 through 4.
10:29 <Cepheid> And, based on what I've read, is almost scene-for-scene from the books.
10:29 <Cepheid> So a pretty faithful reproduction.
10:29 <Cepheid> They do cut back in the anime on some scenes though, from the books. Because of the questionable nature of said scenes.
10:31 <Cepheid> To put it simply, Riko, is a 12-year-old that has no concept of shame. And the author of the series likes to pull jokes with it now and then.
10:33 <Schism> Heh, makes sense that the animators would kinda avoid those.
10:33 <Cepheid> Oh, they didn't completely avoid them.
10:33 <Cepheid> They're still there, just not as frequent.
10:33 <Cepheid> And in some cases, they apply convenient censorship.
10:37 <Schism> It does make sense. Gotta do that for the audience.
10:37 <Schism> I trust it's no less depressing anyway.
10:38 <Cepheid> Heh.
10:38 <Cepheid> Seriously though, go watch it if you can. Or read it.
10:38 <Cepheid> I am legitimately surprised Atlus has not approached the creator with intent to create a dungeon crawler based on it.
10:38 <Cepheid> The world design is SO WELL SUITED to it.
10:39 <Cepheid> It is literally my favourite thing about Made in Abyss. The world is well-crafted.
10:40 <Cepheid> The biggest issue with making a game around it really would be the whole Curse of the Abyss. It'd make it a difficult game, if that was implemented.
10:44 <Schism> The inability to climb back up, yeah.
10:45 <Cepheid> Mind, not that it is IMPOSSIBLE to do.
10:46 <Cepheid> I mean, Legend of Grimrock 1 & 2 have no shop, no town.
10:46 <Cepheid> Just a group of four characters, with minimal gear, abandoned.
10:46 <Cepheid> Only way out is to go down.
10:47 <Cepheid> Basically, so long as there's a crafting system(Cooking, smithing, etc) it'd be viable.
10:47 * Schism nodnods, "And in many roguelikes, that's a given - in Nethack, for example, you can't just spend forever on a level, you'll starve to death in short order, so you need to keep going down."
10:47 <Cepheid> And some roguelikes have a forced-descent option.
10:48 <Cepheid> In that you can only ever go down.
10:48 <Cepheid> In the case of Made in Abyss, it'd be possible to implement it in varying ways. The entire world is basically stratum-layered, like most EO games.
10:48 <Cepheid> The first few stratums would just cause damage if you ascend in any way.
10:49 <Cepheid> Then after the point-of-no-return, it's scavenge mode until you kill the boss.
10:53 *** Quits: erratic (paige@Pony-po3.o2t.121.121.IP) (Connection closed)
10:59 *** Joins: Iks (Deggl@Pony-nvl.h04.168.95.IP)
11:03 <DerpyBot> New post on Equestria Daily by Calpain: Morning Discussion #1553 [ http://tinyurl.com/yxofvhxq ]
11:03 <Cepheid> I won't lie, right now I kinda want to go on a random, unexpected rant.
11:04 *** Quits: Iks (Deggl@Pony-nvl.h04.168.95.IP) (Connection closed)
11:05 <ConfusionRift> Alrighty?
11:06 <Cepheid> I'm saying I want to, not that I will.
11:06 <ConfusionRift> Oooh, okay.
11:07 <Cepheid> No point in ranting about it, other than to relieve a bit of built up stress. Won't change the outcome.
11:10 *** Quits: danwellby (danwellby@The.lone.griffon) (Connection closed)
11:14 <Cepheid> Yes, Spitfire, you want me to pay attention, I know.
11:14 <Cepheid> Spoiled cat.
11:14 <ConfusionRift> :P
11:14 <ConfusionRift> Blarg, have to crash for work. Laters!
11:14 <Cepheid> Install a perch so you can look outside at will, move my desk around so I'll always be next to you when yer on yer perch, but still, you demand more.
11:14 <Cepheid> Laters, Rifty.
11:14 <Cepheid> Sleep well.
11:15 * ConfusionRift waves away.
11:15 <Schism> Cepheid: Well, yes, he's the lord of all he surveys. That includes you.
11:15 *** Quits: ConfusionRift (ConfusionRi@Pony-nf551c.res.spectrum.com) (Quit: Recharging the batteries. Laters! *shutdown*)
11:15 *** Joins: Cyan_Spark (Cyan_Spark@sparks.only.last.so.long)
11:15 <Cepheid> So, this coughing problem is getting on my nerves, big time.
11:15 <Cepheid> I dunno what's going on, honestly.
11:15 <Cepheid> Doctors say my lungs look fine outside of that weird shadowey spot in my right lungs.
11:16 <Cepheid> But that doesn't explain anything. I constantly feel this ring of fluid just above my vocal chords.
11:16 <Schism> It's chilly, it's actually wet, and you might have something dripping down from your nose.
11:16 <Cepheid> No itchiness that implies allergic reactions to stuff.
11:16 <Schism> Take some guaifenesin?
11:16 <Cepheid> Only mentioning that 'cause I'm allergic to dust mites.
11:16 <Cepheid> Gauifenesin?
11:17 <Schism> Yeah, it's an expectorant to clear up some of that mucous.
11:18 <Cepheid> Yeah, I had some cough syrup earlier.
11:18 <Cepheid> Ironically it makes it worse.
11:18 <Schism> Hmm. Depends on the type. Mucinex and the like 'loosen' that stuff, so that it can be more readily coughed out of place.
11:19 <Cepheid> It's not that it's sticky or anything like that.
11:19 <Cepheid> Comes up easy. It's just I feel something flowing back around the same spot, and then the need to cough again.
11:19 <Schism> Mmm. Definitely some sinus stuff just clogging up around that point.
11:19 <Cepheid> What I can tell you about this, is that it's not directly in my lungs.
11:19 <Cepheid> My lungs are fine as far as I can tell. I don't feel any pain in them when I breathe in deeply or exhale completely.
11:20 <Cepheid> It's all in a narrow line down my chest.
11:20 <Cepheid> From just around my vocal chords.
11:20 <Cepheid> So the windpipe, basically.
11:20 <Schism> Yeah.
11:21 <Cepheid> Everything before the vocal chords is fine. Everything past the windpipe itself is fine.
11:21 <Cepheid> It's just the windpipe directly.
11:23 <Cepheid> Ye wanna know what the most effective treatment is for it right now? Ricola cough drops.
11:29 <Schism> That makes sense. Maybe even drink some tea with lemon.
11:30 <Cepheid> Or a hot lemon.
11:30 <Schism> Aye.
11:30 <Cepheid> Yes, VS2019. I know I'm using a preview version of .NET Core.
11:30 <Cepheid> Stop whining.
11:31 <Cepheid> I'm not making a tool that the public will see, so I'll just deal with any breaking bugs that exist.
11:31 <Cepheid> Oh my gods, cat.
11:32 <Cepheid> He's facing outside, and he's laying down.
11:32 <Cepheid> He looks up at me and mrrs. I give pets and scritches.
11:32 <Cepheid> He's content. For all of 30 seconds.
11:32 <Cepheid> Then he looks up at me and mrrs again.
11:37 <Cepheid> Hum, tylenol is kicking in fast.
11:39 <Cepheid> Well, admittedly I also used my nasal spray for the second time since waking up, so that's helping too.
11:40 <Cepheid> Right then, next up. I need a permanent share I can access from anywhere in the house, so...
11:40 * Cepheid goes to set up SMB on his server.
11:40 <Cepheid> Plans for the day, Schism?
11:55 <Schism> Eh, nothing big; poking around Praetoria, and also my mother is coming by to visit.
12:03 <DerpyBot> New post on Equestria Daily by Sethisto: REMINDER: Fluttershy Day in 2 Days! [ http://tinyurl.com/y337onyk ]
12:06 <Cepheid> Ah.
12:06 <Cepheid> I'm debating, myself. Want to code, but also want to game.
12:07 <Cepheid> Etrian Odyssey Nexus in particular.
12:07 <Cepheid> Before May 28th comes along, anyway.
12:09 <Cepheid> https://twitter.com/sto1e/status/1121746747653365762
12:09 <Schism> No such tweet.
12:09 <Cepheid> Oh bah.
12:09 <Cepheid> They must have removed it.
12:10 <Schism> This thing? https://twitter.com/sto1e/status/1121748086710132736
12:10 <Cepheid> https://twitter.com/sto1e/status/980032176082231296
12:10 <Cepheid> That's it, yeah.
12:10 <Schism> Tis cute.
12:13 <Cepheid> Hum, time to do some drawing. I need to design a UI.
12:19 <Cepheid> Well that was simple enough.
12:20 *** Joins: RazorSharpFang (RazorSharpF@Pony-ju8itp.tpgi.com.au)
12:21 <RazorSharpFang> Good evening, I'm back from work.
12:22 <RazorSharpFang> I got paid today too. $$$
12:30 <Schism> ADragonDreaming, ohhhhkay. That arm looks painful.
12:30 <Schism> RSF: Nice. o3o
13:03 *** Joins: Fn (Eogan@Pony-7c7qqr.dip0.t-ipconnect.de)
13:10 <Cepheid> Hmm?
13:10 <Cepheid> What arm?
13:10 <Schism> Oh, in 'The Gamer'.
13:10 <Cepheid> Ah.
13:27 <Cepheid> Think for celebratory purposes, I'll get me a pizza.
13:32 <Schism> Yes, a Hawaiian pizza might be good.
13:43 <Cepheid> No.
13:44 <Reiko> Ok
13:44 <Cepheid> Just a standard pepperoni and cheese pizza.
13:45 <Schism> Aw.
13:51 <Cepheid> Please stop trying to get me to eat a Hawaiian pizza. I'm not going to eat it, and it's an annoying suggestion to make at this point. :P
14:06 <Schism> Sorry, sorry. At least we can agree that a chicken-and-pepper pizza is good?
14:12 <Cepheid> That I'll agree on.
14:18 <Cepheid> Good gods, it's no wonder no one uses WPF.
14:19 <AppleDash> WPF is great though
14:20 <AppleDash> The only downside is it doesn't work on Linux.
14:31 <Cepheid> .NET Core Preview 3 apparently contains the WPF/WinForms stuff. Also, WPF seems limited in what it can do.
14:31 <Cepheid> For example, I cannot prevent a TreeView from having an expand/collapse button for a node that has children.
14:39 <RazorSharpFang> I use WPF myself, but there are quite a few things that are annoying yes.
14:41 <Cepheid> I'm more used to WinForms and other similar APIs.
14:42 <RazorSharpFang> My macro application is written in WPF, which works great.
14:43 <Cepheid> Meanwhile, I'm attempting to use it to write a simple editor for a file format of mine, since no existing tool will suffice.
14:50 *** Quits: RazorSharpFang (RazorSharpF@Pony-ju8itp.tpgi.com.au) (Connection closed)
14:57 <Finwe> o3o
14:57 <Finwe> Good afternoon, soon to be evening, everypony.
14:58 <Finwe> Messrs Cepheid and Schism, Miss DashedRainbows.
14:58 * Finwe doffs his hat.
14:58 * DashedRainbows sniffs Finwe
14:58 * Finwe boops DashedRainbows.
14:58 <Cepheid> Morning.
15:00 <DashedRainbows> Mah snoot
15:01 *** Joins: LibrarianofHope (Librarianof@Pony-cnj.ugb.207.187.IP)
15:01 <Finwe> Mr LibrarianofHope.
15:01 * Finwe doffs his hat.
15:01 <DashedRainbows> Yo
15:03 <LibrarianofHope> hoi
15:03 <LibrarianofHope> the snoot has been booped!
15:04 * LibrarianofHope dances boopy
15:08 <Schism> rAdm. Finwe.
15:08 * Schism doffs his bird hero.
15:13 *** Quits: matttheshadowman (mattthesha@the.shadowy.corners) (Quit: I will return to the shadows)
15:13 <Cepheid> https://www.instagram.com/p/BwrXdfyAdJs/
15:28 * DashedRainbows wags her tail
15:29 <LibrarianofHope> im watching endgame tommorow owo
15:29 <LibrarianofHope> oghta be good
15:29 <DashedRainbows> it is
15:29 <DashedRainbows> saw it last night
15:38 <LibrarianofHope> no spoilers my friend
15:38 <LibrarianofHope> we can discuss later
15:38 <LibrarianofHope> for now we drink finwe
15:38 * LibrarianofHope drinks a craft finwe
15:39 <DashedRainbows> of course
15:39 * DashedRainbows also drinks a Finwe
15:41 <DashedRainbows> tastes of small horse
15:42 * DashedRainbows chews on LibrarianofHope
15:43 <Cepheid> Cat of mine, you gotta stop doing that.
15:44 <Cepheid> That cat of mine loves cat treats, so when we shake the bag, he of course comes running.
15:44 <Cepheid> But very rarely, now and then, he doesn't come running. For minutes at a time.
15:45 <LibrarianofHope> i believe the cat owns you, you live in his den
15:45 <LibrarianofHope> or so he would have you believe
15:49 *** Joins: matttheshadowman (mattthesha@Pony-ncr.0ec.238.89.IP)
16:03 <DerpyBot> New post on Equestria Daily by Makenshi: "A Call To Bronies' Passion" Music: Ditherer - Giddyup (feat. Network Music Ensemble) / S07E03 Unnamed Earth Mare #1 (prod. Steryotype) [Hip Hop] [ http://tinyurl.com/y677m39r ]
16:04 <Cepheid> https://twitter.com/5KIJET/status/1121257313988251650 I leave you with this as I wander off to get ready for bed.
16:09 <LibrarianofHope> i dont thonk the pigeon was ok
16:09 <LibrarianofHope> get da pigeon out
16:10 <LibrarianofHope> cepheid, kick jaoanese question befire you go
16:10 <LibrarianofHope> what does Neru mean?
16:13 <Cepheid> Depends on kanji. Most probable meaning though is "to sleep".
16:14 <LibrarianofHope> ok, makes sense
16:14 <LibrarianofHope> thank you owo
16:15 *** Quits: ADragonDreaming (IceChat9@Pony-tpdjag.livnmi.sbcglobal.net) (Ping timeout: 121 seconds)
16:16 *** Quits: LibrarianofHope (Librarianof@Pony-cnj.ugb.207.187.IP) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
16:17 <Cepheid> Why do you ask?
16:17 <Cepheid> Oh bah they left.
16:18 *** Joins: LibrarianofHope (Librarianof@Pony-cnj.ugb.207.187.IP)
16:18 <LibrarianofHope> i have a character named neru
16:19 <LibrarianofHope> my source of the name is the vocaloid akita neru, which i think means im done im going to sleep or something like that
16:20 <Cepheid> Heh.
16:28 <Cepheid> Yeah. neru is the dictionary form. Present positive is nemasu. Present negative is nemasen. Past positive, nemashita. Past negative, nemasendeshita.
16:34 <LibrarianofHope> im going to make her a heavy sleeper as an inside joke owo
16:35 *** Joins: Quill-Swirl (Nyah@Pony-jaks4r.res.rr.com)
16:35 *** Joins: Quill (Nyah@Pony-jaks4r.res.rr.com)
17:03 <DerpyBot> New post on Equestria Daily by Sethisto: Polka Face - SFM Collab of The Entire Weird Al Song [ http://tinyurl.com/yxd6ynas ]
17:24 *** Joins: RyuImperator (RyuImperato@Pony-9ufn2p.dip0.t-ipconnect.de)
17:42 <Schism> Nitwit PPD, I'm Powers Division. *slags*
18:03 <DerpyBot> New post on Equestria Daily by Calpain: Comic: Kittens / Vengeance / Glare / Student Six 215 / The Letter 5 / Yourself 278 / A(pple)ffection 87 [ http://tinyurl.com/y4gybrh5 ]
18:40 *** Joins: danwellby (danwellby@The.lone.griffon)
19:00 * Schism obtains 5 more Reward Merits. Yay.
19:03 <DerpyBot> New post on Equestria Daily by Sethisto: Drawfriend Stuff (Pony Art Gallery) #2960 [ http://tinyurl.com/y6jph6dr ]
20:19 * DashedRainbows licks Quill-Swirl and LibrarianofHope
20:33 <DerpyBot> New post on Equestria Daily by Calpain: Synopsis for Episode 11 of Season 9 Revealed! [ http://tinyurl.com/y4luh243 ]
20:41 <LibrarianofHope> got my skiitari set and bunch of stuff
20:43 *** Joins: JonTheVGNerd (VGNerd@Pony-ifa.2r2.42.24.IP)
20:47 <LibrarianofHope> i got ubered by a rather arrogant ex military guy
20:47 <LibrarianofHope> ranted about people notliving in reality
21:03 <DerpyBot> New post on Equestria Daily by Calpain: Synopses for Episode 12 and 13 of Season 9 Revealed Too! [ http://tinyurl.com/yymbgrdn ]
21:03 *** Quits: RyuImperator (RyuImperato@Pony-9ufn2p.dip0.t-ipconnect.de) (Quit: Leaving.)
21:16 *** Joins: danwellby-1 (danwellby@The.lone.griffon)
21:17 *** Quits: danwellby (danwellby@The.lone.griffon) (Ping timeout: 121 seconds)
21:28 *** Joins: Stormspark (stormspark@Pony-25m.dcd.98.172.IP)
22:03 <DerpyBot> New post on Equestria Daily by Sethisto: Fanfiction (Scouted): You Can Lead Your Bacon Horse to Water... [ http://tinyurl.com/y4m9tau9 ]
22:11 *** Quits: LibrarianofHope (Librarianof@Pony-cnj.ugb.207.187.IP) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
22:25 *** Joins: Reia (Reia_Hope@TheCowPony)
22:36 * DashedRainbows sniffs around
22:45 *** Quits: LegionRed (LegionRed@The.DragonHorse.DraconisEquus) (Quit: )
22:55 *** Joins: BrolightSparkle (BrolightSpa@Pony-fk0.t52.58.172.IP)
22:55 <BrolightSparkle> Hello every pony
22:56 <DashedRainbows> Yo
22:57 *** Quits: BrolightSparkle (BrolightSpa@Pony-fk0.t52.58.172.IP) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
22:57 *** Joins: BrolightSparkle (BrolightSpa@Pony-u8q.1ig.56.172.IP)
22:59 *** Quits: BrolightSparkle (BrolightSpa@Pony-u8q.1ig.56.172.IP) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
22:59 *** Joins: BrolightSparkle (BrolightSpa@Pony-gdu.1ig.56.172.IP)
23:00 *** Quits: BrolightSparkle (BrolightSpa@Pony-gdu.1ig.56.172.IP) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
23:01 *** Joins: BrolightSparkle (BrolightSpa@Pony-hnv.er4.58.172.IP)
23:02 *** Quits: BrolightSparkle (BrolightSpa@Pony-hnv.er4.58.172.IP) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
23:03 <DerpyBot> New post on Equestria Daily by Sethisto: Discussion: (Hypothetical) Generation 5 Focuses on Another Race from G4 With Ponies On the Side. Which Would You Still Accept and Watch? [ http://tinyurl.com/y3fdkjwb ]
23:06 *** Joins: candypan (candypan@Pony-4gneuh.cgn.spcsdns.net)
23:06 <candypan> Hi
23:07 <candypan> :
23:08 *** Quits: candypan (candypan@Pony-4gneuh.cgn.spcsdns.net) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
23:08 *** Joins: Reia_Hope (Reia_Hope@TheCowPony)
23:09 *** Joins: moonbabe (moonbabe@Pony-hgh6ai.irvnca.sbcglobal.net)
23:09 <moonbabe> hi :P
23:10 *** Joins: Nedemai (Nedemai@Pony-f3d.g65.158.104.IP)
23:14 *** Quits: moonbabe (moonbabe@Pony-hgh6ai.irvnca.sbcglobal.net) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
23:19 *** Joins: Pony|6206 (Pony6206@Pony-i454b4.cable.virginm.net)
23:23 *** Joins: FruitNibbler (Eogan@Pony-ai5tq6.dip0.t-ipconnect.de)
23:25 *** Quits: Fn (Eogan@Pony-7c7qqr.dip0.t-ipconnect.de) (Ping timeout: 121 seconds)
23:36 *** Joins: SunsetShimmer (DerpDerp@Pony-4tokln.threembb.co.uk)
23:36 *** ChanServ sets mode: +o SunsetShimmer
23:37 * SunsetShimmer falls into the room.
23:42 *** Quits: Reia (Reia_Hope@TheCowPony) (Connection closed)
23:42 *** Joins: Reia (Reia_Hope@TheCowPony)
23:42 * DashedRainbows offers SunsetShimmer hay
23:43 <SunsetShimmer> Yeah that'll do nicely!
23:44 *** Joins: PinkieShy (coolm@Pony-ck81je.67-212-45-net.sccoast.net)
23:45 * DashedRainbows sniffs PinkieShy and wags her tail
23:46 <PinkieShy> My doggo got his new collar today
23:46 <PinkieShy> Looks like his old one.. exactly like his old one..
23:47 * DashedRainbows offers PinkieShy a hay burger
23:49 *** Joins: Persona (Tilde@Pony-ne2pgl.dgbc.9fgu.6000.2605.IP)
23:51 * PinkieShy hands DashedRainbows a cookie
23:53 * DashedRainbows sniffs the cookie and noms
23:55 <SunsetShimmer> So I saw endgame - Goddamn movie ruined me emotionally xD
23:55 <DashedRainbows> heh yeah
Generated by irclog2html.py 2.14.0 by Marius Gedminas - find it at mg.pov.lt!