00:10 <DerpyBot> New post on Equestria Daily by Sethisto: Drawfriend Stuff - BEST Art of Sunset Shimmer - Humanized and Anthro (2019 Edition) [ http://tinyurl.com/y2b86hwp ]
00:17 <SunsetShimmer> I love baconmane day
00:17 <SunsetShimmer> so much new artses
00:17 <Schism> But of course!
00:20 <Schism> Sushi Shimmer. https://www.deviantart.com/uotapo/art/SUNSET-SUSHI-664403693
00:30 *** Ali|Nap is now known as Ali
00:30 * Ali nibbles on the baconmane of SunsetShimmer
00:34 * SunsetShimmer purrypurrs at the nibbles
00:38 <Ali> Not enough bacon
00:38 * Ali cuddles SunsetShimmer tightly
00:38 * Ali also pokes Cepheid and ADragonDreaming to see how things are going on the server.
00:39 * SunsetShimmer snuggles Ali and is her baconwrap for the evening!~ ;D
00:41 <Schism> Mmm, bacon-wrapped pancakes.
00:43 <SunsetShimmer> x3
00:44 * Ali sizzles all over SunsetShimmer, its getting hot in here~
00:44 * SunsetShimmer nibbles upon Ali's cheek! x3
00:51 <Cepheid> Good.
00:51 <Cepheid> We're in the process of improving iron throughput even further.
00:51 <Cepheid> We got titanium going.
01:10 <Ali> Ok, I had to eat, then energy failed and had to nap
01:11 <Cepheid> Basically we unlocked powdering. So now we can reduce refined ores to powder for further better ratios.
01:11 <Cepheid> The ratio is 1:2 for powder:ingots.
01:11 <Ali> Great, ANOTHER step
01:12 <Ali> Have you started using the refined iron yet?
01:12 <Cepheid> We're powdering it.
01:12 <Ali> Well that too
01:12 <Cepheid> We already got 48 furnaces working on the powder. We're making approximately 1.8k iron a minute.
01:13 <Ali> So the iron bus isn't farting out anymore?
01:15 <Cepheid> Nope.
01:15 <Cepheid> Hell even Titanium's doing swell now.
01:15 <Cepheid> We got 22,000 ingots.
01:19 *** Joins: Pony|40252 (Pony40252@Pony-i454b4.cable.virginm.net)
01:41 <Cepheid> So uh, yeah. Ali? We have 800,000 iron ingot storage now. o3o
01:41 <Ali> Not bad not bad
01:51 <Schism> Peanut butter cookie dough in fridge to harden a little, and soon I shall have more cooki.
01:54 <Cepheid> So much production upgrade. Gold's the limiting factor now, amazingly.
01:55 <ADragonDreaming> which means we need to seriously mine it, and train it on in
01:56 <Ali> That's why I set up 95% of that train system in advance
01:56 <Cepheid> Yep.
01:57 <Cepheid> Anyways, I'm off. Gotta be up early tomorrow.
01:57 <ADragonDreaming> Made a change to your dirty water off-load, btw, Ali
01:57 <Ali> As long as the same functionality is there
01:57 <ADragonDreaming> Added functionality.
01:57 <ADragonDreaming> That train brings water to your system.
01:58 <Ali> What system? Back down at the iron? It doesn't need more water unless the pump is failing
01:58 <ADragonDreaming> That pump was causing things to stop, actually.
01:58 <ADragonDreaming> we had too much water in the system with it running.
01:59 <Ali> Water shouldn't be a limiting factor to the purifcation system
01:59 <Ali> The dirty>clean is
02:00 <DerpyBot> New post on Equestria Daily by Calpain: Nightly Discussion #1926 [ http://tinyurl.com/y2er92ql ]
02:01 <ADragonDreaming> Through what was happening, figured out that for purification to run without getting back-stuffed on dirty water and water, you have to limit how much water you add from an off-shore pump, or have something that is eating through the water from the filtration system at a high rate.
02:02 <Ali> Still don't get it
02:02 <ADragonDreaming> The latter, I have no idea how to do. The former is relatively simple.
02:02 *** Quits: Pony|40252 (Pony40252@Pony-i454b4.cable.virginm.net) (Ping timeout: 121 seconds)
02:02 <Ali> If the system isn't autorecycling
02:02 <Ali> Water shouldn't be stopping production
02:02 <Ali> Cause its an input, not an output
02:02 <ADragonDreaming> except it is an output
02:02 <ADragonDreaming> from filtration plants
02:03 <ADragonDreaming> which stop running if they don't have anywhere to put it, so the dirty water backs up, which stops the purifiers.
02:03 <Ali> yes yes, I know that issue
02:03 <ADragonDreaming> right, and with your unlimited pump at your site, we kept filling up on water.
02:03 <Ali> That's cause that system wasn't designed to have water returned to it
02:04 <ADragonDreaming> yes. I wasn't returning water to it.
02:04 <Ali> You were gonna use the water elsewhere
02:04 <Ali> If it was recycling, I would put a small storage and a pump and limit the water to 1k
02:04 <ADragonDreaming> which is what needed to happen, either at the main site or your site.
02:05 <Ali> Its not needed at the iron site
02:05 <ADragonDreaming> not anymore
02:05 <Ali> It wasn't designed to have water sent back
02:05 <Cepheid> I'll explain tomorrow.
02:05 <Ali> The issue with a purification system is there's nowhere to send the stupid water to
02:05 <ADragonDreaming> Correct. For the whole thing to work, we needed one closed loop. It was either train the water from your spot, or train it to your spot.
02:06 <ADragonDreaming> or pipe it.
02:06 <Ali> Did you say you were making a place to use the said water?
02:06 <Ali> Nevermind, head hurt anyway *flops*
02:06 <ADragonDreaming> Yes. The plan didn't work.
02:06 <ADragonDreaming> So we had to change it.
02:07 <ADragonDreaming> Hmm... I suppose it could have worked to simply feed the main system with the filtratrion results of the off-site one. Not sure if it would have kept with eventual demand, though... too late now.
02:10 <Ali> And to think, my SP world is only barely in the Iron age
02:10 <Ali> Though the map looks terrible for expansion.
02:10 <ADragonDreaming> I installed the infinity mode mod for use in a SP world.
02:11 * Schism waits for oven to heat up.
02:11 <ADragonDreaming> for setup and blueprinting and such
02:11 <Ali> My issue is I see a lot of tin ore patches
02:11 <Ali> And it sounds like tin has VERY little use late game.
02:11 <ADragonDreaming> it really doesn't.
02:11 <ADragonDreaming> batteries, mainly.
02:11 <Ali> As a main ingrediant ADragonDreaming
02:12 <Ali> Not its offshoot item
02:12 <Ali> Lead is a byproduct, thus doesn't count
02:12 <ADragonDreaming> no, I mean regular batteries.
02:12 <ADragonDreaming> they use tin plates.
02:12 <ADragonDreaming> and are used to make robots.
02:13 <Cepheid> Use FNEI to see what the tin products are used for.
02:13 <ADragonDreaming> late-game tin might be why the incinerator exists.
02:13 <Ali> God I'd almost say having billions of logic bots floating around would make things less of a pain but more of a strain on both the server and my PC
02:13 <Ali> Well tin is used in making glass
02:13 <Ali> And part of blue sci
02:13 <ADragonDreaming> logic bots would be most useful for unifying the scattered diamond and such.
02:14 <ADragonDreaming> yes. there is, throughout the game, a use for crushed tin.
02:14 <Ali> So I'd say limit production to crushed tin
02:14 <Ali> And used refined tin to make ingots
02:14 <ADragonDreaming> yep.
02:15 <ADragonDreaming> and skip powdering tin, you don't need the doubling.
02:15 <Ali> Yeah, doesn't sound like its needed that much
02:16 *** Joins: Pony|28439 (Pony28439@Pony-i454b4.cable.virginm.net)
02:17 <Cepheid> We should use the worker bots to also unify the various "Miscellaneous" depots and bins.
02:21 * Schism ows. "Rubbed entirely too much linament into my shoulder. Now it's aching."
02:35 *** Joins: luckyspirit (luckyspirit@pony.poni.pony)
02:36 * Cepheid hacks up a lung
02:36 * luckyspirit flops in
02:36 * luckyspirit gives it back
02:38 * luckyspirit noses Ali in greeting
02:38 * Ali squeska
02:38 * Ali can't type
02:39 * luckyspirit will have some of what Ali’s having
02:39 * Schism peers at Ali's keyboard, which appears to have some squeaky mechanical hinges.
02:39 * Schism also looks at Cepheid. "You alright?"
02:39 * Ali boops Schism and luckyspirit
02:40 * luckyspirit ist now booped! The horror, the horror!
02:40 <Schism> Le boop-ed.
02:41 <Cepheid> I'm okay. Coughing fits. I think it is the humidity.
02:41 <Schism> Makes sense. Air's turning a bit chillier, and we're getting some rain today and tomorrow.
02:42 <luckyspirit> That would do it. Same with me, in the winter. Nosebleeds
02:43 <Cepheid> More that it has been very humid these last few days.
02:45 <Ali> My SP world is so desparite to find better ore layouts that I'm using 4 radars to try and rapid scan.
02:47 <Ali> Trees, trees, more trees, water, cliffs, even more trees.
02:47 <Schism> You forgot trees.
02:47 <Cepheid> I created a blueprint for a staggering 48 radars. Guzzles 14.4MW of power.
02:47 * Ali only has 1.8 of production right now :P
02:48 <Cepheid> Sure uncovers an area though.
02:48 <Ali> Oh crybaby Luna, what do you want.
02:48 <Schism> Wants wuv?
02:49 <Cepheid> Plan to take that sucker out into the darkness with enough components for a small, deployable base to scan with.
02:59 <PinkieShy> XD
03:00 <PinkieShy> Just weirded someone out in a creepy way to them..
03:00 <PinkieShy> I just turned into a steven universe character and they were just watching a video about this very character as well.
03:00 <Ali> So I've got *yay* tons of tin everywhere, but everything else is so spread out..
03:00 * PinkieShy puts glaze on Ali
03:00 <DerpyBot> New post on Equestria Daily by Sethisto: Sunset Shimmer Day - Open Art Compilation [ http://tinyurl.com/y6pfut5n ]
03:09 * Schism applies soulglazing.
03:10 <Schism> Bacon maple glazed Ali?
03:19 *** Quits: luckyspirit (luckyspirit@pony.poni.pony) (Client exited)
03:20 *** Quits: SunsetShimmer (DJPon3IsHer@DJ.Wub.Wub) (Quit: Nini)
03:26 * PinkieShy hugs Ali
03:26 * Ali leans into PinkieShy hugs
03:27 *** Joins: luckyspirit (luckyspirit@pony.poni.pony)
03:28 * luckyspirit noses PinkieShy
03:31 * PinkieShy passes luckyspirit and Ali a hostess twinkie
03:31 * Filly_Nightmares sneezies
03:31 <PinkieShy> :O
03:31 * PinkieShy hands Filly_Nightmares the sneezing poni a twinkie
03:31 * Filly_Nightmares nomfs twinkie!
03:33 * luckyspirit noms Twinkie!
03:35 * Cepheid coughs up a trachea.
03:38 <Ali> This map is dreadfully scarce on iron
03:38 * Ali puts Cepheid's trachea back into place. "You need that to live."
04:05 *** Quits: Cyan_Spark (Cyan_Spark@sparks.only.last.so.long) (Quit: sparks only last so long)
04:20 *** Quits: Pony|28439 (Pony28439@Pony-i454b4.cable.virginm.net) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
04:20 <DerpyBot> New post on Equestria Daily by Sethisto: Sunset Shimmer Day Comes to a Close! - Misc Submissions [ http://tinyurl.com/y4coq69k ]
04:30 *** Quits: PinkieShy (coolm@Pony-ck81je.67-212-45-net.sccoast.net) (Quit: Leaving)
04:38 *** Quits: luckyspirit (luckyspirit@pony.poni.pony) (Client exited)
04:54 *** Joins: luckyspirit (luckyspirit@pony.poni.pony)
05:02 <Finwe> Good morning, everypony!
05:03 <Finwe> Mlles Ali, DashedRainbows and Filly_Nightmares; Messrs Schism, Cepheid and Lumindia.
05:03 * Finwe doffs his hat.
05:03 * Ali snugs into Finwe
05:04 <Finwe> Looks like it has been freezing, the grass has frost all over it.
05:05 <Finwe> 1.8°C at the moment, but it's well after sunrise already.
05:17 * DashedRainbows chews on Finwe's hooves
05:22 *** Quits: Chaosweaver (Chaos@Evil.Lives.Here) (Ping timeout: 121 seconds)
05:24 * DashedRainbows flops on Ali and makes tired horse noises
05:24 * Ali nuzzles DashedRainbows and makes tummy hurting horse nosies
05:25 <DashedRainbows> D:
05:25 *** Quits: luckyspirit (luckyspirit@pony.poni.pony) (Client exited)
05:27 * DashedRainbows gives Ali the belly rubs and lonelies beside her
05:33 *** Joins: Chaosweaver (Chaos@Pony-h3g8te.res.rr.com)
05:45 * Ali passes out to sleep
05:45 *** Quits: Ali (Ali@Pony-3h4fro.4nua.5fca.1702.2600.IP) (Quit: Leaving)
05:46 <DashedRainbows> That's a good op
05:49 *** Joins: Changeling_Nightmares (Surreal@Cutest.Floofy.Changeling.Batpone)
05:49 *** Joins: ConfusionRift (ConfusionRi@Pony-f7b.6pu.237.104.IP)
05:49 *** ChanServ sets mode: +o ConfusionRift
05:50 <ConfusionRift> Hello everypony.
05:52 *** Quits: Filly_Nightmares (Surreal@Cutest.Floofy.Changeling.Batpone) (Ping timeout: 121 seconds)
05:54 * DashedRainbows paws at ConfusionRift
05:54 * ConfusionRift pets DashedRainbows. :P
05:55 * DashedRainbows offers her chew toy
05:55 * ConfusionRift plays around with it. :P
05:59 <DashedRainbows> How is you?
06:06 <ConfusionRift> Doing okay. Just tired.
06:49 * ConfusionRift flops.
07:01 <DashedRainbows> Indeed
07:01 <ConfusionRift> Most increndibulous!
07:04 * DashedRainbows makes shocked horse noises
07:05 *** Joins: Golden (uid250033@Pony-360sli.charlton.irccloud.com)
07:56 * DashedRainbows can't sleep thus ponies around
08:11 * ConfusionRift rolls around.
08:16 <DashedRainbows> Sleep is hard
08:16 *** Joins: danwellby (danwellby@The.lone.griffon)
08:19 * ConfusionRift nods.
08:21 * DashedRainbows curls up on ConfusionRift to try harder
08:24 <ConfusionRift> :P
08:24 * ConfusionRift snugs DashedRainbows.
08:30 *** Quits: cabbage (cabbage@Pony-0gbng9.dynamic.sonic.net) (Connection closed)
09:06 <Koopz> Oy Schism we killed big snek first try on friday...
09:10 <Koopz> and then progressed Titan for about ... half an hour... most of us were doing it blindly because we didn't expect we'd get there fast enough to actually give him a shot
09:11 <Koopz> raid lead screwed up loot distribution, rolled for solvent, gave the twine to the winner
09:13 <Koopz> and then proceeded to also shove the solvent into the winner's throat which was our only melee... without rolling
09:22 <Koopz> really hope our dragoon will stop fighting with the MCH, RDM and me as BRD regarding being top DPS and stick out on top for once starting tomorrow
09:24 *** Quits: Changeling_Nightmares (Surreal@Cutest.Floofy.Changeling.Batpone) (Quit: The only things I need are books, friends and IRC. And books.)
09:26 <Koopz> https://koopz.rocks/s/2019-09-23_11-25-29.png i died once during the fight
09:28 <Koopz> and the MCH got the eyes like he's supposed to
09:36 <Koopz> i tried getting used to my Razer Tartarus V2 and will probably try to use it during the raid tomorrow. had to give up trying to assign one spell to each key and will use it like a standard keyboard
09:37 <Koopz> using the Stick on the side for walking was too much for me
09:38 <Koopz> biggest thing to get used to right now is that i've assigned G to the little button above the stick
09:51 <Koopz> https://koopz.rocks/s/2019-09-23_11-51-08.png
09:52 <Koopz> that's my current setup
09:52 <Koopz> gotta be honest, it feels a bit weird to reach the upper row
09:54 <Koopz> and the lowest one due to the keys being tilted a bit unlike a standard keyboard
09:55 <Koopz> swapped CTRL and SHIFT because it feels more natural to keep my pinkie on that button
10:15 *** Quits: Golden (uid250033@Pony-360sli.charlton.irccloud.com) (Quit: Connection closed for inactivity)
10:25 *** Quits: Fn (Eogan@Pony-6n063e.dip0.t-ipconnect.de) (Ping timeout: 121 seconds)
10:42 <Koopz> maybe i'll assign something to the stick directions
10:43 *** Joins: Cyan_Spark (Cyan_Spark@sparks.only.last.so.long)
10:53 *** Joins: RazorSharpFang (RazorSharpF@Pony-k9ffpu.tpgi.com.au)
10:55 <RazorSharpFang> Hey heys
10:58 * ConfusionRift waves.
10:59 <Koopz> o7
11:00 <DerpyBot> New post on Equestria Daily by Calpain: Morning Discussion #1700 [ http://tinyurl.com/y44qd6gw ]
11:11 *** Quits: Cyan_Spark (Cyan_Spark@sparks.only.last.so.long) (Quit: Sparks only last so long)
11:12 <Cepheid> Morning.
11:14 <ConfusionRift> Hallo.
11:14 <Cepheid> How goes it?
11:15 <ConfusionRift> Chillin' for a while.
11:15 <Cepheid> Heh.
11:16 *** Joins: Cyan_Spark (Cyan_Spark@sparks.only.last.so.long)
11:19 <Cepheid> You know, I wonder how well my mental health would improve if I started "behaving" in a manner that my mind wants me to. I usually repress it because I got it in my mind that it would somehow be weird.
11:19 <Cepheid> Humm. Music makes me think way too much.
11:22 <ConfusionRift> Dunno, man. Sometimes what we have in mind is not exactly a good idea. Then again, don't know what exactly is that your mind expects you to do. (sighs) Because of how work is, I have been acting just completely monotonous. Just clock in, do what I gotta do, then leave.
11:25 <Cepheid> In my case, it is more just venting energy via motion and imagination. If that makes sense.
11:25 <ConfusionRift> Someone says "hi", I just go "hey" and go back to work. Someone asks me to where something is? Lead them to it, then immediately go back to work. Someone asks for preferences or opinions? I just give a vague answer, or shrug.
11:25 <Cepheid> I am usually monotonous with work these days myself. Especially physical labour. I prefer being left to myself in an aisle, counting by myself.
11:26 <ConfusionRift> Oh, I know how that goes. I do that as well... well, I think? I just keep to my thoughts for the majority of the day.
11:26 <Cepheid> It gets the work done faster, more accurately, and less likelihood of being agitated.
11:26 <ConfusionRift> ^
11:26 <Cepheid> Nothing wrong with it really.
11:27 <Cepheid> Talking during work is fine and dandy, but I've found myself having more problems when I dom
11:27 <Cepheid> Do*
11:27 <ConfusionRift> Or I'm already upset, and I'm doing it so I don't go ballistic or have a breakdown.
11:27 <Cepheid> Mmhmm.
11:27 <Cepheid> In such cases I use the isolation and working to vent.
11:27 <Cepheid> As it keeps my mind from wandering.
11:28 <Cepheid> That said, some of this is influenced by my meds. My vyvanse does something weird to me.
11:28 <ConfusionRift> In my case, I don't mind talking. Problem is that when I do talk and a manager so happens to walk by, they start complaining and making stupid comments.
11:28 <Cepheid> Given it is meant to deal with my ADHD, it is probably increasing my focus on stuff when I want to focus on stuff.
11:29 <Cepheid> That said, I keep getting told I should also be on Addivan(?) for my tempers.
11:29 <Cepheid> Apparently my sister is on it. She takes it when her temper flares, says it helps her calm down.
11:31 <ConfusionRift> Addivan, or Ativan?
11:31 <Cepheid> Not sure. Only familiar with verbal pronunciation.
11:32 <ConfusionRift> It's mostly to control anxiety.
11:32 <Cepheid> Hum.
11:33 <ConfusionRift> Depending on dosage, it's mainly used to balance anxiety disorders, or for short term control of anxiety.
11:34 <ConfusionRift> Some of the side effects could counteract the vyvanse.
11:35 <Cepheid> Ah.
11:35 <ConfusionRift> "Can cause paranoid or suicidal ideation and impair memory, judgment, and coordination."
11:36 <ConfusionRift> This affects the nervous system. So it can be very dangerous.
11:37 <ConfusionRift> ESPECIALLY with alcohol.
11:38 <Cepheid> Interesting.
11:38 <ConfusionRift> There might be a reason why they never suggested it, well that would be a theory rather than a fact.
11:41 <Cepheid> Yeah. My psych thinks the ADHD and OCD are the bigger problem.
11:45 <Cepheid> Need to hurry to campus. Stomach is whining as I woke up late and skipped breakfast. I also consumed caffeine prior to eating today's breakfast, so I have an empty stomach and my metabolism is spiking.
11:48 <ConfusionRift> Oooh.
11:50 <Cepheid> For my exploration game, I want to use a silly-but-probable scenario for explaining why the main character has no gear or equipment at the start. My idea?
11:50 <Cepheid> His luggage was shipped to the wrong place, leaving him with just his carry-on.
11:50 <Cepheid> I was thinking "It was sent to a garbage disposal planet along with dangerous cargo."
11:59 <ConfusionRift> "This is a message from Aerian Warplines. We are saddened to inform you that your luggage was accidentally sent to Epsilon 35-7 for [Surplus Disposal]. We are terribly sorry for this inconvenience. As a way to compensate for your property loss, we shall grant you a [10 Cr. Coupon redeemable on any flight], and hope you can forgive us for the mistake."
11:59 <Cepheid> French toast, some sausage patties, and yoghurt
11:59 <Cepheid> Hearty breakfast.
11:59 <ConfusionRift> "Thank you for choosing Aerian Warplines, and hope you have a nice day!"
11:59 * OctaveSymphony applies one (1) hug to Cepheid
12:00 * Cepheid redeems coupon for it.
12:00 <Cepheid> Confusion, basically. I also wanted a funny excuse, akin to what La-Mulana had.
12:00 <DerpyBot> New post on Equestria Daily by Sethisto: My Little Tale - Episode 4 - Salted Sands [ http://tinyurl.com/y3en9te9 ]
12:01 <Cepheid> Apparently the MC's excuse is "He grabbed his MSX computer and whip and screamed they were family heirlooms"
12:01 <Cepheid> Everything else was confiscated.
12:02 <Cepheid> "One of the scientists was saying we should this entity 'The Father'. Said he got the idea from some old 21st-century game. Ra-Murana or something like that."
12:02 <ConfusionRift> I was also thinking that maybe the player would get notified from time to time as they tell them their luggage is constantly getting transfer from carrier to carrier. With the final conclusion being that; it ultimately got confiscated and destroyed. :P
12:03 <Cepheid> Hah. That is an idea. E-mails or messages being sent.
12:04 <Cepheid> "What silly nonsense. Naming something after a videogame from ancient history."
12:04 <ConfusionRift> It could be close to the end of the game, since at that point you don't really need your equipment anymore.
12:04 <ConfusionRift> Hehehe.
12:04 <Cepheid> Yep.
12:05 <ConfusionRift> Oooh, just thought of something evil. :P
12:05 <Cepheid> "We decided to name the entity Tiamat." *Cue screaming in the background. Something about naming things after stuff from ancient history.*
12:06 <Cepheid> "We went over this John, Tiamat does not come from ancient history. " *More screaming, something about history being erased over the centuries.*
12:07 <Cepheid> I absolutely have to include at least one reference to La-Mulana, though. Since my game is effectively inspired by it. A homage to it, in it's own way.
12:08 <Cepheid> It would be wrong not to mention it.
12:08 <ConfusionRift> I barely started playing the first one, and... yeah, it immediately hit me as to the kind of game it was gonna be. :P
12:10 <Cepheid> The game had a particularly impressive impact on me for three reasons.
12:10 <Cepheid> Exploration and puzzles being two reasons.
12:10 <Cepheid> The third is.. unique.
12:11 <Cepheid> It is the first, agonizingly frustrating game I didn't give up on thanks to my new meds. Would have fared better with vyvanse, but that came later. Still, I had the focus, patience and control to make my way through it.
12:11 <Cepheid> Had two minor meltdowns playing it due to the puzzles, but still I persevered.
12:12 <ConfusionRift> Not sure, but it did give me that edge to actually explore what I could. Also that curiosity of "what this do?".
12:12 <Cepheid> Had I played it prior to the meds..
12:12 <ConfusionRift> This game is not forgiving at all.
12:12 <Cepheid> If you play it.. use a notebook.
12:12 <Cepheid> The game has a notetaking system in the remake, but it is limited to 20/40 notes.
12:12 <Cepheid> And you will need more than that by far.
12:13 <ConfusionRift> Oh, right, one of those games.
12:13 <Cepheid> Some hints and riddles you find early on may not apply until endgame.
12:13 <Cepheid> Which is what I absolutely loved.
12:13 <ConfusionRift> Will probably have to refer to something- yep, that was my fear.
12:13 <Lumindia> so it's a 'hope you remember this stupid thing from early on, as you can't beat the game without it' type thing?
12:13 <Lumindia> or not as mean as that?
12:13 <Cepheid> Puzzles are great, but having the hints and solution in the same room seems... Silly.
12:14 <ConfusionRift> I think it is.
12:14 <Cepheid> Sorta. But it isn't that cruel.
12:14 <Cepheid> You can always access the hints again at any time.
12:14 <Cepheid> You just gotta wander back.
12:14 <Cepheid> So you can't put yourself in an unwinnable situation.
12:15 <Cepheid> There are puzzles that, if you don't get them the first time around, lock permanently.
12:15 <ConfusionRift> Like Banjo & Kazooie... how am I supposed to remember a fact from a fictitious from a side character that's not even in the open most of the time.
12:15 <Cepheid> But they only give you basic equipment upgrades. And there is a way to reset them later on.
12:16 <Cepheid> In the original, the game was slightly worse, because of an actual unsolvable puzzle.
12:16 <ConfusionRift> Or a stupidly minor detail, like how many finger does a statue from the second stage had.
12:16 <ConfusionRift> Urgh. Not those.
12:16 <Cepheid> It was a mistake, later referenced in the remake.
12:16 <Cepheid> But it was possible to circumvent within the limits of the engine.
12:17 <ConfusionRift> It still doesn't beat that game that was completely unbeatable because to never programmed a section correctly.
12:17 <Cepheid> The reward of the puzzle, despite being critical to winning the game, was not critical to getting a certain item.
12:18 <Cepheid> If you got that item, you could use it to circumvent the puzzle.
12:18 <Cepheid> The feather l grants double jump. If you have that, you can circumvent the puzzle. The feather can be obtained without the item from that puzzle.
12:19 <Koopz> sounds like a game i certainly couldn't handle... i already got a hard time playing LoZ: Link to the Past. Huge map and you gotta figure out where to go next...
12:19 <Cepheid> And it isn't even a hard way to circumvent. Just double jump.
12:19 <Cepheid> But yeah, it was referenced in the remake. The puzzle was "fixed" both in the solution and the circumvention.
12:19 <ConfusionRift> Koopz: At least they kinda guide you. This one would be the case of less guidance and more figuring it out.
12:20 <Cepheid> More or less. There is little to no guidance.
12:20 <Koopz> the industry spoiled me too much with handy pause menus and quest logs that tell me where is stopped last time and where to go next
12:20 <Cepheid> I spent an entire day in Guidance Gate alone.
12:20 <Cepheid> That's the entrance zone.
12:21 <ConfusionRift> Heh. I haven't moved from there. then again, they encourage you to explore an area fully.
12:21 <Cepheid> But yeah. While they fixed that bug they introduced another one for another puzzle. In that case the item was not critical. Nice to have but not required.
12:21 <Cepheid> Again though, a way to circumvent it.
12:21 <Cepheid> In that case though, it was very, very hard to solve.
12:22 <Koopz> that being said i've played all Deponia titles and had to look up walkthroughs several times because i couldn't come up with the idea to, for example combinate an ice cream waffle with a wrench
12:22 <ConfusionRift> Oh yeah, the game selling necessary tools for your adventure at the very start of the game is not nice. :P
12:22 <Cepheid> If you did it right, you'd use a miniboss attack to get up to an out-of-reach platform. Problem is, if you kill the miniboss permanently, you can no longer use it's attack to get up.
12:23 <Cepheid> The room gets filled with enemies afterwards though. And if timed right, you can use a jump and some damage knockback to get up.
12:24 <Cepheid> Problem is, what follows is a spike-and-jumping puzzle of extraordinary difficulty.
12:24 <ConfusionRift> Koopz: Cosmic Spacehead. There's a monster blocking really early in the game. How do you get passed it? You give him a balloon, and he floats away. How was I supposed to figure that out as a kid?!
12:24 <Cepheid> Normally you are expected to fail a number of times. And doing so knocks you back down. Below the out-of-reach platform.
12:25 <Cepheid> You're supposed to use the boss to get back up. But if he is dead... Well...
12:25 <Cepheid> You then have to spend 5 to 10 minutes getting back up.
12:25 <Cepheid> I managed getting the item after 3 hours of trying.
12:25 <ConfusionRift> Ouch...
12:26 <Cepheid> Given some people spent entire days trying, that's not a bad record.
12:26 <Koopz> the last installment of the game also played a massive prank on me by not behaving as expected
12:26 <Koopz> point and click adventures, you click something, the characters says something about it
12:27 <Koopz> until at one point
12:27 <Cepheid> Meanwhile, there is one special puzzle... It's not required to win the game, but people thought it was mistranslated, as the manual for the game, which is deathly important by the way, is poorly translated. Engrishy as hell.
12:27 <ConfusionRift> Uuuuuuurgh!
12:27 <Koopz> i had to click a literal star which supposedly was away a gajillion kilometers away
12:27 <Cepheid> But, I ran the game in Japanese and translated the hints myself.
12:28 <Koopz> for several times
12:28 <Cepheid> Turns out the hints were accurately translated.
12:28 <Koopz> until the character just picked it up
12:28 <Cepheid> They were deliberately misleading, or incredibly obscure.
12:28 <ConfusionRift> Blarg!
12:31 <ConfusionRift> "Got an idea! For this puzzle, we're gonna translate Japanese into English..." | "Yes?" | "...then from English, back to Japanese..." | "Uuuhuu?" | "...and use that as hints for a major puzzle!" | "BRILLIANT!"
12:31 <Cepheid> It was designed this way intentionally because the relevant reward was described as "Something which must remain unseen."
12:31 <Cepheid> It isn't surprising. The entire puzzle itself is a clustertruck of engineering and obfuscation.
12:31 <Cepheid> It was designed this way intentionally because the relevant reward was described as "Something which must remain unseen."
12:32 <ConfusionRift> So it was meant to be obscure.
12:32 *** Quits: ADragonDreaming (IceChat9@Pony-tpdjag.livnmi.sbcglobal.net) (Ping timeout: 121 seconds)
12:32 <Cepheid> It even involves dev-self-insert characters.
12:32 <Cepheid> So yeah. Unrelated to the story in every way.
12:32 <Cepheid> Hinted at, but never explicitly explained.
12:33 <Cepheid> At one point the solution is literally "sink into an endless pit of lava for 20 screens, hit wall."
12:33 <Cepheid> If you miss it, you have to wait anothsr 20 screens.
12:34 <Cepheid> The bottom loops back to the top of the pit.
12:34 <Cepheid> Of course the dntire time you're taking a small amount of damage over time.
12:34 <Cepheid> And there is no hint about what to do.
12:35 <ConfusionRift> Oh yeah. In fantastic Dizzy, you do NOT get any hints on what everyone wants. And you can only hold three items.
12:35 <Cepheid> NO. HINT. You just have to try whacking at the walls endlessly until you notice the sound effect.
12:35 <ConfusionRift> well, for a good majority.
12:35 <ConfusionRift> Oh, THOSE kind of hidden things.
12:35 <ConfusionRift> Then again, Castlevania kinda trained me for that. :P
12:35 <Cepheid> Yeah. Most of the steps of the puzzle are like this.
12:36 <Cepheid> Basically, no clues at all.
12:36 <Cepheid> You get one clue out of the entire chain. That's it. And it's the only freebie you get and it's accurate.
12:37 <Cepheid> All it is, is a clue to the next NPC to talk to.
12:39 <Cepheid> Will I make such a puzzle? Probably not. But there is guaranteed to be a hidden room made explicitly for myself.
12:39 <Cepheid> It'll be a room that contains a chair the player can sit in. A bunch of background boxes and small balls and other small things.
12:39 <Cepheid> And a trio of ghost kitties. The ghosts of Simba, Pepper, and Neko. All playing together.
12:41 <ConfusionRift> Aaaaw.
12:42 * ConfusionRift does get the reference.
12:44 <Cepheid> Heh.
12:44 <Cepheid> Simba was my prior cat, one of my best friends. Pepper was officially supposed to be my sister's cat, but latched onto my mother. Also the longest lived cat we've ever had, at 21 years.
12:44 <Cepheid> Neko is..
12:44 <Cepheid> He was my sister's cat, a rescue from an abusive family.
12:45 <Cepheid> But he didn't make it past 3 years.
12:45 <Cepheid> As he was a rescue, his history, physically, was unknown.
12:45 <Cepheid> He developed a recurring urinary tract infection, and eventually, a mass appeared on x-rays and such.
12:45 <Cepheid> It was not benign.
12:46 <Cepheid> So we had to put him to sleep. The treatment cost was excessive.
12:47 * Cepheid checks class schedule, and topic schedule.
12:47 <Cepheid> Hum, I'm just gonna nope outta that lecture today. Focus on what needs to be done.
12:48 <Cepheid> It's hierarchal object transformations. Given my code, it's irrelevant.
12:48 <Cepheid> I already know how to do them.
12:54 <Cepheid> But yeah, all 3 cats will be there. Simba and Neko will be seen sleeping together at times. You'll see Pepper walk up to Simba and start cleaning Simba's head. Simba will come and sleep next to the player on occasion if the player sits down, etc.
12:54 <Cepheid> Basically, replicating some of their behaviours.
12:55 <Cepheid> Unfortunately, Neko's behaviours are the least known. We only had him around for a year at our place, and for a fraction of that, he constantly hid everywhere.
12:55 <Cepheid> It was only because I discouraged hiding by closing the doors to every room in the house over a period of about a month that he stopped hiding.
12:55 <Cepheid> Basically, forced him to stop hiding by preventing him from getting to any hiding places.
12:57 * Sleeping_Nightmares curls up on Cepheid and goes sleepies on
12:57 <ConfusionRift> Yeah, they went through a lot if they were just hiding all the time. At least it seems they lightened up a bit before ti all happened?
12:58 * Sleeping_Nightmares clutchies ConfusionRift too
12:58 <Cepheid> Yeah, by the time he passed, he was a normal cat.
12:58 * Sleeping_Nightmares sleepies!
12:58 <Cepheid> Didn't hide anymore, associated with Simba and Pepper.
13:01 *** Joins: ADragonHoarding (Mibbit@Pony-krk.qod.41.69.IP)
13:03 <Cepheid> Back to my game though, as I go back and forth between schoolwork and other stuffs..
13:07 <Cepheid> Main character is a silent protagonist. Human. Gender can be chosen at start. Skin tones ranging from pastey-no-sun-thank-you-white to I-look-like-charcoal black.
13:07 <Cepheid> I'd like the appearance to be as generic as possible, preferably a mix of different racial traits, with no one race being more apparent than the other, if possible.
13:08 <Cepheid> Alternatively, I go "To hell with it" and make it an alien.
13:08 <Cepheid> As for traits..
13:09 <Cepheid> No gender norms are to be applied. No suggestions of any sexual orientation. No suggestions of being trans or not. In other words, a completely blank slate aside from backstory.
13:09 <Cepheid> It's up to the players to decide what the character is, or isn't.
13:09 <Cepheid> Mostly because I want to see what they define and create.
13:11 <Cepheid> Actually, for the "race" issue, I can just not have an official drawing of the protagonist.
13:11 <Cepheid> Because that's what defines the race in the first place. A highly-detailed picture or drawing of the character. If you leave it at just a sprite, with just enough detail for eyes, clothing, etc..
13:11 <Cepheid> Then it's up to the players to decide what "race" the character is, because there's not enough detail to imply which one it is.
13:13 <Cepheid> The only thing that's static, is that they recently graduated from university, and were on their way to meet their parents at a research station. The research itself wasn't top secret or anything, either. It was agreed upon via concensus from the public. I'm placing this in the far future where we've enforced transparency at all levels of society, and choices are made through voting.
13:14 <Cepheid> And at some point along the travels to the research station, something goes wrong, despite all the efforts put into ensuring protocol is followed. No one did anything wrong, was evil, etc. It just so happened one thing wasn't accounted for, and it happened.
13:15 <Cepheid> In other words: "We did everything by the book, we calculated all the risks we could, we followed the protocol to the letter, and despite it all, something happened."
13:15 <Cepheid> Meanwhile, our luggage got sent to be disposed of.
13:17 <ConfusionRift> Well, more of "lost in transit". :P
13:20 <ConfusionRift> So, it was more of one barely arriving and everything just kinda falls apart with no notice as to why or how?
13:22 *** Joins: LibrarianofHope (Librarianof@Pony-vrt.ugb.207.187.IP)
13:25 <LibrarianofHope> sounds like american airlines
13:26 <ConfusionRift> That was the plan. :P
13:26 <ConfusionRift> Of course, just a small brainstorm, so pffffttt.
13:27 <Cepheid> That was the intention, LibrarianofHope.
13:27 <Cepheid> Airline failures to deliver luggage to the destination.
13:27 <Cepheid> A pot shot at them for doing it, basically.
13:27 <LibrarianofHope> i once had luggage gone to egypt
13:27 <LibrarianofHope> and iberia lost stuff like clockwork
13:28 <LibrarianofHope> not fun
13:28 <ConfusionRift> It really sucks.
13:28 <LibrarianofHope> besides iberia its a fairly rare occurance, havent lost anything in my last trips
13:28 <ConfusionRift> In our case, we had a bunch of souvenirs.
13:29 <LibrarianofHope> they normally find it
13:29 <Cepheid> I haven't lost anything, myself.
13:29 <Cepheid> But when my sister flew back to Igloolik, there was a mixup regarding my sister's dog at the layover in Iqaluit.
13:30 <LibrarianofHope> i never really lost anything forever, they find it in about a day or two
13:30 <Cepheid> Apparently they didn't know where her dog was.
13:30 <Cepheid> And when they tried to find it, they tried to pass off someone else' dog as hers.
13:30 <LibrarianofHope> i would have punched the guy right there and then
13:30 <LibrarianofHope> or girl, euqal oppurtunity
13:30 <Cepheid> ADragonHoarding: https://twitter.com/Ku5Neon/status/1175398907838259202 The player uses the Clutch Claw right at the start. That's what it lets us do.
13:31 <Cepheid> LibrarianofHope, my sister was raging.
13:31 <LibrarianofHope> of course
13:31 <Cepheid> They eventually found the dog, but she wouldn't let the plane leave unless one condition was met.
13:31 <Cepheid> She was to be shown that her dog was in the hold.
13:31 <LibrarianofHope> they took her to the hold?
13:32 <Cepheid> The planes up there are the smaller kinds, not the larger kinds.
13:32 <Cepheid> So yes, they're allowed into the hold to see stuff.
13:32 <LibrarianofHope> like a charter?
13:33 <Cepheid> Yeah.
13:33 <LibrarianofHope> biggest one ive been are the transcontinetal ones
13:33 <LibrarianofHope> thast never fun
13:33 <Cepheid> That far up north, large airports, or indeed, even small airports, aren't a thing.
13:33 <Cepheid> Iqaluit has a "major" airport with runways.
13:33 <Cepheid> But Igloolik? Nah, just a simple, small runway, with a radio station.
13:34 <LibrarianofHope> on that idea, when i when to tokyo the airport confused me
13:34 <LibrarianofHope> it was not near the urban area, as far as i remember
13:35 <LibrarianofHope> also a cute female cop enteres and did a speech in japanese , saleute and all
13:35 <Cepheid> There's an airport I am familiar with in the states.
13:35 <LibrarianofHope> no clue what she said
13:35 <Cepheid> It's shaped like a giant H. I think it's Detroit International.
13:35 <Cepheid> In any case, it's a confusing place.
13:35 <LibrarianofHope> yes and no
13:35 <LibrarianofHope> all airports have a pattern
13:36 <LibrarianofHope> least in the waiting areas
13:36 <LibrarianofHope> i focus mainly due to getting books there
13:36 <LibrarianofHope> airport shops have great books
13:37 <LibrarianofHope> the barcelona airport is rather fancy, like an upscale mall
13:38 <LibrarianofHope> someone else say something, i feel like im felxing ma traveling owo
13:43 <Cepheid> Heh.
13:43 * Cepheid is busy skipping class and writing down details for own game. Going to start a proper document.
13:43 <LibrarianofHope> a history bible?
13:46 <Cepheid> Sort of, yeah.
13:46 <LibrarianofHope> i have to make one for myself at some point
13:47 <LibrarianofHope> i have too much stuff, and i keep adding new ideas
13:47 <LibrarianofHope> for exmaple, i just made a gunslinger
13:47 <LibrarianofHope> one aligned to chaotic fredoom, so not brooding
13:47 <LibrarianofHope> more like han solo with a lots of insanity
13:48 * ConfusionRift has two RPG Maker projects he should tend to at some point.
13:48 <LibrarianofHope> im very monomaniacal about my work, that helps
13:48 <LibrarianofHope> i barely do anything else
13:56 <Schism> What could have been: Bob Iger states that he would have probably gone ahead and purchased Twitter, were it not for a palpable feeling of utter dread at the thought.
13:58 <LibrarianofHope> why would disney want twitter?
13:58 <LibrarianofHope> why would anyone want the damned thing, its fairly useless for anything positive
14:01 <Cepheid> I disagree.
14:01 <Schism> I just like the idea of Bob Iger, of all people, suddenly being hit by a premonition of doom.
14:02 <Schism> That's right up there with Sybil Trelawney, greatest seer of all time.
14:02 <LibrarianofHope> media is all about doom and dread really
14:02 <LibrarianofHope> least news and social
14:03 * ConfusionRift should really go to sleep. "And I shall! Laters!"
14:03 <LibrarianofHope> im biased, im still anoyed at spongebob
14:03 *** Quits: ConfusionRift (ConfusionRi@Pony-f7b.6pu.237.104.IP) (Quit: Recharging the batteries. Laters! *shutdown*)
14:04 <LibrarianofHope> they (loud bleep) referenced the squidward creepypasta in canon.
14:04 <LibrarianofHope> now a whole new generation of kids is exposed to that, im annoyed
14:05 <LibrarianofHope> nobody cheks that stuff before broadcast ?
14:11 *** Joins: Fn (Eogan@Pony-6n063e.dip0.t-ipconnect.de)
14:21 <Finwe> o3o
14:28 <Cepheid> My butt hurts.
14:40 <Cepheid> I'm gonna make a special case for my game.
14:40 <Cepheid> The final boss can be fought at any point after acquiring a certain item.
14:40 <Cepheid> This certain item however, can be obtained without fighting any of the other bosses.
14:41 <Cepheid> The end-result is that you can face a super-powered final boss. For each boss defeated, it's power wanes by a fraction.
14:41 <Cepheid> The official final boss would be the one that's destroyed after all 8 bosses are killed.
14:42 <Cepheid> However, if players want a challenge, and some kudos, they can do it whenever they get that item.
14:42 <Cepheid> Without killing the other bosses.
14:48 <Cepheid> In any case, I'm gonna go walk around for a bit. Get off my butt.
14:56 <Cepheid> Heh. The NPC who I suggested earlier recommend a La-Mulana name for an entity... I'm gonna have him be alive, in the station. He survives because he played La-Mulana, has a portable PC, and a whip.
15:01 *** Quits: Taoki (MirceaKitsu@Pony-7ul.gjo.113.93.IP) (Quit: http://www.furaffinity.net/user/mircea/)
15:05 *** Joins: Taoki (MirceaKitsu@Pony-7ul.gjo.113.93.IP)
15:12 *** Quits: RazorSharpFang (RazorSharpF@Pony-k9ffpu.tpgi.com.au) (Connection closed)
15:23 *** Joins: Ali (Ali@Pony-cvibue.iplsin.sbcglobal.net)
15:23 *** ChanServ sets mode: +qo Ali Ali
15:25 <Cepheid> All Hail Ali, Queen of the Bugs.
15:26 <Ali> Now all they need is some new stuff to take over the galaxy and burn the stoopid smurfs off the worlds!~
15:26 <Ali> WHich of course, will never happen~
15:27 <Ali> Cepheid, do you ever have those times where you use shift and you get double caps like that?
15:28 <Cepheid> Yes.
15:28 <Cepheid> All the time.
15:29 <Ali> I'm starting to hate my SP world
15:29 <Ali> It has good clusters of everything BUT iron, and there's only one patch of it.
15:30 <Ali> It is of a decent size, but its distance away from everything is a tad annoying.
15:31 <Cepheid> I have to ask.
15:31 <Cepheid> When you do New Game, are you changing the presets in any way?
15:33 <Ali> No, the only thing I changed for world gen is bug stuff
15:33 <LibrarianofHope> uhhh an ali
15:33 <Ali> But 99.8% of the time, the first world spawned is a dud
15:33 * LibrarianofHope glomps ali
15:33 * Ali splats under LibrarianofHope
15:49 <LibrarianofHope> they releasing a classic style dwarf box
15:49 <LibrarianofHope> i wants
16:00 <DerpyBot> New post on Equestria Daily by Makenshi: "Tanks for the Memories" Music & PMV: Spikey Wikey - Shining Free VIP [Drum & Bass] [ http://tinyurl.com/y3mj3caw ]
16:03 * Ali boops LibrarianofHope, she wants bugs, not Eldar, not the stupid smurfs and their evil twins, she wants bugs
16:05 <LibrarianofHope> but the dwarfs are coool
16:06 <LibrarianofHope> and much beard
16:20 <Cepheid> This is annoying.
16:20 <Cepheid> I want to schoolwork, but these chairs. They're insufferable.
16:20 <Cepheid> Damned nerve damage.
16:23 <Ali> Squeaky chairs?
16:26 <Cepheid> No.
16:26 <Cepheid> Back when I was about 18, I had a surgery on my tailbone for something I won't speak of. Long story short, there was some long-term lingering damage.
16:27 <Cepheid> Basically, if I sit for too long, I start to suffer pain in that area. It's not related to posture, as the pain continues to get worse regardless of how I sit.
16:28 <Ali> Ah
16:29 <Cepheid> I'm looking up orthopedic cushions for this as we speak.
16:40 * Cepheid makes the order more worthwhile. Adds Made In Abyss volume 7.
16:40 <Cepheid> Anyways, I'm headed home. The couch at home fares better at handling my butt, and I need a fan on me anyways. Heat's getting to me.
16:47 *** Joins: RyuImperator (RyuImperato@Pony-2t5ne5.dip0.t-ipconnect.de)
17:00 <DerpyBot> New post on Equestria Daily by Calpain: Comic: Strange Spellings / AoS 4:15-16 / Narrative 2 / TWD 2:34 / Dash of Peppermint 41 [ http://tinyurl.com/yyfzp4br ]
17:01 <Cepheid> Ye know. Translating songs to match the sound of the original must be a pain in the butt.
17:02 <Cepheid> You need to choose words and phrases that have the right number of syllables, while retaining the meaning of the original, untranslated line.
17:02 <ADragonHoarding> yep
17:03 <Cepheid> And given that a language like, say, Japanese, can compress an English sentence into fewer syllables on occasion..
17:05 <Cepheid> Hum. For my game that reminds me. I need to take into account the text size differences to ensure that i don't lose certain story effects because of needing more space to write out a translated paragraph.
17:08 <Cepheid> One solution is to use a scalable font. When translated text for a paragraph overruns, it scales the font size down and adds more lines to the text box to compensate.
17:09 <Cepheid> For item names in the inventory, use a scrolling label when the names get too long.
17:10 <Cepheid> Alternatively for text boxes, render text at a consistent size, but use a scrollable panel.
17:10 <Cepheid> Default behaviour for new players would be to force having to scroll to the bottom before text can advance.
17:11 <Cepheid> Meanwhile an option disables that behaviour, for speed runners.
17:14 <Cepheid> As for vertical-oriented languages... Nope.
17:14 <Cepheid> Those cause way too much trouble to be worth the effort.
17:15 <Cepheid> The other issue is proper font support.
17:20 <Cepheid> Hum. Must be getting tired. Can't focus my eyes.
17:20 <Cepheid> I must have a lazy eye or something.
17:21 <Cepheid> But then, I'm told exhaustion will affect anyone's visual focus.
17:25 *** Quits: RyuImperator (RyuImperato@Pony-2t5ne5.dip0.t-ipconnect.de) (Ping timeout: 121 seconds)
17:42 <Cepheid> I need water.
17:46 <LibrarianofHope> drink
17:47 * Cepheid drinks rainwater off the nearby cement.
17:47 <LibrarianofHope> got the point
17:47 <LibrarianofHope> go to a seven eleven and acquire the drink
17:49 <Cepheid> We don't have 7/11 here.
17:49 <LibrarianofHope> an equivalent
17:55 <Cepheid> Will be home in 30 minutes. I'll live.
17:57 <Cepheid> Hum. When I follow the beat of a song, I notice that songs are split into segments. Common segment sizes I've noticed is 8, 12 and 16 beats. What is that segment called in musical theory?
17:58 *** Joins: ADragonDreaming (IceChat9@Pony-3n6.rme.58.172.IP)
17:59 <Schism> Measures.
17:59 <Cepheid> Ah.
17:59 <Cepheid> Measures are easy for me to... Measure. *Gets shot*.
18:00 <Cepheid> But yeah, the measure length always seems to be a multiple of 4.
18:00 <Cepheid> I don't know of any songs that deviate from that.
18:01 <LibrarianofHope> heartbeats
18:01 <LibrarianofHope> thats the reason i think
18:02 <ADragonDreaming> time signatures?
18:02 <ADragonDreaming> is that what talking about?
18:07 <Cepheid> I guess? Measures it seems. Particular the way music is split up into segments of 8, 12 or 16 beats.
18:07 <Cepheid> Seems they can also be split further into half-measures.
18:11 <Cepheid> Hum. This song seems to have a measure of 32 beats.
18:12 *** Joins: Eva (Mibbit@Pony-vs4b85.customer.lyse.net)
18:12 <Eva> https://yip.su/2CPsh5.jpegg
18:12 <LibrarianofHope> Ali
18:12 <LibrarianofHope> weird person
18:13 <ADragonDreaming> most time signatures are based on 4. 3/4, 4/4, even the odd ones like 5/4.
18:13 <Cepheid> No. 40 beats.
18:13 <ADragonDreaming> Standard time is 4/4, so multiples of 4 is gonna be a thing that happens.
18:14 <Cepheid> Right.
18:14 <ADragonDreaming> I don't really understand time signatures, mind - I have no idea what the reality is of 3/4 vs 4/4
18:14 <Cepheid> Same.
18:15 <Eva> https://yip.su/2CPsh5.jpegg
18:15 <Cepheid> Ali.
18:16 <Eva> https://yip.su/2CPsh5.jpegg
18:16 <Cepheid> Oh fer- Googie. You around?
18:17 *** Quits: Eva (Mibbit@Pony-vs4b85.customer.lyse.net) (Quit: http://www.mibbit.com ajax IRC Client)
18:20 <DerpyBot> New post on Equestria Daily by Sethisto: Series Finale Song Cover - Mathematic Pony [ http://tinyurl.com/yyug8hwt ]
18:21 <LibrarianofHope> lets go big
18:21 <LibrarianofHope> colgate
18:21 <LibrarianofHope> issue
18:22 <ADragonDreaming> it quit.
18:23 <LibrarianofHope> probably will return
18:29 <Cepheid> Home.
18:29 <Cepheid> Address can still be acquired, I'm sure. And then an appropriate line can be made.
18:29 <Schism> Norway, of all places.
18:29 <Cepheid> Oh, right. .NET Core 3 was officially released today.
18:42 *** Quits: ADragonDreaming (IceChat9@Pony-3n6.rme.58.172.IP) (Ping timeout: 121 seconds)
18:48 <Cepheid> Great, I'm stuck on the couch.
18:51 *** Joins: PinkieShy (coolm@Pony-ck81je.67-212-45-net.sccoast.net)
18:54 <LibrarianofHope> stuck?
18:55 *** Quits: PinkieShy (coolm@Pony-ck81je.67-212-45-net.sccoast.net) (Quit: Leaving)
18:59 *** Joins: PinkieShy (coolm@Pony-ck81je.67-212-45-net.sccoast.net)
19:01 <PinkieShy> The movie theater here is opening back up soon!! :D
19:01 <PinkieShy> B&B Theaters bought the location :D
19:04 <Ali> Ugh, sorry was out with staff
19:06 * Ali flops over LibrarianofHope
19:20 *** Joins: RyuImperator (RyuImperato@Pony-497n3f.dip0.t-ipconnect.de)
19:26 *** Quits: Darki (DK@Pony-94c7k2.com) (Quit: .)
19:26 *** Joins: Darki (DK@Pony-rh1ubt.3tap.frv0.4000.2a03.IP)
19:28 <PinkieShy> So UPS came and i refused the delivery of the phone like at&t told me to..
19:28 <PinkieShy> that was easier than i thought it would be
19:29 <Schism> LibrarianofHope, it is easy to be stuck on the couch when there's a black hole of fluff perched atop.
19:30 <Ali> Oh a kitteh pinning Schism?
19:30 <Schism> No, no, pinning Cephy.
19:30 * PinkieShy hands Schism a fluffle puff (now with 100 times the floof)
19:31 * Schism falls into the fluff.
19:31 * PinkieShy watches as he gets lost in a maze in the floof
19:44 <Cepheid> Hmm?
19:45 * DashedRainbows chews on PinkieShy's hooves
19:45 <Schism> Cepheid: When you said you were stuck on the couch.
20:06 <Cepheid> Right, right.
20:06 <Schism> It's safe to assume that if one of us gets stuck on a couch, it's because there is a kitteh.
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20:34 *** Quits: RyuImperator (RyuImperato@Pony-497n3f.dip0.t-ipconnect.de) (Connection closed)
20:48 *** Quits: Chaosweaver (Chaos@Evil.Lives.Here) (The TLS connection was non-properly terminated.)
21:00 <DerpyBot> New post on Equestria Daily by Makenshi: Pinkie Music: Equestria Electric Symphony Orchestra - Acidic Thought [Electronic/Soundtrack] [ http://tinyurl.com/y2v6wr2y ]
21:08 <Cepheid> Guh.
21:08 * DashedRainbows sniffs Ali and ponies at her
21:08 <Cepheid> This weather..
21:08 * Cepheid is getting a headache. o3o
21:08 * Ali rubs the back of Cepheid's neck
21:13 *** Joins: Stormspark (stormspark@Pony-25m.dcd.98.172.IP)
21:16 <PinkieShy> ...
21:16 <PinkieShy> Apparently got a voicemail but didn't hear the phone ring.. heh
21:20 *** Quits: Stormspark (stormspark@Pony-25m.dcd.98.172.IP) (Quit: Leaving)
21:32 *** Quits: Darki (DK@Pony-rh1ubt.3tap.frv0.4000.2a03.IP) (Quit: .)
21:34 *** Joins: Darki (DK@Pony-rh1ubt.3tap.frv0.4000.2a03.IP)
21:34 *** Joins: SunsetShimmer (DJPon3IsHer@Pony-csupu2.as43234.net)
21:34 *** ChanServ sets mode: +o SunsetShimmer
21:37 * Ali glomps SunsetShimmer
21:38 * SunsetShimmer rawrs and nibbles Ali
21:41 * Ali sizzles on SunsetShimmer
21:42 * SunsetShimmer snickers and gives all of the cuddlings!
21:42 <PinkieShy> :D
21:42 <PinkieShy> The crabs on this tropical island is doing the crab rave dance thing XD
21:42 <PinkieShy> :D
21:51 * PinkieShy teleports Ali near a very fluffy husky dog
21:51 * Ali squeaks loudly
21:54 * Schism offers Ali SCP-458 for a little bit.
21:54 * Ali nopes, she doesn't do this SCP stuff
21:54 <Schism> This one is not horrific. It is, in fact, a pizza box.
21:55 <Schism> Upon opening the pizza box, it returns a pizza of your favourite type.
21:55 <Schism> Nothing strange, horrific, or detrimental to your health, aside from getting fat eating all the pizza.
21:57 <Ali> God this is by far the strangest Motorsport Manager team I've ever had
21:57 <Ali> 2nd year it what would be callled F2, and I'm already 120+ points ahead of the 2nd team
21:57 <Ali> So I'm preparing to advance to F1
21:59 <SunsetShimmer> Poni go Vroom Vroom
21:59 * Sleeping_Nightmares licks SunsetShimmer
21:59 *** Sleeping_Nightmares is now known as Filly_Nightmares
22:00 <DerpyBot> New post on Equestria Daily by Gameleon: Discovery Family Instagram Posts Several Villain Q&A Clips [ http://tinyurl.com/yxgyadch ]
22:06 *** Quits: ADragonHoarding (Mibbit@Pony-krk.qod.41.69.IP) (Quit: http://www.mibbit.com ajax IRC Client)
22:10 <PinkieShy> pff..
22:11 <Ali> THose were pretty funny
22:12 <PinkieShy> No not that.. :P
22:21 <PinkieShy> >:D Muwhahaha :D
22:21 <PinkieShy> I just got a role in werewolf where i can.. Turn into any role from the graveyard.
22:22 <PinkieShy> I wonder how it would go if bloody mary would die off in the game, and i convert myself into bloody mary.. that would be nightmare fuel as 2 bloody mary's picking off villagers or werewolves.. uhh.. XD
22:26 *** Joins: Lumindia_ (quassel@Pony-45lvcs.pbg.ptd.net)
22:27 *** Quits: Lumindia (quassel@Pony-45lvcs.pbg.ptd.net) (Ping timeout: 121 seconds)
22:32 *** Joins: ADragonDreaming (IceChat9@Pony-tpdjag.livnmi.sbcglobal.net)
22:33 * Schism sips a bloody caesar. Also, boops Lumindia with a few Moogle Ribbons.
22:35 * PinkieShy boops Schism and then runs off like nothing happened
22:36 <PinkieShy> The Phantom Boop: The boop you can't feel but its there and happens
22:40 * Cepheid melts.
22:40 * Schism ain't melting. It's not quite as humid here anymore...
22:41 * PinkieShy gets a sponge to soak up Cepheid.
22:49 <PinkieShy> that was perfect..
22:49 <PinkieShy> The howler in the game died.. So i converted myself into the Howler.. >:D
22:49 <Ali> I don't know what the howler does :P Not a fan of Werewolf
22:50 <PinkieShy> The howler can howl at night
22:50 <PinkieShy> once per game and when the howler howls.. There is no announcement
22:50 <PinkieShy> Just the deaths in the game still happen but they don't say how the person died.
22:52 <Ali> And the good thing about that is?
22:54 <Schism> Sometimes those clues can be particularly useful in determining which roles to target.
22:54 <Ali> Its a party deduction game, I'm not good with those and don't have fun with them
22:55 <PinkieShy> I mean i am a werewolf now.. The good thing about it is.. I'm a werewolf now and that nobody knows it was the werewolves unless they been paying attention..
22:55 <Cepheid> https://66.media.tumblr.com/e47eee5da9fc14f59642642d64e5cc67/tumblr_pwathydmcg1ur8m9qo1_640.gifv
22:55 <PinkieShy> Yandere is a fun role.
22:56 <Cepheid> https://66.media.tumblr.com/9989551ec730c1f00eb3b66b74cffba0/tumblr_pyanm8aPxO1ur8m9qo1_640.gifv
22:59 * Ali dun't get it Cepheid
23:00 <DerpyBot> New post on Equestria Daily by Sethisto: DHX Rebrands to "WildBrain" [ http://tinyurl.com/y4lzstxy ]
23:02 <LibrarianofHope> had to walk to DHL
23:02 <LibrarianofHope> im tired
23:02 * LibrarianofHope throws ali at yandere
23:02 * Ali poofs back behind LibrarianofHope
23:03 * LibrarianofHope throws a table at yandere
23:03 <LibrarianofHope> yandere is bad
23:03 <LibrarianofHope> ali is cute
23:03 * Ali ish not cute
23:04 <Cepheid> https://forums.factorio.com/viewtopic.php?f=194&t=46855 ... Geezus cripes.
23:04 <LibrarianofHope> yandere is a pain in my proverbial butt
23:04 <PinkieShy> They found me out and town won :D
23:05 * LibrarianofHope polishes pinkie
23:05 <ADragonDreaming> what's this, Cepheid.?
23:06 *** Quits: coppertiger (coppertiger@Pony-u7oomq.md.comcast.net) (Ping timeout: 121 seconds)
23:06 <Ali> I don't know what I'm even looking at
23:07 *** Joins: coppertiger (coppertiger@Pony-u7oomq.md.comcast.net)
23:07 <ADragonDreaming> oh, I see. all the images are behind spoiler tags.
23:07 <ADragonDreaming> multi-lane 4-way intersections.
23:08 <ADragonDreaming> these images are loading slow as sin
23:08 <Cepheid> Yeah.
23:08 <PinkieShy> I tried to claim Mason which in this game if you talk or even mention the Masons.. You die instantly as the Masons are a secret.
23:09 <Cepheid> They have an 8-lane, no-deadlock design though.
23:09 <ADragonDreaming> multi-cross
23:09 <ADragonDreaming> ...I'm just thinking of Multi-track drifting now.
23:10 <ADragonDreaming> ...christmas. huh.
23:11 <Cepheid> Yeah.
23:12 <Cepheid> The 8-lane and 4-lanes are designed for megabases.
23:13 <ADragonDreaming> The only megabase I'm familiar with is Zisteau's Meiosis playthrough, which didn't need 8 lanes.
23:14 * Filly_Nightmares gnaws on Schism
23:16 *** Joins: FruitNibbler (Eogan@Pony-u5d1gl.dip0.t-ipconnect.de)
23:16 <Ali> I've never really got beyond launching a single rocket
23:16 <Cepheid> https://forums.factorio.com/download/file.php?id=40192
23:17 <Ali> IR has been kind to us in MP other than the whole island map fisaco.
23:17 *** Quits: Fn (Eogan@Pony-6n063e.dip0.t-ipconnect.de) (Ping timeout: 121 seconds)
23:17 <ADragonDreaming> ...I don't
23:18 <ADragonDreaming> I can't see what the things are.
23:19 <ADragonDreaming> oh. rocket silos at the top of each ... block.
23:19 <Cepheid> APparently it is a gigabase that uses gigatrains to acquire 10,000 space science a minute
23:19 <Cepheid> Said train is 720 cars long.
23:19 <ADragonDreaming> how ... long, did this take?
23:20 *** Quits: LibrarianofHope (Librarianof@Pony-vrt.ugb.207.187.IP) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
23:20 *** Joins: LibrarianofHope (Librarianof@Pony-vrt.ugb.207.187.IP)
23:22 <Cepheid> Doesn't say.
23:23 <Cepheid> Apparently "a few hundred hours"
23:23 <Ali> More like how far out into the world did they have to go to find ore patches dense enough for stuff like that?
23:23 <Cepheid> https://forums.factorio.com/download/file.php?id=40215
23:24 <Cepheid> https://forums.factorio.com/download/file.php?id=40266
23:24 <Cepheid> Quite far.
23:24 <Cepheid> Once you get out far enough, you stop seeing ###M, and start seeing ###G.
23:25 <Cepheid> Seems they use SI units to count ore on the map view.
23:25 <Cepheid> Goes K, M, G, T, etc.
23:26 <ADragonDreaming> you can see where the terrain generation switches. This base has been through multiple factorio versions
23:27 <Cepheid> Yeah.
23:31 *** Joins: Pony|68136 (Pony68136@Pony-i454b4.cable.virginm.net)
23:35 <LibrarianofHope> https://www.boredpanda.com/homeless-cat-hired-employee-dr-leon-advogato/
23:35 <LibrarianofHope> cepheid
23:35 <LibrarianofHope> lawyer cat
23:37 <Cepheid> Heh.
23:38 <LibrarianofHope> spitfire can get a carrer now
23:39 <Cepheid> https://www.reddit.com/r/factorio/comments/d7ry4l/industrial_and_organic/?st=k0x1yr8u&sh=fa496472
23:39 <Cepheid> https://www.reddit.com/r/factorio/comments/d7wdd5/factorio_vanilla_mega_base/?st=k0x1z5dd&sh=cfa38db9
23:42 <ADragonDreaming> That latter one looks like something I could see doing. over time.
23:42 <Cepheid> Same.
23:42 <Cepheid> If I could get my OCD to focus on it for a month
23:42 <Cepheid> That would kind of involve me literally going AWOL for a month though.
23:44 <Ali> It makes me wonder how you'd push back the bugs that late in the game
23:44 <Ali> Is your space tech so strong that you can murder behemoths like they're water?
23:45 <Cepheid> Nukes are pretty effective. As is artillery.
23:45 <Ali> Yeah but arty causes all the living bugs to come running to your wall
23:45 <ADragonDreaming> lines of laser turrets.
23:45 <Ali> I don't think I've ever seen a nuke dropped in factorio
23:45 <ADragonDreaming> melt the assault
23:45 <ADragonDreaming> as far as pushing back bugs...
23:45 <Ali> Yes yes, I understand das lazorz
23:45 <ADragonDreaming> combat bots.
23:46 * Filly_Nightmares butts her head against Ali
23:46 <ADragonDreaming> Destroyer capsules, poison capsules, etc.
23:48 <Cepheid> There are techniques for murdering large bug bases.
23:48 <Ali> This is making me want to play factorio now sthap *flails*
23:50 <Cepheid> https://i.imgur.com/dUyJEWb.png
23:53 <Ali> That is nuts
23:53 *** Quits: danwellby (danwellby@The.lone.griffon) (Connection closed)
23:54 <Cepheid> Anyhow, I'm off to bed. Plan to wake early tomorrow.
23:54 <LibrarianofHope> Ali, you know what is really nuts?
23:54 <LibrarianofHope> cashews
23:54 <LibrarianofHope> owo
23:54 * Ali bonks LibrarianofHope
23:55 * LibrarianofHope goes boing
23:57 *** Quits: LibrarianofHope (Librarianof@Pony-vrt.ugb.207.187.IP) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
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