Log archive of EquestriaDaily for Friday, 2021-03-26

00:01 <DerpyBot> New post on Equestria Daily by Sethisto: Discussion: The Kirin is Happy  [ https://tinyurl.com/ygv2sj4g ]

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00:59 <Fluttershy> sav'otta!

01:03 <Lumindia> !link https://www.youtube.com/watch?v=9NoZgSPVu3c

01:03 <DerpyBot> I need to ask Twilight about that one.

01:03 <DerpyBot> Twilight told me this video is about Cruise Chaser Blassty (PC-88) - Blassty Main Theme

01:03 <Lumindia> Designation: Blassty

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01:21 * Ali hides under Lumindia

01:21 <DerpyBot> New post on Equestria Daily by Sethisto: Say Something Nice About Soarin [ https://tinyurl.com/ygxws37u ]

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02:01 <DerpyBot> New post on Equestria Daily by Calpain: Nightly Discussion #2473 [ https://tinyurl.com/yjeh5a3g ]

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04:06 * Cepheid awakens.

04:18 * Golden stretches. Another day of work down.

04:24 * Cepheid stretches, yawns, consumes a coffee and loads up stabby-stabby.

04:24 <Cepheid> I don't know why I call it that when I have barely stabbed anyone.

04:29 <Cepheid> Oh gods damnit.

04:31 <Cepheid> Bunch of guards spot me, so I take them.  I get two of them choked, the third I start working on, gets shot because in chokehold position he's like a human shield.  So I have to reload despite taking out 4 guards with minimal damage.

04:54 * Ali stares at Luna who's plopped down onto her lap and the unicorn is shocked. "Ok, what world ended for this to happen?"

04:58 *** Joins: ConfusionRift (ConfusionRi@Pony-l93.g9o.6.154.IP)

04:58 *** ChanServ sets mode: +o ConfusionRift

04:58 <ConfusionRift> Hello everypony.

04:58 <Cepheid> Hoi hoi.

04:59 <Cepheid> Hum, so far, this mission's going better this time around.

04:59 <ConfusionRift> Well, Walmart stopped selling hard and sparkling cider. I'm... upset.

05:00 <ConfusionRift> But it's fine. I can do with this can of Arizona. (he lies)

05:07 <Cepheid> Heh.

05:08 <Cepheid> Hum, that's all the bone charms and runes in this area.  Time to move onto the next area.

05:14 <Cepheid> The gate's too heavily guarded from this side.  Since I know I can get to the mansion through that gate, what if I came in backwards..?

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05:22 <Cepheid> Well that worked in my favour easily.

05:37 <Golden> Speaking of Walmart. I am now employed by them

05:38 * Ali sorries to Golden for having to do retail

05:38 * ConfusionRift patpats Golden. "Hope it goes well over there."

05:38 <Golden> Cart Attendant. Very little interaction.

05:38 <Ali> Even worse at times

05:39 <Ali> Just...please don't slack off doing it

05:39 <Ali> Cause I've been there where I've had to cover cart pushers who were slacking off during busy hours and leave my department to cover for their slowness

05:40 * ConfusionRift had to do that this week, but mostly because most called in.

05:40 <ConfusionRift> And everyone got their stimulus, so it was packed.

05:40 <Golden> I don't slack off. I have been trying to keep it stocked up.

05:41 <Cepheid> Well I suppose that's one way to take care of an automaton.

05:41 <Ali> That's all I'd ask

05:41 <Cepheid> Just... crush it.

05:41 <ConfusionRift> I'm more worried about them not caring about you on bad weather or hot temps.

05:42 <Golden> Considering I am asthmatic too I have been pushing my body to a point it hurts to even lay down.

05:42 <ConfusionRift> And they have you cart pushing? o_0

05:42 <Golden> Yup

05:42 <ConfusionRift> Hmm, be careful.

05:43 <Golden> I mean I worked at Amazon so I am used to moving heavy objects. Just not used to moving many steel objects at once.

05:44 <ConfusionRift> The limit is 10 carts, but 6 is the most manageable. Otherwise, you'll need the mule.

05:44 * Ali remembers having to do 15 or so without such aids...it sucked

05:44 * ConfusionRift has done that too, and has regretted it.

05:44 <Ali> Carts like to do four things when grouped in 15 or so

05:45 <Ali> Drift hard left

05:45 <Cepheid> Note to self:  Don't drop critical NPCs on moving platforms that can crush them to death.

05:45 <Ali> Drift hard right

05:45 <Ali> Front carts fall off

05:45 <Ali> Or just plain won't turn at all

05:46 <Golden> I have been trying to ease it so I don't push myself too hard. Also doesn't help the parking lot is full of potholes so when I used the mule today it got stuck after the a dip, and the hole was full of water too.

05:46 <Ali> Splooosh

05:47 <ConfusionRift> They're impossible to control, people don't care you're pushing carts and just get all upttity, have to rush push all of them to cross the street and to the pen, and they're all likely to just end up on the lots again.

05:47 <ConfusionRift> Ali: How about when half the carts have locked tires? That's always fun. :P

05:48 <Golden> Had to unhook the cart the mule had, pull the mule out, and rehook the cart

05:48 <Ali> Yeah, there's a lot of things, but I never had helping aids to keep the carts together

05:48 <Ali> wasn't until my 2nd retail job where they at least gave you a cord to keep all the carts together.

05:49 <Golden> They....they don't give us cords here.

05:49 <Ali> Doesn't the mule or something have something on it to keep the carts together?

05:49 <ConfusionRift> I found that pushing the carts from the other way seem to be more lenient to turn where you want. Problem is, half the time, they resist and start accordioning.

05:50 <Golden> Nope.

05:50 <ConfusionRift> Not all mules have the lanyard or the cord.

05:50 <Golden> The ones we have has a remote

05:50 <ConfusionRift> They rely on you guiding it by holding the front.

05:52 <Golden> A lady did want us to get her friend a scooter cart despite us telling her they were all taken already, and even asked the manager to reserve her one for the friend.

05:53 <Ali> Talking about scooter carts

05:53 <Ali> I hate people who take them outside the building, then just leave them there

05:53 <Ali> Even worse when it starts to rain

05:54 <ConfusionRift> No.

05:54 <ConfusionRift> What I hate is teenagers taking them, thinking the store is a Mario Kart track.

05:54 <Ali> Oh yeah?

05:55 <Ali> I one time was taking a scooter back to someone in the back of the store cause the one they had died

05:55 <Ali> You should've seen the dirty looks I was getting

05:55 * ConfusionRift sighs. "That too."

05:56 <ConfusionRift> Am familiar with that sorta look.

05:56 <Golden> Nearly got ran over by said teen treating it like a track on my out after my shift. Legit though people love to leave the scooters out in the lots.

05:56 <ConfusionRift> Yep.

05:56 <Golden> Thankfully a lot of nice people I have encountered too.

05:57 <Ali> And then they wonder why they're all dead or not working

05:57 <ConfusionRift> Yeeep.

05:58 <Golden> People who don't leave their carts in the middle of a parking spot, put it correctly in a coralle, or push it up to me so I don't make multiple trips.

05:58 * ConfusionRift misses nice people.

05:58 <Golden> Imma miss not feeling sore.

06:02 <ConfusionRift> I miss that too.

06:07 <Cepheid> Hum, there has to be another way there that I'm not aware of.

06:11 <Cepheid> Oh.  There's the solution.

06:18 <Ali> Game, can I take more than 3 steps in the grass without an encounter please?

06:19 <ConfusionRift> Okay, can't be that (encounter). As I was saying, the later games aren't as (encounter). If I had a moment to just say (encounter). WILL YOU STOP?! ... ... ...thank y- (encounter).

06:20 <Ali> ConfusionRift, this is White version

06:20 <ConfusionRift> Oh boy...

06:22 <Cepheid> Okay...

06:22 <Ali> Ellipsise are fun...

06:22 * Ali shot for the spelling error

06:23 <Cepheid> This guy apparently provided his tools for a coup, with no actual intention for a coup.  He just wanted to show off his intellect.

06:23 <Cepheid> And then he kidnapped someone and subjected them to electroshock therapy.

06:23 <Cepheid> All for the sake of furthering his goals of showing off his intellect.

06:23 <Cepheid> ... Do I gut the arse, or put him in his own machine?

06:25 * Ali flops over ConfusionRift with the team plasma song going.

06:26 * ConfusionRift dances at the B/W2 version. :P

06:27 <ConfusionRift> Still love both versions.

06:27 <Ali> I prefer the original a bit more

06:28 <ConfusionRift> The first one does sound fitting for a Pokemon fight. The second is just a freakin' party. :P

06:28 <Ali> When you watch a x4 damaging attack do next to nothing.  Wek

06:29 <ConfusionRift> "It was super effective!" (watches the HP bar bump slightly)

06:34 <Cepheid> Right, electroshock it was.

06:34 <Cepheid> I'd like to keep the deaths to a minimum.  Which currently is still 1.

06:35 <Ali> Has there been......A MURRRRRDDDDDEEEERRRR

06:36 <ConfusionRift> Miordeeeeeerrrrrr!

06:43 <Cepheid> That murder was at the start of the game.

06:43 <Cepheid> The first guard you can stab/knock unconscious.

06:45 <Cepheid> He died before I made the decision to be merciful.

06:52 <ConfusionRift> You know... I noticed that. It's always with games that have mods.

06:53 <ConfusionRift> There's always this linear strive to make it difficult. They say the base game is too easy, so they make it harder. They say that's too easy, so they make it harder. And eventually, that just becomes the center point for a long time.

06:55 <Cepheid> Heh.

06:55 <Cepheid> In this case, this game...

06:55 <Cepheid> Arguably, I'd argue Dishonored 2's difficulty is akin to that of the difficulty of La-Mulana 2 was, with respect to La-Mulana 1.

06:56 <Cepheid> That is, you're expected to have played the first game and succeeded.

06:56 <Cepheid> The difficulty continues where that game left off.

06:57 <Cepheid> Hum, almost 3 AM.  I suspect the Rise game will be playable at 3 AM.  They announced at midnight it'd be available to play in a few hours, because unlike the rest of the world they somehow botched the midnight release.

06:57 <Cepheid> Only gonna poke it so long tonight so as to make my character. o3o

06:58 <Ali> if the servers are even up~

06:59 * ConfusionRift has to wait for it to arrive.

07:00 <Cepheid> Ordered physical copy?

07:00 <ConfusionRift> Yarp.

07:01 <Cepheid> Well, took my gamepad long enough to run out of battery.\

07:01 <Cepheid> I charged this thing a month ago.

07:05 <Cepheid> Whelp, not unlocked at 3 AM.

07:09 <Cepheid> In any case, I got work that needs doing, so enough gaming for now, and let's get to work. o3o

07:10 <Cepheid> First goal.  Practice OpenMPI's Isend, Irecv, and Waitall.

07:16 <Cepheid> Right, by default it uses core count rather than hardware thread count, good to know.

07:18 <Cepheid> So what weapon are you planning to focus on for Rise, rifty?

07:19 <ConfusionRift> I might continue my old combo of light bowgun and switchaxe.

07:19 <Cepheid> I'm gonna try and use something else other than the switchaxe this time around.  I'm thinking with the changes to HH, that I should give that a try again.

07:19 <ConfusionRift> And maybe a bit of chargeblade.

07:20 <Cepheid> I cannot figure out the chargeblade.  Too many inputs.

07:21 <ConfusionRift> I don't see that many substantial changes for me to change of norm. (shrugs)

07:21 <ConfusionRift> There are a lot of variables, yes.

07:23 <Cepheid> Most likely I'll do one of SnS, Hunting Horn, or Switchaxe.  Or a combo of all 3.  SnS, I've gotten better at, especially figuring out how the guard works.

07:23 <ConfusionRift> I'm still stupid when it comes to guarding, especially when the changeblade has a shield.

07:25 <Cepheid> Meanwhile, hunting horn, the changes make it different, and possibly more reliable for support.

07:25 <ConfusionRift> Last I was messing with it, I was having problems with the discharge. Not sure if the online play was messing my inputs, or I was jittery and was double inputting.

07:25 <Cepheid> Meanwhile, switchaxe is my fallback because I'm good with flailing with it.

07:26 <ConfusionRift> I used to be support in my MHF2 days. And after the fall out, I'm not taking that roll again.

07:27 <Cepheid> I'll never understand why the hell memset() is in string.h/cstring instead of some sort of memory-specific header file.

07:32 * ConfusionRift brings a Smirnoff. "Couldn't get cider, so here we are."

07:35 <Cepheid> Well, that didn't work as planned.

07:36 <Cepheid> There it goes.

07:41 <Cepheid> Finwe:  Mathematically, is there a way to determine if a number is a square number?

07:42 <Cepheid> Ah hell with it, I'll just use the garbage approach.  It'll work for a small number, which is acceptable in this case.

07:53 <Cepheid> I wonder if I can get away with using structure packing attributes.

07:54 <Cepheid> Logic says that'd be a bad idea.  Best just do my own padding.

07:58 <Cepheid> ... No, this is overcomplicating.  Simplify.

08:04 <Cepheid> Guh, that's an annoying problem to solve..

08:04 <Cepheid> And of course I'm getting a headache.

08:06 *** Quits: PinkieShy (coolm@Pony-ck81je.67-212-45-net.sccoast.net) (Connection closed)

08:08 <Cepheid> There has to be a C++ class in the STL that does what I need.

08:08 <Cepheid> ... And there isn't.  I'll just have to do this the hard way then.

08:11 <DerpyBot> New post on Equestria Daily by Calpain: Morning Discussion #2245 [ https://tinyurl.com/yzjdbmlc ]

08:11 <DerpyBot> New post on Equestria Daily by Sethisto: Is Pipp a Pop Star? New Merchandise Reveals a Bit More About G5's New Pegasus Pony [ https://tinyurl.com/yee7aez7 ]

08:15 <Finwe> Good morning, everypony!

08:16 <Finwe> Cepheid: Yes.

08:16 <Cepheid> How so?

08:17 <Finwe> You can check whether the square root is an integer or not. :3

08:17 <Cepheid> Unfortunately that's not that easy in this case. :P

08:18 <Cepheid> In C/C++, the square root function always returns a floating point number.

08:18 <Finwe> More robustly, the prime factor decomposition has to have an even number of each factor.

08:20 <Finwe> E.g. 100 = 2^2 * 5^2.

08:23 <Finwe> This also means that the last digit has to be 0, 1, 4, 5, 6 or 9.

08:25 <Cepheid> Yep.

08:26 <Finwe> And a square has to be congruent with 0 or 1 (mod 4).

08:26 <Cepheid> I just used a simple approach.  Scan a range of numbers i from 0 to N, where N is some arbitrary limit, square i, and compare it against the input value.  It's sufficient for my needs.

08:31 <Finwe> Yes, if you have a list of squares in the interesting range, then you can always compare to that list.

08:35 <Schism> Hmmmm.  Loud thunderstorm.

08:35 * Ali cries at Schism

08:35 * Schism snugs the Ali, and provides headphones.

08:36 <Cepheid> I must admit, kiranico's database makes me a bit concerned about the initial roster of monsters for Rise being a bit small.

08:36 <Finwe> Mlles Ali and Schism.

08:36 * Finwe doffs his hat.

08:36 <Cepheid> 34 large monsters.

08:37 <Cepheid> Mind, they're advertising that they're adding a lot of monsters by the end of April.

08:37 <Cepheid> Including Chameleos.

08:37 <Schism> Wasn't the initial roster for MHW somewhat limited as well?

08:37 <Cepheid> I don't remember what the initial number was.

08:37 <Cepheid> But I believe it was.

08:38 <Cepheid> Huh.

08:38 <Cepheid> Original World's roster was 35 monsters before Iceborne came out.

08:38 * Schism nodnods. "So not exactly much of a drop, there."

08:38 <Cepheid> Yeah.

08:38 <Cepheid> I'm admittedly comparing it against the likes of GU and 4U.

08:39 <Cepheid> GU had 75 large monsters.

08:39 <Cepheid> Also, World's roster was even smaller at initial launch, given that some of the monsters didn't arrive until after certain updates.

08:39 <Cepheid> Let's see..

08:40 <Cepheid> 36 monsters total at the end of World before Iceborne, remove hmm, Deviljho, Behemoth, Leshen, Ancient Leshen, Kulve Taroth, Lunastra..

08:40 <Cepheid> That's 30 monsters.

08:40 <Cepheid> Could have sworn there was more, to be ho-  Oh, right.  Tempered and arch-tempered.

08:41 * Finwe is somewhat baffled because Refind stalls on his new computer.

08:41 <Finwe> The hardware changed, but otherwise everything is as it was.

08:42 <Cepheid> I need to re-install refind.  Better bootloader for handling multiboot and USB keys than grub.

08:42 <Finwe> Could this be an issue with UEFI 2.31?

08:42 <Finwe> Cepheid: It's not actually bootloader.

08:43 <Finwe> It just gives a list of available bootloaders.

08:43 <Finwe> Still very handy.

08:43 <Cepheid> It can boot a Linux kernel, so technically meets the definition of a bootloader.

08:43 <Schism> "There are currently five separate works on AO3 with the 'ever given/suez canal' tag."

08:43 <Finwe> Cepheid: No it can't.

08:43 <Finwe> Modern Linux kernels can boot themselves.

08:44 <Cepheid> Mmm, that is true.

08:45 <Finwe> If you have an older kernel, you cannot boot it from Refind without Grub or lilo or whatnot.

08:46 <Schism> Ah.  If anyone's thinking of picking up Balan Wonderworld, be advised that the game contains a portion in the final boss fight which has demonstrably triggered neurological issues, even in those without a history of epileptic concerns.

08:47 *** Quits: cabbage (cabbage@Pony-aj9mbi.dynamic.sonic.net) (Connection closed)

08:49 <ConfusionRift> ...huuuuuuh.

08:49 <Finwe> Lt Cdr ConfusionRift.

08:49 <Finwe> o7

08:49 <Finwe> Capt Koopz.

08:49 <Finwe> o7

08:49 <ConfusionRift> RAdm. Finwe. (salutes)

08:50 <Koopz> RAdm. Finwe o7

08:53 <Cepheid> Interesting, Schism.

08:53 <Cepheid> I imagine that's going to be fixed in a patch right quick.

08:54 <Cepheid> Looks like Rise can be played digitally now.

08:54 * Schism giggles at this short video. https://www.tiktok.com/@bdylanhollis/video/6938554913018350853?lang=en&is_copy_url=1&is_from_webapp=v2

08:55 * Ali baps Schism for tiktok

08:55 <Cepheid> Ah.  The 1.1.1 patch was for amiibo support and bug fixes.

08:56 <Schism> Not a big fan of Tiktok, I'm just like... "Well, that's a thing, then."

08:56 <Cepheid> o.O?

08:56 <Schism> That video.  Chocolate potato cake.

08:56 <Cepheid> That's... a weird way to translate that screen.

08:57 <Cepheid> The gender screen isn't labeled as such.  It's labeled as "Select a type"

08:57 <Cepheid> Type 01 is male, Type 02 is female.

08:57 * Finwe joins Ali bapping Schism.

08:57 <Schism> ... well.

08:58 <Cepheid> I'm going to assume that's their way of going gender-neutral.

08:58 <Cepheid> One way to find out really.  Load the game into Japanese, see what it's labeled in that language.

08:59 <Cepheid> Nope, that's legitimately the correct translation.

08:59 <Cepheid> Well, sorta.  It's labeled "Style" instead.

09:00 <Cepheid> But the two choices are Type 01 and Type 02.

09:00 <Schism> Hum.  Well, okay then.

09:00 <Schism> Aurgh.

09:00 <Schism> Gazers in the Ultima series release a swarm of insects when they die.  So, of course, they're bee holders.  (This was not intentional.)

09:00 * Cepheid immediately turns off the voice clips during combat.

09:02 <Cepheid> Okay, yeah, this is part of their gender neutralization thing.  You can select male voices for female characters and vice versa.

09:02 * Schism nods. "Sensible."

09:03 <Cepheid> Pale ghostly white with dark blue-black hair.  o3o

09:06 * Schism shall be going with the red hair again. o3o

09:06 <Schism> Perhaps a different name, tho.

09:07 * ConfusionRift sighs.

09:07 <Cepheid> What's up Rifty?

09:07 <ConfusionRift> Still have to wait for the game.

09:07 <Cepheid> Ah... yeah.

09:07 * Schism hugs the Rifty. :<

09:08 <Schism> Also: Capcom.  Day 1 DLC is not cute or endearing.

09:08 <ConfusionRift> Eerm, that's the norm now.

09:08 <Schism> I don't care if it's the norm, it's still wrong.

09:08 <Cepheid> Oh, that's just the deluxe edition stuff, but yeah.

09:08 <Cepheid> But not surprising either.

09:09 <Cepheid> I mean, have you SEEN what exists for World?

09:09 <Schism> No, there's the deluxe edition stuff, and then there's also the "DLC Pack 1" for $25 CAD.

09:09 <Cepheid> So, pretty much the same as World.

09:09 <Cepheid> It's all cosmetic stuff, really.

09:09 <Schism> Okay, okay.  At least that's all --yeah.

09:09 <ConfusionRift> If it's cosmetics, meh. If it's content... yeah.

09:09 <Cepheid> The content updates are free.

09:09 <Cepheid> But the purchasable stuff is just stuff like layered armors, emotes, etc.

09:09 <Cepheid> Stickers.

09:09 <Schism> Hm, game's smoller than expected.

09:09 <Cepheid> Mmm.

09:09 <Cepheid> That doesn't come as a surprise for me.

09:10 <Cepheid> Less detail than World by far, simply because of console limitations.  Thus, textures aren't as large, not as many textures are needed, etc.

09:10 <Schism> Well, I mean, BOTW was larger by what feels like an order of magnitude.

09:11 <Cepheid> Mmm.  It's largely dependent on a large number of factors.

09:11 <Schism> Regardless, I certainly can't fault Capcom on their ability to optimize a game.

09:13 <Cepheid> I'm not even sure the engine is THEIRS to be honest.  It's called RE Engine, and I'm not even sure if that engine's theirs.

09:13 <Cepheid> Ah, it is.

09:13 <Schism> Doesn't that just imply "Resident Evil Engine"?

09:13 <Cepheid> It's the engine built for RE7.

09:13 <Cepheid> Guess it's a general purpose engine though, if it works for Rise.

09:14 <Schism> To think that an engine used for one third-person action game with shooting controls might work for another.

09:15 <Schism> Yanno.  I really, really feel for these poor captains.  https://pbs.twimg.com/media/ExWb_q9UcAMJJJx?format=jpg&name=small

09:16 <Cepheid> RE7 was first-person.

09:16 <Schism> ... really?  That's a departure.

09:16 *** Quits: Ali (Ali@Pony-n3j093.iplsin.sbcglobal.net) (Quit: Leaving)

09:17 <Schism> Oh well.  If it's a good in-house engine and it was put together well enough to use on other games, sobeit.

09:17 <Cepheid> Black dog, black cat.

09:18 <Cepheid> Or as close as I can get to black anyways.

09:18 <Schism> Might go with a white dog here.  But a black Palico, definitely.

09:28 *** Quits: Bigcheesegs (quassel@Pony-ca7imf.hd7n.ihu1.2e00.2606.IP) (Ping timeout: 121 seconds)

09:30 <Cepheid> Oh good gods finally.

09:30 <Cepheid> When you go to change weapon, you specify a category from the get go, and it shows ONLY that category of weapons.

09:31 <Schism> omg.  Yes.

09:32 *** Quits: Golden (uid250033@Pony-sd90bk.tooting.irccloud.com) (Quit: Connection closed for inactivity)

09:32 * Schism awaits the boop which means the game is finished downloading.

09:34 <Cepheid> They kept the bounties system.  It's renamed Subquests, harkening back to the old days.

09:34 *** Joins: Bigcheesegs (quassel@Pony-ca7imf.hd7n.ihu1.2e00.2606.IP)

09:36 <Cepheid> Oh dear.

09:36 <Cepheid> That's a cosmetic item I'd want.

09:36 <Cepheid> Nine Tails.  A cosmetic item for palicos, that gives them nine tails.

09:36 <Cepheid> Kyuubi-no-neko.

09:38 <Schism> This is quite the chargen they've got going on.

09:40 <Cepheid> I don't really like having to do a "Back to Basics" quest.

09:40 <Cepheid> I hunted friggen Fatalis.  I know what I'm doing.

09:42 <Schism> New world, new rules.  XD

09:43 <Schism> Now go pick up that egg.

09:43 * Cepheid picks up the egg.

09:43 * Cepheid immediately drops it.

09:43 * Cepheid picks up another egg.

09:43 * Cepheid immediately drops it.

09:43 * Cepheid is defying the gods.

09:44 <ConfusionRift> There will be a Rathian with the anger of a thousand suns ready to turn you to confetti.

09:47 <Cepheid> Well, at least it's a short quest.

09:47 <Cepheid> And it's the ONLY training quest one has to do.

09:47 <ConfusionRift> ...

09:47 * Cepheid sees "Gather 10 blue mushrooms." posted on the board. "... ****."

09:48 <ConfusionRift> Hey, at least the training quest isn't to deal with a specific monster with a specific weapon.

09:48 <Cepheid> Heh.

09:49 <Cepheid> Oh god damnit, those quests DO exist here.

09:49 <ConfusionRift> Huh... welcome back.

09:49 <Cepheid> Gather 8 Unique Mushrooms.  Gather 8 Firelanterns.  Kill 8 Jagrases.  Kill 8 Izuchi.

09:49 *** Quits: Filly_Nightmares (Surreal_Nig@Cutest.Floofy.Changeling.Batpone) (Ping timeout: 121 seconds)

09:49 <Schism> Yupyup.

09:50 <Schism> Suppose I'll go with a different sort of Palico design than my norm.

09:50 <ConfusionRift> That won't change. It's tedious to us, because we've done this mess too many times, but it's ideal for beginners.

09:50 * Cepheid grumbles as they go and do the quests.

09:50 *** Joins: Filly_Nightmares (Surreal_Nig@Cutest.Floofy.Changeling.Batpone)

09:51 <Cepheid> Ah.

09:51 * ConfusionRift was reminded of the ever so famous quests from Maple Story. "Kill (X) amount of (specific enemy)!"

09:51 <Cepheid> The scoutflies system is completely gone.  Instead, you'll initially see question marks on the map.  Once spotted, all future quests that have that particular monster will show the icon for it.

09:52 <ConfusionRift> Hmm, don't mind that for sure.

09:52 <ConfusionRift> I just wanna deal with paintballs anymore.

09:53 <Schism> Well, these two are creepy.

09:53 <Cepheid> At least they're called out on what they did. :P

09:55 <Schism> "I'm not about to go see the Elder in my smallclothes, thank you."

09:57 * Cepheid uses the first gather quest to uncover the entire map. o3o

09:58 <Schism> o3o  Naturally.

09:59 <Schism> Okay.  That mochi weirds me out.

10:00 <Cepheid> I miss my near-instantaneous load times. o3o

10:04 <Schism> Game.  Wirebug ... that control isn't in the hunter info page.

10:04 <Cepheid> It'll pop up during the tutorial quest.

10:04 <Cepheid> Also..

10:04 <Cepheid> Look under Hunter Notes.

10:05 <Cepheid> Not Hunter Info.

10:07 <Schism> Aha, I see.

10:07 <Schism> Also, hah.  Cohoots, as opposed to Poogies...

10:08 * Schism names her Cohoot "George". No clue why.

10:08 <Cepheid> Heh.

10:08 <Cepheid> Ah, excellent.  I can surround myself in cats if desired.  But that's a bad idea.  Balance, so I can use the pup to ride.

10:10 * Schism sighs. "Okay, yes. One does not need tokens to edit one's appearance. I am happier."

10:13 <Cepheid> There.  I collected the macguffins, can we move onto something more difficult?

10:13 <Schism> Oh nice, the village lets you fast travel to whatever destination.

10:14 <Cepheid> Yerp.

10:14 <Dappled> Can you freely change your name?

10:15 <Cepheid> Not as far as I am aware.  But then, I haven't tried.

10:15 <Schism> I don't think so, but... yeah, that.

10:15 <Schism> S'fine, I'm good with "Sedelyan".

10:15 * Dappled will join ya'll next weekend or so.

10:15 <Cepheid> Nope, doesn't allow name changes.

10:15 <Schism> Hmm.  Aaaand...

10:15 * Dappled will need to go gender neutral name then if he's going to be able to switch genders on the fly.

10:15 <Cepheid> Hinoa's channeling the Handler.

10:16 * Schism accepts 5 bounties before starting the tutorial, because she has a sneaking suspicion that the latter is going to involve the former.

10:16 <Cepheid> Surprisingly no.

10:16 <Cepheid> It's literally just the basic controls for using palamutes, some combat, and so on.

10:17 <Schism> Ah, hmm.

10:17 <Schism> Well, tutorial et al. will be useful anyway.

10:17 * Schism equips dual blades. As is her wont.

10:19 <Cepheid> The subquests are basically bounties from World, only it seems there's more variety involved.

10:19 * Schism nodnods.

10:20 <Cepheid> Right, I should stop for the moment, and go make make something to eat.  I haven't eaten since 11:00 PM or so.

10:25 <Cepheid> Hamburgers it is.

10:25 <Cepheid> It's interesting that they went back to the old style for handling quests.

10:25 <ConfusionRift> Heh?

10:26 <Cepheid> Village and Hub quests

10:26 <Cepheid> I suppose it makes it easier to expand the monster roster as the game goes along.

10:27 <Cepheid> Less need for story cutscenes to introduce new monsters.  Just add 'em to the hub list.

10:28 * ConfusionRift hmms.

10:28 <Cepheid> Honestly I don't care how they handle it.  Just as long as we don't get another World Alatreon.

10:29 <Cepheid> Another Fatalis I can handle.  Alatreon, **** no.  That was a mistake.

10:32 * Dappled wishes he had known earlier that an option was to run towards Fatalis in that massive fire attack and getting underneath. I might have tried long enough to beat it.

10:32 <Schism> There, map fully explored.

10:33 <Cepheid> The ideal approach for the massive flame attack is to actually run towards a diagonal.

10:33 <Cepheid> As it's an arc, approximately 90-100 degrees.  So if you run off to the side, you might get out sooner.

10:35 <Cepheid> No, the biggest thing about Fatalis is making sure you break the head.  At least once, ideally twice.

10:35 <Cepheid> If you don't break the head by the second nova, you're in trouble.

10:35 * Dappled 's not banging his head on that fight again, unless it comes up in Rise.

10:35 <Cepheid> Heh.

10:35 * Lumindia boops Dappled and Schism and Ceph

10:36 <Cepheid> If you ever do, call me up.

10:36 <Lumindia> Triple boop!

10:36 <Cepheid> I can help.  I run healing.

10:36 * Dappled falls over.

10:36 <Dappled> Only if your on PS4. Which if I remember right you are on PC.

10:37 <Cepheid> Oh, right, right.

10:37 <Cepheid> Well, if you don't want to do the fight, watch a video of it? o3o

10:37 * ConfusionRift has both, but is waaaaay behind on the PS4.

10:37 * Dappled mehs. Will just do it in Rise if it comes up.\

10:38 <Schism> Ah, expedition quests are now called "Tours".

10:39 <ConfusionRift> Expedition... quests...

10:39 <Cepheid> It's basically just the expedition from World.

10:39 <Cepheid> They scrapped the world map concept.

10:40 <Schism> Okay, so they're not quests, but yeah.

10:40 <Schism> Oh nice, drop rates for smol monsters are listed.

10:42 <Cepheid> Yeah, I was wondering when that might happen.  It's one of the areas where MH is still lacking.  Information on what everything drops and such.

10:42 * ConfusionRift points at the monster guide.

10:43 <Cepheid> Yeah.  I know, I know.

10:43 <ConfusionRift> It also showed part specific drops.

10:43 <Cepheid> Just need to give us a list of drops from the various harvest points in each area now.

10:44 <Schism> Hum.  Three free armour spheres.  Well, no time like the present to get a little more than five measly defense.

10:44 <Cepheid> I'm glad they kept the point system there.

10:44 <Cepheid> That said..

10:44 <Cepheid> Looks like they merged in the point system for crafting from GU into Rise.

10:44 <ConfusionRift> Hmm?

10:45 <Schism> Hmm.  Leather is an interesting alternative.  Geologist and Botanist, eh?

10:46 <Cepheid> In Generations/Generations Ultimate/X/XX, when you craft weapons, or upgrade armor, you need to supply an assortment of items that add up to a point total.  I suspect the armor version's gone due to the armor sphere setup from World, but it seems to be in play for Weapons.

10:46 <Cepheid> As the Kamura weapon path starts off with a weapon that requires Ore points.

10:47 <Cepheid> Nope, according to the tutorial, it's for both weapons and armor.

10:47 <Cepheid> So it's the GU system through-and-through.

10:48 <Cepheid> Doesn't surprise me, to be honest.

10:48 <Cepheid> Same producer/director as the X/XX/G/GU games.

10:51 * Schism decides to head to the store to pick up... well, energy drinks, amongst other things. It's going to be a long day at work...

10:51 * Schism wonders if Rift has a Switch ID.

10:53 <Cepheid> What's the weather like right now?  'cause my head is POUNDING.

10:53 <Schism> A nice light rain, picking up now and then.

10:54 * ConfusionRift just watches a beginner's video to see if there are massive changes.

10:54 * Cepheid looks at the rad- WHAT THE F-

10:58 <ConfusionRift> "Unlike World, Rise has more variety of monsters. Such as spiders, leeches, and a freakin' bear." | ...all those are old monsters.

10:58 <Schism> Doesn't World have... I dunno, about ten thousand kinds of endemic life?

10:59 <ConfusionRift> It's in reference to large monsters.

10:59 <Schism> Ah.  Except... World's monsters were very varied.

10:59 * Schism shrugs, and puts on her jacket.

11:00 <Cepheid> It's true that the old-world games had greater variety, but World cut down that variety a lot.

11:00 <Cepheid> The spiders, the leviathans, and a few others.

11:00 <Schism> My favourite has to be the jet engine wyvern.

11:01 <ConfusionRift> If you've only played World, this is a huge breath of fresh air. If you've played other MH games, most of these aren't new.

11:04 <Cepheid> More or less.

11:04 <Cepheid> Don't forget, World was the first entry for a LOT of people.

11:05 <ConfusionRift> I know, but still.

11:06 * Cepheid shrugs.

11:06 <Cepheid> I can't hold it against them.

11:09 <ConfusionRift> I kinda do, because they're referencing World and Generations as if they were the few previous entries of note. They also sound like they're trying to oversell the game.

11:14 <Cepheid> Fair enough.

11:15 <ConfusionRift> In any case, we'll see how it goes. The only thing that I know might bother me is the abrupt change between 120FPS to what I'm sure is not 60FPS.

11:17 <Cepheid> 30 FPS.

11:17 <ConfusionRift> Yep.

11:18 <Cepheid> I'm not bothered by it.

11:18 * ConfusionRift sighs. "Back to the PSP daaaays."

11:18 <Cepheid> What affects me, isn't the framerate.

11:18 <Cepheid> It's the refresh rate of the display.

11:18 <Cepheid> Staring at a 60Hz display, regardless of framerate, isn't the best for me.

11:18 <Cepheid> I'd prefer 120Hz or something.

11:20 <Dappled> Prowler mode?

11:21 <Cepheid> No Prowler mode, alas.

11:21 * Dappled pouts!

11:21 * Dappled pout horses.

11:21 <Cepheid> However, it uses the MH4U/MHXX palico system, where you can hire multiples with different roles, etc.

11:21 <Dappled> That's something at least.

11:22 <ConfusionRift> Which derived from 2.

11:23 <Cepheid> Mmm.

11:23 <Cepheid> I should go back and play 2 sometime in the far future.

11:23 <Cepheid> Just for kicks.

11:24 <ConfusionRift> Back to the hook? :P

11:24 <ConfusionRift> Sorry, the CLAAAWWW.

11:24 <Cepheid> I'll emulate the danged game.

11:24 <Cepheid> Or play it on my Vita.

11:24 * ConfusionRift laughs.

11:26 * Schism flumps. "Yay. Soda."

11:27 <ConfusionRift> Waaaait... did I hear that right? Higher rank quests will be Guild Hall specific?

11:27 <Cepheid> Like I said, they went back to the old Village/Hub quest setup.

11:27 <Cepheid> So, yes, high rank is likely exclusive to hub.

11:28 <Cepheid> On one hand, this creates a problem wherein we have two progress streams to worry about.

11:28 <ConfusionRift> Ah, well, at least they're scaled for difficulty... unlike back then.

11:28 <Cepheid> Mmm.

11:28 <Cepheid> It's scaled now.

11:28 <Cepheid> It follows the same World scaling system.

11:28 <ConfusionRift> Yep.

11:29 <ConfusionRift> Something this idiot in the video didn't research.

11:30 * ConfusionRift closes the video.

11:30 <Cepheid> How is it that I'm talking about MH here, and MH in Azul's stream?

11:30 * Schism hums, "Should look into being able to adjust the colours of Palico/Palamute. Just in case I decide to make Marietta a little different."

11:35 <Cepheid> https://weather.gc.ca/radar/index_e.html?id=xft There... there's something blocking a wide ark of the radar.

11:35 * ConfusionRift wonders if he should continue the character legacy, or make a "fresh new blood".

11:36 <ConfusionRift> The hell?

11:37 <ConfusionRift> If I remember correctly, said radars aren't really radars and are more parabolic. If they are, one of them is having issues.

11:37 <Cepheid> Probably.

11:37 <Cepheid> Still.

11:37 <Cepheid> Hell of a storm headed my way.

11:38 <Cepheid> I'll be hit by a small portion of it probably.  I'm JUUUUUST around that dot labeled Gatineau.

11:38 *** Joins: Sunrise_Flare (Prius@Pony-7flsn8.bchsia.telus.net)

11:39 <ConfusionRift> Seeing it's trajectory, it will hit you.

11:39 <Cepheid> Ye.

11:39 <ConfusionRift> Like, head on.

11:39 <Cepheid> I just noticed that.

11:39 <Cepheid> I'm going straight through the middle of it.

11:42 <Cepheid> I can't work on this code anymore.  Head's hurting too much.

11:43 <Cepheid> No... I should keep working.

11:53 <Lumindia> everyone here is a beautiful bean

11:53 <Lumindia>

11:57 * Schism snugs the Lumin, then a-bounds to work.

11:57 <Lumindia> <3

11:58 * ConfusionRift boops Lumindia. :P

11:58 * Lumindia counterboops

11:58 <Lumindia> ora ora ora ora

11:59 <Finwe> Mr Lumindia.

11:59 * Finwe doffs his hat.

11:59 * ConfusionRift is counterbooped rapidly.

12:00 * Lumindia boops Finwe lots as well

12:02 * Finwe scrunchymuzzles abundantly.

12:03 <Finwe> *scrunch *scrunch* *scrunch* *scrunch* *scrunch*

12:03 <Cepheid> As that storm approaches, my head worsens.

12:06 * Filly_Nightmares eees at Lumindia

12:06 * Filly_Nightmares kneads Finwe snoot

12:07 * Lumindia gently squishes Surry

12:07 <Lumindia> squeeesh

12:07 *** Joins: jimmt (horse@Pony-fr7.dqo.55.45.IP)

12:07 *** Quits: jimmt (horse@Pony-fr7.dqo.55.45.IP) (Connection closed)

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12:16 <Cepheid> Okay, NOW I stop.

12:18 * Finwe scrunchymuzzles a bit more, this time at Filly_Nightmares.

12:18 <Finwe> *scrunch*

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13:25 *** Joins: RazorSharpFang (FourthChoic@Pony-oreak4.tpgi.com.au)

13:25 <RazorSharpFang> Hey heys

13:25 <ConfusionRift> Hey there.

13:25 <RazorSharpFang> NYSE opens in 5m

13:26 <RazorSharpFang> Market were pretty sad about the Canal being closed.

13:31 * Cepheid flops.

13:31 * Cepheid feels tired, despite it only being 9:30 AM.

13:31 <Cepheid> Might be that headache.  May not feel the pain now 'cause of painkillers, but it's still there.

13:31 <RazorSharpFang> Market's open yeah. Time to lose money. :) (:

13:33 <RazorSharpFang> When Biden was elected president I bought a lot of positions in green energy companies thinking that he would support green energy investments and then he just straight up didn't do any of that.

13:33 <Finwe> Messrs Cyan_Spark and RazorSharpFang.

13:33 * Finwe doffs his hat.

13:33 <Cyan_Spark> Razor the investor

13:33 <Cyan_Spark> Sgt. Finwe

13:33 <RazorSharpFang> If I had done that to oil companies instead I would have been SO much better off.

13:33 <RazorSharpFang> Hey Cyan_Spark

13:36 * ConfusionRift gasps in surprise at this realization... oh wait... not really, no, not a surprise. In any case, sleep time.

13:36 *** Quits: ConfusionRift (ConfusionRi@Pony-l93.g9o.6.154.IP) (Quit: Recharging the batteries. Laters! *shutdown*)

13:39 <RazorSharpFang> The ship is taking a snooze in the Suez

13:41 * Filly_Nightmares murr and uses Finwe as a bed and Cyan_Spark as a blankie and goes sleepies on

14:03 * Finwe is an extremely comfortable bed.

14:14 <ADragonDreaming> Ships are now routing around the Cape of Good Hope because of the Suez being blocked.

14:16 *** Quits: Crimson_Tail (zeta@batpones.are.for.snuggles) (Connection closed)

14:16 *** Joins: Crimson_Tail (zeta@batpones.are.for.snuggles)

14:17 <RazorSharpFang> Yeah, it's a big detour.

14:20 <Cepheid> Man, I really, really want to go get that x-ray done.

14:27 *** Quits: Crimson_Tail (zeta@batpones.are.for.snuggles) (Connection closed)

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14:28 <RazorSharpFang> I'm tired, going to sleep early.

14:29 *** Quits: RazorSharpFang (FourthChoic@Pony-oreak4.tpgi.com.au) (Connection closed)

14:32 <Finwe> Ah, Oz and their silly time zone.

14:48 <Cepheid> Meanwhile I'm just in a messed up sleep cycle.

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15:49 *** Crimson_Ta1l is now known as Crimson_Tail

15:51 <DerpyBot> New post on Equestria Daily by Calpain: New Pony Life Synopses Revealed for Season 2! [ https://tinyurl.com/ygt8ht3e ]

16:28 *** Joins: NitroTheFurryWerewolf (Nitro@Pony-l42sv5.mi.comcast.net)

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16:40 <Cepheid> Well that was quick.  Patch for Balan Wonderworld for seizure risk.

17:04 * Schism heccs.

17:06 *** Joins: Pony|17178 (Pony17178@Pony-taj8dp.cable.virginm.net)

17:09 <Cepheid> Busy day?

17:31 <ADragonDreaming> Yes.

17:31 <ADragonDreaming> though I wasn't the one asked.

17:32 <ADragonDreaming> okay. Time to create a hunter.

17:34 <ADragonDreaming> ...well then. sliders.

17:35 <Cepheid> All the sliders.

17:36 <Cepheid> Feel free to progress without me.  I'm hyped up on tranqs now and will be unconscious soon.

17:41 <Schism> Very busy day...

17:46 <ADragonDreaming> hm. Do I stick with "Dionie" or do I use a different hunter name...

17:47 * Schism went with "Sedelyan" again.

17:53 <Schism> Mmmm, pickle.

17:54 <ADragonDreaming> This character doesn't look like a Dionie, is the issue. played with "Elieanor" but nah

18:00 *** Joins: Ali (Ali@Pony-n3j093.iplsin.sbcglobal.net)

18:00 *** ChanServ sets mode: +qo Ali Ali

18:01 * Ali flops over the Schism and yawns loudly

18:01 <DerpyBot> New post on Equestria Daily by Sethisto: This Day Aria 2 - YTP  [ https://tinyurl.com/yzuhsg7x ]

18:07 <ADragonDreaming> Character creation in this is very much a *Three. Hours. Lay-tair.* situation.

18:18 * LibrarianofHope flops on Ali

18:18 * Ali squeaks and splats

18:19 <LibrarianofHope> i have 1056 followers on the instagrams owo

18:19 <LibrarianofHope> for not being a girl, or ever showing my face, its great

18:21 <ADragonDreaming> the doggo ears can be floppy.

18:21 <LibrarianofHope> owo

18:21 <LibrarianofHope> Adra!

18:21 * LibrarianofHope bonks Adra

18:53 * LibrarianofHope bops ali for bop justice

19:11 *** Quits: LibrarianofHope (Librarianof@Pony-uvk.2tr.207.187.IP) (Quit: Connection closed)

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19:46 <Schism> ADragonDreaming, oh yeah, chargen is crazy.

19:47 <Schism> THANKFULLY you don't need any tokens to change your character after the fact.

19:47 <Schism> You can mess with appearance to your heart's content.

19:47 * Schism also flumps. "Today is hecc."

20:08 <LibrarianofHope> im relaxed

20:09 <LibrarianofHope> first time in 3 weeks owo

20:09 * LibrarianofHope polishes Schism

20:35 <Dappled>

20:35 * Dappled doesn't know if he can manage to play MH without the Alchemy Barrel anymore. It is too powerful.

20:50 <Dappled> Also, I'm kinda ticked we didn't get Gore Magala in World/Iceborne. That would have been a great way to introduce DPS Checks/wounding heads to knock monsters out of powered up states before Kulve Taroth/Alatreon

20:54 * Dappled hugs Angeline and Ali. Friend ponies.

21:01 <DerpyBot> New post on Equestria Daily by Sethisto: Drawfriend Stuff (Pony Art Gallery) #3646 [ https://tinyurl.com/yh5qmymn ]

21:02 <Schism> Har...

21:03 <Schism> "So, the first point of order is..." "Oh, I wrote that announcement." "...okay.  Then there's this e-mail..." "I wrote those, too." "What the heck, Jennifer."

21:04 * Schism giggles, "I love surprising my manager by being totally on the ball."

21:04 *** Quits: Taoki (MirceaKitsu@Pony-sme.fv9.240.188.IP) (Quit: http://www.furaffinity.net/user/mircea/)

21:05 *** Joins: Taoki (MirceaKitsu@Pony-sme.fv9.240.188.IP)

21:15 <Schism> "You've got to admit, Hermione.  Cutting off Snape's arm was a little extreme."

21:16 <Schism> "Hey, Malfoy.  Cut off your left arm." "I'm sorry, what?"

21:17 <ADragonDreaming> Dappled: probably comes down to cost of development.

21:44 *** Quits: Sunrise_Flare (Prius@Pony-7flsn8.bchsia.telus.net) (Connection closed)

21:54 <Finwe> Good evening, my perissodactyls of minute stature.

21:54 <Finwe> Mlles Ali, Angeline, Filly_Nightmares and Schism; Messrs ADragonDreaming, Cepheid, LibrarianofHope, Lumindia and Dappled.

21:54 * Dappled waves.

21:54 * Finwe doffs his hat.

21:54 * Angeline wiggles her wings and ears.

21:54 <Finwe> Lt Pony|17178.

21:54 <Finwe> o7

21:55 * Angeline attaches to Dappled's face.

21:55 * Dappled hugs back. Good friend.

21:55 * Dappled 's DM has made a terrible mistake.

21:55 * Dappled has been given the option of comissioning an Airship.

21:55 * Dappled laughs maniacally.

21:56 * Pony|17178 boops Finwe.

21:57 <Schism> Oh dear.  Commissioning, or chartering?

21:57 * Finwe scrunchymuzzles.

21:57 <Finwe> *scrunch*

21:57 <Angeline> Steal it and go to to Pirates' Skyhold, Dappled.

21:57 <Angeline> https://forgottenrealms.fandom.com/wiki/Pirates%27_Skyhold

21:57 <Dappled> Commissioning. I and another player are paying for it's construction.

21:57 <Schism> Because commissioning an airship sounds like it's a whole year's worth of waiting.

21:58 <Dappled> We are hitting a year of downtime before the next arc begins.

21:58 <Schism> Aha.s

21:58 <Dappled> It will not be there as soon  as the downtime is over, but it won't be forever and a day.

21:59 <Schism> Aha.*  Now, the next question is... what aren't you putting on board the noble ship S.S. Bull[yay]?

21:59 <Dappled> I don't understand.

21:59 <Schism> One kitchen sink with all the trimmings, right.

21:59 <Lumindia> so Schism, you remember the alexander raids?

21:59 * Finwe boops Ali and Schism with free Red Wings: Aces of the Sky on Steam: https://store.steampowered.com/app/1140630/Red_Wings_Aces_of_the_Sky/

21:59 <Schism> Thirty thousand goblins with their goblin problems...

22:00 <Lumindia> What if I told you that wasn't Cruise Chaser's first outing?

22:00 <Schism> I'd believe you, because many of those fights are indeed in reference to other games.

22:00 <Lumindia> ... wait, more of them reference other games?

22:00 <Lumindia> anyway

22:00 <Schism> Lumin.

22:00 <Schism> All the raids reference other games...

22:01 <Lumindia> I mean, Bahamut is MOSTLY an original story apart from, y'know, bahamut

22:01 <Lumindia> Omega is just 'classic FF fan service'

22:01 <Lumindia> and Eden is "FF8: The Raid"

22:01 * Dappled adds

22:01 <Lumindia> but what else in Alexander is a reference to another game?

22:02 * Dappled likes Goblins.

22:02 * Dappled puts up a sign that says "No Killing Goblins."

22:02 <Lumindia> If they attack me first, I make no promises

22:02 <Schism> Alexander was originally from FF6, then FF7 and FF8.

22:02 <Schism> Just don't hurt Shanoa.

22:03 <Schism> In fact, the Alexander from FFXIV is the one from FFIX.

22:05 * Schism offers Dappled some blue juice and pasta.

22:06 <Schism> (Without acid flies, though.)

22:06 * Dappled happily noms.

22:06 <Schism> Poor Erin.  "They're stealing my recipe for pizza!" "Did you come up with it in the first place?" "...no..."

22:07 <Dappled> At least Imani is smart about it.

22:07 * Schism should read more of the Wandering Inn. She's been putting it by the wayside.

22:08 <Dappled> We're up to 8.14. 15 should be releasing tomorrow for patreons. I need to double check that.

22:09 <Schism> At this point we're going to have to start defining TWI in multiples of Worm.

22:10 <Dappled> Tuesday.

22:10 <Lumindia> I mean, THAT much I knew

22:10 <Lumindia> I mean what other bosses within alex are references?

22:10 <Schism> Well, the Living Liquid is a reference to the Liquid Flame from FF5.

22:12 <Schism> Refurbisher might well be a reference to an earlier boss, but I'm not sure.

22:12 <Lumindia> well, technically he is

22:12 <Lumindia> except we get ACTUAL liquid flame later in 3.4

22:12 <Schism> Yeah, but that one came first, so it counts.

22:13 <Schism> The gobbies et al aren't so much older references, so maybe those are the big three.

22:13 <Schism> Well, outside of FFXI, of course.

22:13 <Lumindia> anyway

22:13 <Lumindia> Cruise Chaser aint' even a reference to a final fantasy game

22:14 *** Quits: LibrarianofHope (Librarianof@Pony-uvk.2tr.207.187.IP) (Ping timeout: 121 seconds)

22:14 <Lumindia> it's a reference to an old SciFi RPG square released back in 1986 for the PC-88

22:14 <Lumindia> https://i.imgur.com/h6PeTkd.png https://i.imgur.com/Duqk58o.png https://i.imgur.com/SJg4l1S.png Cruise Chaser: Blassty

22:15 <Schism> !link > https://www.youtube.com/watch?v=9NoZgSPVu3c -- Huh.

22:15 <DerpyBot> Twilight says she doesn't have anything in the library about that

22:15 <Schism> Er...

22:15 <Schism> !link https://www.youtube.com/watch?v=9NoZgSPVu3c > Heh.

22:15 <DerpyBot> Twilight told me this video is about Cruise Chaser Blassty (PC-88) - Blassty Main Theme

22:16 <Lumindia> where do you think I got the images from?

22:16 <Lumindia> = w=

22:24 <Schism> aw...

22:24 <Schism> Beverly Cleary has passed on.  Ramona et al, stories we read in our youths which taught us to never trust adults and question everything.

22:25 <Schism> She was 104.  Time enough, but the world is a little dimmer for her absence.

22:26 *** Joins: Sunrise_Flare (Prius@Pony-7flsn8.bchsia.telus.net)

22:29 <Lumindia> ... jesus christ she was 104?

22:30 <Schism> Yup.  Impressive, to say the least.

22:30 <Lumindia> that's a pretty damn good age

22:31 <Lumindia> ...

22:31 <Schism> I should think so.  "Nah," she said to the grim reaper looking at eir wristwatch and tapping it expectantly.  "Not yet."

22:31 <Lumindia> Oh good lord, she was responsible for D.E.A.R.

22:31 <Lumindia> "Drop Everything And Read"

22:31 <Lumindia> I remember that in elementary school

22:31 <Schism> She was fantastic.

22:48 <Schism> Okay, Squeenix.  I'll buy Just Cause 3, because it's $4 CAD.

22:50 <Sunrise_Flare> is that a square game?

22:50 <Schism> Yup, Square-Enix are responsible for publishing the Just Cause series.

22:53 * Ali flops over the Sunrise_Flare for snuggles

22:54 <Sunrise_Flare> halloo

22:54 * Sunrise_Flare hug

22:54 * Finwe noms on Ali.

22:54 * Lumindia flops over Ali,

22:54 * Lumindia noms on their ear gently

22:54 * Ali squeaks at all!

22:55 <Finwe> o3o

22:56 <Finwe> Tradition would require immediate opplication of oil on Ali.

22:56 <Sunrise_Flare> what kind of oil?

22:57 <Finwe> Synthetic lubricant, I guess.

22:57 <Finwe> The kind that reduces friction and hence squeakiness.

23:01 <DerpyBot> New post on Equestria Daily by Sethisto: Animation - How "Applebuck Season" Should Have Ended [ https://tinyurl.com/yen3q8gq ]

23:11 * Ali licks Sunrise_Flare nosie

23:11 * Lumindia boops Ali nosie

23:13 * Finwe oils Ali, and also applies some petroleum jelly.

23:13 * Ali still squeaks!

23:20 *** Joins: Bubbles (EvaSh@Pony-24ddmg.cable.virginm.net)

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