Log archive of EquestriaDaily for Monday, 2020-03-09

00:50 *** Joins: PinkieShy (coolm@Pony-ck81je.67-212-45-net.sccoast.net)

01:04 <DerpyBot> New post on Equestria Daily by Sethisto: Drawfriend - Equestria Girls / Anthro MLP Art Gallery #176 [ http://tinyurl.com/ua9p2sm ]

01:04 * PinkieShy looks around for Ali

01:04 * Ali squeaks at PinkieShy

01:04 * Schism boops the PrincessRainbows with an egg, bacon, lettuce, tomato, onion and cheese sandwich.

01:05 * PinkieShy eeees loudly and runs to her and hugs

01:05 * Schism also boops the PinkieShy with a gigantic plush COVID-19.

01:05 <PinkieShy> I missed you guys so much :(

01:05 <Schism> It's good to have you back!

01:05 <PinkieShy> Yeee :D

01:06 <PinkieShy> Schism I wasn't far from Atlanta where COVID-19 was..

01:06 <PinkieShy> The rest areas all on the way back home was fightening me a bit.. A good bit of people coughing up a storm

01:06 <PinkieShy> But probably just the weather going cold to hot :P

01:06 * Ali nuzzles into Schism and PinkieShy

01:07 * PinkieShy licks Ali

01:07 <PinkieShy> I'm glad to be home.. :3

01:13 <Schism> PinkieShy: I'm in the same place as the hospital where this city's first confirmed case of COVID-19 was.  It is quite literally 5 minutes away on foot.  So... yeaaaaaah.

01:14 <Schism> Plus, open office.  On the other hand, I am coughing and sniffling a TON less, now that the worst of the winter is over.

01:15 <PinkieShy> Winter is taking one last aim at us it seems..

01:16 <PinkieShy> It was like 30 last night just to be like 58 during the day

01:16 <Schism> Less so here.  It'll get a bit chillier later this week, but it's going to be all above freezing in general.

01:16 <PinkieShy> 58 is Cold don't get me wrong, But traveling on the interstate in a car/truck/SUV or whatever.. It gets hot rather quick

01:16 <Schism> Oh my.  A whole 58 degrees!  Hello from a place where we were -20.

01:16 <PinkieShy> But that type of hot infact felt good :)

01:20 <PinkieShy> I have to say, I'll be glad to have my bed back :P

01:21 <PinkieShy> That hotel mattress was hard as a brick o_o

01:25 <Cepheid> https://i.redd.it/ie6itdfo1hl41.gif

01:25 <Schism> That is an accurate depiction of a void, yes.

01:27 <Cepheid> https://v.redd.it/gqa1epumfil41 That sudden lack of motion at the end.

01:30 * Cepheid looks to his left. To his right. All clear. He proceeds to cough.

01:34 * Cepheid decides to get into the respirator business. What with all the rich people buying these newfangled N95 respirators that do nothing for the virus. He calls his respirator the Z9800. It is $10,000 a unit. It does sweet ****-all for the virus.

01:38 <Schism> Price them accordingly, and you'll never work a day longer in your life.

01:39 <Cepheid> Seriously.  If you want to make money, take advantage of the rich people trying to escape the virus.  Stick it to the rich folks, too.

01:39 <Schism> You're not morally bankrupt, though, Cepheid.

01:39 <Schism> I'd like to sell one to Elon Musk, but I'm sure he's already invented his own.

01:41 <Stormspark> I have no moral issue with sticking it to rich people

01:44 <Schism> True.

01:47 <Cepheid> I like how you got this idea in your head that I cannot be morally bankrupt.  I dunno where you got it from.

01:49 <Cepheid> </StatementsThatSoundTerrifying>

01:51 <Cepheid> https://twitter.com/ykarps/status/1236482716268363777?s=19

01:52 <Schism> Cepheid: Mostly because you haven't conquered the world yet.

01:52 <Schism> You, my dear friend, are terrifying in a very abstract way.

01:54 <Cepheid> For someone who lacks control over his own emotions and sometimes his own thoughts, I find it distressing what I can make my brain do if need be.

01:55 <Schism> I'm in the same boat.  Sometimes I start delineating people without even knowing anything about them.  PC, NPC.  PC, PC, NPC, NPC, NPC, NPC...

01:56 <Schism> I hate that about myself.  And if I need to, I can focus on a problem and... find something, but that's really, really rare.

01:56 <Schism> Find the cause, that is.

01:57 <Schism> I'm half tempted to say that if I were a pony, my cutie mark would be a flowchart.

01:59 * Ali wouldn't know what hers would be, mostly indecision

01:59 <Cepheid> So in LM2 I finally figured out what those danged Yuga wheels are for.  And damn is it obscure.

02:00 <Schism> Hm.  Four cycles, defined by a wheel...

02:00 <Schism> Hindu cosmology.  Interesting.  Kali, Dwapar, Treta, Sat.

02:01 <Schism> Destruction, maturity, childhood, birth.

02:01 <Cepheid> In fact, the relevant puzzle is insane.  It involves 9 notes strewn about the world, a hint from Mulbruk, an item, and those wheels.

02:02 <Schism> Okay, to make sure we have a baseline here.  Is it as insane as the first game's mantras?

02:02 <Cepheid> And a Moonlight-scanner like puzzle that ENCOMPASSES THE ENTIRE GAME WORLD.

02:02 <Schism> Okay, we're talking Riven-level bullshit.

02:02 <Cepheid> Arguably, I'd say the first game's mantra puzzles and the wedges are easier.

02:03 <Schism> I still forget if you played much of URU.

02:03 <PinkieShy> I might be heading off early again >_>

02:03 <PinkieShy> I got up at 7:30am and ugh.. I'm not a morning person.

02:04 <Ali> Don't forget DST started as well

02:04 <DerpyBot> New post on Equestria Daily by Calpain: Nightly Discussion #2094 [ http://tinyurl.com/rlu4y56 ]

02:04 <Cepheid> Basically, five notes tell you where to scan.  But they are also important in that they also describe a second part of the puzzle.  Another 4 notes help you identify certain symbols and their meanings.  The Yuga wheels meanwhile help you identify four other key details about the puzzle.

02:04 <Cepheid> So heavens help you if you scan the five spots and discard the notes.

02:05 <Schism> Furrfu.

02:05 <Cepheid> Or don't write them down manually.  You'd think I would have learned my lesson from LM1...

02:05 <Schism> Again.  :P

02:06 <Schism> Cephy, -did- you ever complete Uru?

02:06 <Cepheid> What I should have done is screenshotted every tablet.

02:07 <Schism> yeah, but then you'd have to label them accordingly and search through the lot.

02:07 <Cepheid> And no.  I haven't even played it.  I did play Myst and Riven though.

02:07 <Schism> URU is free still.  I'd play it while it's around, afore it goes away.

02:08 <Schism> Kadish Tolesa will especially tickle your fancy.  Though Eder Kemo and Eder Gira... those are kind of like Naramura's refusal to fix things.  They suck.

02:08 <Cepheid> Now that I think about it...  Were it not for the platforming/combat, I bet my sister would like the LM games.

02:09 <Schism> There is one, ONE puzzle in Eder Kemo/Gira which I will share with you.  You need fireflies to light up a cavern.  Those fireflies can be carried between Ages.  They are also extremely hydrophobic and hate you if you jump.  

02:09 <PinkieShy> Ali pff.. I set the hotel alarm clock an hour ahead and went bed at the time I usually would there..

02:09 <Cepheid> She might be able to manage LM1.  Number of enemies in LM2 would infuriate her rapidly.

02:09 <PinkieShy> basically 11pm :P

02:09 <Cepheid> Hydrophobic I can understand.

02:09 <Schism> Point her at URU, it's still up and it's fun.  And solution or not, the Ages are great.

02:09 <Cepheid> But jumping?

02:10 <Schism> Sure.  They gather in a swarm around the player character, but any startling movements...

02:10 <Cepheid> What are they?  Made of nitroglycerin?

02:10 <Cepheid> ...  So put a few in a danged jar?

02:10 <Schism> This has been suggested.  Repeatedly.

02:10 <Schism> For some reason the puzzle persists.

02:11 * Ali flops over Schism and yawns loudly

02:11 <Schism> Ultimately, the result is to do a damned physics thing, moving floating items to a certain point in the river so that they could properly be stepped over.

02:11 <Cepheid> Sometimes I wonder if making puzzle games requires you to be an anarchistic sociopath.

02:12 * Schism provides Ali with a grilled cheddar and swiss panini with some roma tomatoes in the mix.

02:12 <Schism> In this case, they had an excuse.

02:12 <Cepheid> Oh?

02:12 <Schism> It was something like 2002, and everyone was doing physics puzzles.

02:12 <Cepheid> Right.

02:12 <Cepheid> Still.

02:12 <Schism> Still a terribad puzzle, but explainable.

02:13 <Cepheid> Naramura on the other hand is just a lazy asshole.

02:13 <Cepheid> Still.  Gives insight to why some puzzles are the way they are.  Or aren't fixed to account for glaring and obvious problems.

02:13 <Schism> Well, that's the worst puzzle in URU that I can think of, and ... well, there is another, but it's minute.  Anyway, you should try it.  I'm quite certain you'll like Kadish Tolesa.

02:14 <Schism> And it's PROBABLY less frustrating than LM2.

02:14 <Cepheid> The original LM?  That puzzle wasn't fixed 'cause Naramura.  Remake, that Dimensional Corridor item?  Naramura.  LM2 golden rock?  Naramura.

02:15 <Schism> Ramurana.

02:15 <Cepheid> I cannot imagine the discussion between him and his developers.

02:15 <Schism> Thankfully, it's one you'll never have.  Furrfu.  I keep saying it, it keeps applying!  FURRFU~!

02:16 <Cepheid> He is a jack-of-all-trades type.  So he does a bit of everything, but he does have dedicated programmera.

02:16 <Cepheid> Who must go "... Nara, why?  I want to fix this bug!"

02:16 <Schism> I suspect half the patches were snuck in behind his back.

02:17 <Schism> There is a part of me which wants to call him Kodashi Naramura, but in fact it's Takumi.

02:17 <Cepheid> I'm torn between doing nothing, trying to get into contact with one of the devs behind his back, and making an unofficial patch.  That last one might not be viable.

02:18 <Schism> Or Koshi Naramura.

02:18 <Schism> Depending on how the game is set up, you could probably just remove the trap in general, saying, "Sorry, there was a trap here, but it has been removed for maintenance.  --Koshi Rikudo"

02:19 <Cepheid> The only reason it bugs(haha) me so much is that solving the puzzle now requires ignoring what is now effectively a red herring, and having to really think outside the box.

02:19 <Cepheid> There are three known workarounds.

02:19 <Schism> Yeah, the lamp of time should be the solution.  It was the -intended- solution.  To have that fail is... while very La-Mulanaish, also very dickish.

02:20 <Cepheid> Destroy the wall by using earth spears.  This requires precision because the golden rock intersects the area where the spears can hit.  And if you hit the rock, zap.

02:20 <Cepheid> Break the pillar, rush the wall, hope for the best..

02:20 <Cepheid> Ooooorrr...

02:20 <Schism> Your solution.

02:20 <Schism> Warping like a madman.

02:21 <Cepheid> Break the pillar, rush the wall, hit a few times, warp to grail point, repeat.

02:21 <Cepheid> Which is probably the safest solution really.  You can wait until the last second to warp and it still won't crush you.  Even when it should have.

02:22 <Cepheid> Which by the way, that solution is a bit suspicious.

02:23 <Cepheid> I've dealt with breakable walls that reset their hit counter if you leave the room they are in.

02:23 <Schism> That is an interesting point...

02:23 <Cepheid> If that is how those walls are meant to work, my idea should have failed.

02:24 <Schism> Hm.  How many times can you hit the wall and then avoid death before warping out?  That...

02:24 <Schism> I know that the wall for the Tower of the Goddess in LM1 reset.

02:25 <Cepheid> Gimme a moment

02:25 <ADragonDreaming> You do not recognize the bodies in the water.

02:25 <Cepheid> I do not recognize the bodies in the water.

02:25 <Cepheid> Anyways..

02:25 <Schism> The bodies in the water call out to me.

02:26 <Cepheid> Schism, apparently, with the knife and really, really good timing, you can break the wall before the rock hits you.

02:26 <Cepheid> But like I said, it requires REALLY GOOD TIMING

02:26 <Schism> Huh.  ... that's still not an excuse.

02:26 * Cepheid looks into viability of unofficial patch. o3o

02:28 <Cepheid> Unity Engine game.  Uses Unity resources, no custom resources.

02:28 <Cepheid> Probably not viable.

02:28 <Schism> This is a very different setup, yes.

02:29 <Cepheid> Would basically require decompiling Unity stuff, which in itself is not an easy thing to do.

02:30 <Schism> No, this looks uncrackable.  At least in a timely fashion.

02:32 <Cepheid> So, basically next goal is to find all the danged tablets I discarded the messages for.  I need...

02:32 <Cepheid> 3 more.

02:37 *** Quits: Stormspark (stormspark@Pony-25m.dcd.98.172.IP) (Quit: Leaving)

02:46 <Cepheid> Nothing in Heaven's Labyrinth.  Nothing in Valhalla.  Nothing in the Dark Star Lord's Mausoleum.  Nothing in the Shrine.  Though it did have one of the keys I needed for the puzzle, but not the ones I wanted.

02:46 <Ali> Sounds like an annoying Metrovania

02:48 <Cepheid> Truth told, if you fail to take notes via writing or notepad, it's your own fault.  The game supports "recording" but it has a limited number of slots for it.

02:49 <Cepheid> Normally, it gets "easier" as you go along, due to items like Scriptures, the Crucifix, and the like.  But LM2 is a bit worse with the amount of enemies that appear as the place becomes more and more open.

02:50 <Cepheid> Far as I can tell, fighting Ratatoskr or opening the Soul Gates is what triggers more monsters to spawn.

02:50 <Cepheid> Both of which are *REQUIRED*

02:52 <Cepheid> Arguably, the ingame notetaker can be seen as a trap.

02:52 <Ali> Sounds like the whole game is a trap :P

02:52 *** Quits: PinkieShy (coolm@Pony-ck81je.67-212-45-net.sccoast.net) (Connection closed)

02:55 <Cepheid> *Insert joke about being technically right here*

02:57 <Cepheid> Aaaugh...

02:57 <Cepheid> I don't want to explore the Gate of the Dead.

02:58 <Cepheid> But if I'm gonna do that...

02:58 * Cepheid grabs clipboard.

02:59 <Cepheid> Basically, this place is easy to get "lost" in, somehow.  So simple solution to deal with figuring out whether I've got all the tablets...  draw the map out, write X's on the rooms I cleared.

03:02 <Ali> I kinda wish Factorio didn't put construction bots behind blue science

03:03 <Ali> I know its not hard to get going, but Construct bots are quite helpful, though annoying thing is just how much power the roboport needs.

03:04 <DerpyBot> New post on Equestria Daily by Makenshi: Brownie Tracks! Many Slices of Cake With a Pony on Top! [Electronic] [ http://tinyurl.com/vrj6rxg ]

03:04 * PrincessRainbows flops on Ali and licks

03:04 * Ali squeaks at PrincessRainbows

03:05 * PrincessRainbows licks her more and barks

03:06 * Ali pat pats PrincessRainbows and snugs

03:10 <Cepheid> Huzzah!

03:11 <Cepheid> Gate of the Dead done!

03:11 <Ali> That was fast

03:11 <Cepheid> Didn't find what I want, but I don't care!

03:11 * PrincessRainbows yay and wags her tail

03:24 <Cepheid> Ahah!  There's one.  That's 3 down, 2 to go.

03:24 <Cepheid> ... Though arguably, I only need one more.

03:25 <Cepheid> The fifth can be inferred by what is not covered by the four of five I got.

03:40 <Cepheid> Riiight, I just short-circuited the puzzle.

03:41 <Cepheid> The only one I am missing bits of are the lotus.  Which I can brute force.

03:43 <Cepheid> Aand there we go.

03:44 <Cepheid> ... Aaaand nothing happened.  Not even a horn note.

03:48 <Cepheid> Seriously game, cut me a break here.

03:49 *** Joins: Heartbreak (Heartbreak@Pony-gja4ce.mn.comcast.net)

03:49 <Heartbreak> Beep beep.

03:50 * PrincessRainbows licks Heartbreak a lot

03:50 *** Joins: Reia_Hope (Reia_Hope@TheCowPony)

03:50 <Heartbreak> Gah! No! Also, now you have loads of shedding fur on your tongue.

03:50 <Heartbreak> :I

03:51 <Cepheid> ... Oh, no.  Wait, that's the wrong symbol for that one.

03:51 <Heartbreak> Please no licking me.

03:51 <Heartbreak> Lick Cepheid.

03:53 * PrincessRainbows whimpers and hides behind another pony

03:54 <Cepheid> There!  Got it this time.

03:56 <Cepheid> ...

03:56 <Cepheid> Naramura.

03:56 <Cepheid> I hate thee.

04:03 <Cepheid> This damned thing shows a "map" of the ruins, with sparkling dots pointing to mantras and skulls.

04:04 <Cepheid> There's a full, complete map, then two smaller maps.

04:04 <Cepheid> Schism, this is worse than the Mantras of LM1.  By far.

04:10 <Cepheid> ... No way.

04:22 <Cepheid> That's moon.  That's...  That's the one in the cavern..  That's Mantra.exe...

04:22 <Cepheid> That one, hell if I know.  It's so far off the map, it may as well not... even... be.... in the ruins... ...

04:22 <Cepheid> That's the frost giant one..   There's one in that accursed pit.  Which I now have the "solution" to, sort of.  Notes, at least.

04:23 <Cepheid> That one I got..

04:23 <Cepheid> Yeah, that one that's so far outside of this "map" is one of the two I haven't obtained.

04:29 <Cepheid> Schism.

04:29 <Cepheid> Lumisa is 21 according to the Glossary.  Guess how old Lameza is, according to his Glossary entry?

04:35 * PrincessRainbows flops on Ali and makes tired little horse noises

04:35 * Ali snuggles tired horse PrincessRainbows

04:37 * PrincessRainbows clutches Ali like a plushie and grabs her pacifier. Nini ponies

04:48 <Cepheid> One part Doom.  One part Gloom.  I am not going to enjoy this.

05:10 <Cepheid> Hmm...

05:11 <Cepheid> I need to find a gate that takes the chalice..

05:19 <Cepheid> Seven real gates.  That's fine.  Except two of them seem to be linked to an entity I have yet to find.

05:22 *** Quits: ThatAnonPony (Pony18371@Pony-i454b4.cable.virginm.net) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)

05:29 * Cepheid does some research on Hraesvelgr.

05:38 <Cepheid> Oh look, I stumbled on one of the two mantras I'm missing.

05:39 <Cepheid> ... And there's the last one!

05:40 <Cepheid> Now for morbid stupidity.  The game warns against chanting *ALL* the mantras at once.  Let's see what happens!

05:41 <Cepheid> Kills me.

05:42 <Cepheid> I honestly don't know what I expected from something I was EXPRESSLY WARNED AGAINST DOING.

06:10 *** Joins: ConfusionRift (ConfusionRi@Pony-il7.irn.56.193.IP)

06:10 *** ChanServ sets mode: +o ConfusionRift

06:10 <ConfusionRift> Hello everypony.

06:26 *** Quits: jimm (horse@Pony-fr7.dqo.55.45.IP) (Ping timeout: 121 seconds)

06:49 <Cepheid> Hey Rifty.

06:50 * Ali rolls around ConfusionRift and Cepheid after her stupid Failout 4 suffered the GUI crash

06:51 * ConfusionRift patpats Ali, and waves at Cepheid. :P

06:54 * Cepheid hmms.

06:54 * Cepheid is trying to solve the riddle of the Eternal Prison.

06:55 <ConfusionRift> You mean Gate of Confusion 2.8 Special Edition?

06:56 * Ali doesn't know the game so she just sits on ConfusionRift

06:57 <Cepheid> Yes.

07:01 <ConfusionRift> Ali: No worries. :P

07:01 *** Quits: matttheshadowman (matthewhowa@the.shadowy.corners) (Client exited)

07:01 <ConfusionRift> Not missing much, and I have a feeling it might drive you up a wall.'

07:02 <ConfusionRift> It sure has done to us several times.

07:02 * Ali nods

07:03 <ConfusionRift> I was able to get in, but didn't go very far, and was just... just... I had to put it down for a bit again.

07:03 <ConfusionRift> Also, I kinda figured the crystal thing.

07:03 <Cepheid> Yeah, the Eternal Prison is a mix between the Tower of the Goddess, the Clocktower of Castlevania, and The Gate of Confusion.

07:04 *** Joins: matttheshadowman (matthewhowa@Pony-uh5.0ec.238.89.IP)

07:04 <ConfusionRift> I'm surprised they didn't add medusa heads.

07:06 <Ali> Yay medusa heads

07:06 * Ali nibbles on ConfusionRift

07:07 <Cepheid> The Prison is... "special" to put it lightly.

07:10 <ConfusionRift> Not exactly a welcoming sight.

07:10 <Cepheid> By the way, I found something you might be interested in.  The Gauntlet.

07:11 <Ali> Geez who's torturing who vic?

07:12 * ConfusionRift sighs. Would be nice to have.

07:12 * ConfusionRift huggles Ali.

07:13 * Ali snuggles into ConfusionRift tightly

07:16 <Cepheid> I can give you the hint the game gives me, but unless you know the nature of how each area is structured, it may not be of much use.

07:17 <ConfusionRift> It's a spaghetti for me at the moment, so don't worry.

07:17 <Cepheid> Right, so based on this map I've written up..

07:17 <Cepheid> I am currently unable to solve the riddle of the Eternal Prison.

07:18 <Cepheid> I need to find something else first.

07:18 <ConfusionRift> Gonna stay clear for now. Have spent the whole day on anxiety mode, so I'm kinda trying to cool down for the time being.

07:18 * Cepheid does some wikipedia research to figure out a certain figure.

07:19 <Cepheid> Fair enough.

07:19 <Ali> Would love to relax myself after finding yet another leak in the house.  But Fallout 4 just isn't allowing that

07:19 <Finwe> Good morning, everypony.

07:20 <Finwe> Lt Cdr ConfusionRift, Capt Koopz.

07:20 <Finwe> o7

07:20 <Koopz> RAdm. Finwe o7

07:20 <ConfusionRift> RAdm. Finwe. (salutes)

07:20 <Finwe> Mlles Ali, Filly_Nightmares and DashedRainbows, Mr Cepheid.

07:20 * Finwe doffs his hat.

07:21 * Filly_Nightmares eee

07:21 * Filly_Nightmares hats on Finwe

07:21 * Finwe doffs his Filly_Nightmares.

07:23 * ConfusionRift contemplates Starbound.

07:25 *** Joins: Golden (uid250033@Pony-sd90bk.tooting.irccloud.com)

07:40 <Finwe> Mr Golden.

07:40 * Finwe doffs his hat.

07:40 <Golden> Heya

07:45 <Cepheid> Right, I'm stumped.

07:46 <Ali> I thought you were Cepheid *shot*

07:48 * Finwe ruffles an Ali.

07:48 <Finwe> I hope for your sake that you did not invent that cheap plastic imitation of a joke yourself.

07:49 <Cepheid> ... Wait...

07:49 <Finwe> Mr Stumped.

07:49 * Finwe doffs his Filly_Nightmares.

07:50 <Cepheid> Bah.  That didn't work as expected.

07:51 <ConfusionRift> Hmmm?

08:00 * Filly_Nightmares purrs at Finwe

08:01 * Finwe strokes Filly_Nightmares.

08:03 <Cepheid> Okay, I got nothing to lose but some time, so let's just try this out, even though I'm pretty sure I can't finish this particular puzzle.

08:03 <ConfusionRift> Puzzle?

08:04 <Cepheid> The Prison has an arcane-level puzzle involving the entirety of it.

08:04 <ConfusionRift> Oooh... wonderful.

08:05 <Cepheid> Hum, looking at this map... Nope.  It's just not possible.

08:05 <Cepheid> I need to find Hraesvelgr, first.

08:05 * Filly_Nightmares meows and nom nomfs Finwe

08:05 <ConfusionRift> Should be by the gate when you get in from the Blood Corridor.

08:05 <ConfusionRift> The crystal thing I was referring to earlier.

08:05 <Cepheid> I need to get his soul back first.

08:06 <ConfusionRift> All I know it seems to be related to Ratatoskr.

08:10 <Cepheid> Problem is, I've killed that damned rat everywhere I can find him.  There's nowhere else to fight him.  Unless one of the various notes in the game world has a clue.

08:10 <ConfusionRift> I'm guessing you figured the mantra thing.

08:11 <Finwe> Cepheid: The squirrel?

08:11 <ConfusionRift> Big strong fast squirrel.

08:11 <Finwe> Runs up and down Yggdrasil bringin messages from and to the dragon.

08:12 <ConfusionRift> That. That thing.

08:12 <Finwe> And the eagle.

08:12 <ConfusionRift> Well, the game is somewhat based on that.

08:12 *** Quits: Reia_Hope (Reia_Hope@TheCowPony) (Quit: Nini ponies.)

08:13 <Finwe> Níðhöggr being the dragon.

08:13 <ConfusionRift> I suppose by rough translation is referred to as Nidhogg.

08:14 * Cepheid flops off to find La-Mulana 2.

08:14 <Cepheid> ConfusionRift:  Mantra thing?

08:15 <ConfusionRift> There's something in relation with Ratatoskr and a mantra.

08:16 <Cepheid> Yeah... that's what I recall too, but I can't find the relevant tablet.

08:17 <ConfusionRift> "O, three goddess protectors of Yggdrasil

08:17 <ConfusionRift> . Don't let the squirrel Ratatoskr get away.

08:17 <ConfusionRift> No place it visits is to be missing.

08:17 <ConfusionRift> The foul words of the black dragon Nidhogg that "the water has run out"

08:17 <ConfusionRift> . Shall reach Hraesvelgr in the treetops." From a prophecy tablet by the roots of Yggdrasil.

08:17 <ConfusionRift> Thanks for the separations, HexChat. -_-

08:19 <Cepheid> Oh, that.

08:19 <ConfusionRift> Wait. That's in reference to it.

08:19 <Cepheid> Yeah.

08:19 <Cepheid> Though, it's interesting that there's a highlighted word in it.

08:20 <Cepheid> The word "missing" is in blue.

08:20 <ConfusionRift> Wait... yeah, this is it!

08:21 <Cepheid> Hmm?

08:21 <Cepheid> ...

08:21 <Cepheid> Oh gods.

08:21 <Cepheid> I just looked at the mantras list.

08:21 * ConfusionRift nods.

08:21 * Cepheid smashes his head against the desk.

08:22 <ConfusionRift> Don't worry. My desk has a hole on it for that reason.

08:23 <Cepheid> Okay.  THAT did something.

08:23 <Cepheid> Does that mean, then..?

08:23 <ConfusionRift> With "No place it visits is to be missing." being a major clue for the rest.

08:24 <Cepheid> This is one of those times I wish my mother was watching me.

08:24 <Cepheid> She'd have noticed the two details.

08:25 <ConfusionRift> This keeps reminding me of my mishap with Cosmic Spacehead.

08:26 <Cepheid> Cosmic Spacehead?

08:28 <ConfusionRift> It's an old point and click adventure game. When I was a kid, I had the Genesis port, and got stuck very early during the game. I kepted getting stuck on the same spot, which led to frustrations. My mom suggested something just ridiculous and stupid... which was the solution.

08:28 <Cepheid> Heh.

08:28 <ConfusionRift> *kept

08:29 <Cepheid> Okay, that's four of five spots.  I don't know where the fifth spot is.

08:29 <ConfusionRift> There's where I'm stuck at. I'm gonna guess it's somewhere in the prison.

08:29 <ConfusionRift> Unless...

08:30 * ConfusionRift thuds.

08:30 <Cepheid> I tried the Mausoleum of the Giants.

08:30 <ConfusionRift> That's a nope, I'm guessing.

08:31 <Cepheid> Nothing.

08:31 <ConfusionRift> Hmmmmmm.

08:31 <Cepheid> You encounter him there, but it doesn't seem to count.

08:32 <Cepheid> There's one other spot that comes to mind.

08:32 <Cepheid> There it is!

08:32 <ConfusionRift> Heh?!

08:34 <Cepheid> Hint:  There's a spot where Ratatoskr is encountered, but not fought.

08:36 <Ali> Gah, another GUI crash

08:37 <Finwe> GUInbow Crash. o3o

08:37 * Ali baps Finwe

08:37 <ConfusionRift> Oh yeah. Didn't it steal something else somewhere? Hmm. Now... to remember.

08:37 * Finwe noms on the stability of Ali's computer.

08:38 * Finwe nimbly evades Ali's clumsy bap.

08:38 <Cepheid> One less barrier in my way.

08:38 <Ali> Finwe, stabilty and FO4 don't go together.

08:38 <Cepheid> Now then...

08:39 <Finwe> Ali: FO4? You must mean "Bethesda".

08:40 * Schism applies a stability patch to Skyrim, but it still snaps in half like a rice cracker at the slightest provocation.

08:41 * Schism also awakens, and goes 'oog'.

08:41 <ConfusionRift> But... it just works!

08:41 <ConfusionRift> Ooog oog goog oock?

08:41 *** Quits: cabbage (cabbage@Pony-8q0glj.dynamic.sonic.net) (Connection closed)

08:42 <Cepheid> Hum, so, did that change ANYTHING besides adding that false gate?

08:42 * ConfusionRift shruuuuugs. "You're ahead of me."

08:42 <Finwe> Mr Schism.

08:43 * Finwe doffs his hat.

08:43 <Cepheid> Not a blessed thing.

08:44 <ConfusionRift> I have a suspicion that at this point, the prophecy has to be followed.

08:45 <Finwe> Go thou therefore to Jörmungrund and produce forth a herring.

08:46 <Cepheid> Which means doing stuff in certain places.

08:47 * Cepheid goes to bug Heimdall.

08:48 * Schism sneezes a dozen times. "AAAAAA"

08:49 <Finwe> But he resides in Asgarð, not in Jörmungrund alias Miðgarð.

08:49 <Schism> No fever, no weirdness, I'm fine on that respect, but sneezing over and over again is never pleasant.

08:49 * Finwe boops Schism with a COVID-19.

08:50 * Schism snuggles the plush COVID-19.

08:50 <Finwe> There's no nosis like a zoonosis.

08:50 <ConfusionRift> That's a weird plush.

08:50 <Finwe> Not much weirder than a Yog-Sothoth plush.

08:51 <Schism> ConfusionRift, haven't you seen the virus plushies?  There's one for the Black Death.

08:51 <Finwe> If at all weirder.

08:51 * ConfusionRift nods. He's aware of the other plushes.

08:51 <Finwe> Schism: But it was a bacteric infection.

08:52 <Schism> Okay, okay, illness plushies.

08:52 <Finwe> Pathogen plushies. o3o

08:53 <Schism> There we go.  o3o

08:53 <Finwe> A division betwixt an illness, its symptoms and the pathogen that causes it is justified.

08:54 <Schism> That it may be cured, aye.

08:54 <Schism> Divisions between the pathogens, yet.

08:55 <Cepheid> ... Hum, another gate.  Okay, so I need to explore the prison some more now.

08:55 <Schism> If you run into Balor, I can't save you.

08:55 <Finwe> Defining a quick save key might help.

08:56 <Schism> No such thing, Finwe.  La*Mulana is notorious for being very old school in that respect.

08:56 <Finwe> No saving?

08:56 <Schism> You get save points.  Eventually.

08:57 <Schism> Each of the 'grail points' specifically mentions the ways in which the areas are going to kill you.  Or the reasons the areas were made.

08:58 <Schism> You can warp to them at any time, but then you have to trek back to the obstacle and/or objective.

09:00 <Schism> Quicksaves, though?  Aaahahahahaha.

09:02 <Schism> The LM1 randomizer allows you to save at any Ankh Point before a boss, but that's the most.

09:03 <Cepheid> Balor was easy.

09:03 <Cepheid> In any case...

09:03 <Cepheid> I still can't solve the Prison puzzle, even with these new gates.

09:03 <Schism> Eghnff.

09:07 <Cepheid> ... There's only one way this puzzle can be solved, and it requires, yet again, something I do not have.

09:16 <Cepheid> Hmm.

09:21 <Cepheid> Oh huzzah, Beo La-Mulana.

09:22 * Schism slow clap.

09:24 <Cepheid> Spaulder..

09:25 <ConfusionRift> Wait... it's the Spaulder I'm missing, not the gauntlets.

09:41 * Cepheid sighs. "Fine. When in doubt, whack the walls."

09:42 <ConfusionRift> Unless there's an eye watching your every move.

09:48 * Ali flops over ConfusionRift and Cepheid. "I'm tired of FO4 crashing, third time tonight."

09:50 <ConfusionRift> Might crash as well. Really tired.

10:08 <Cepheid> ... Oh you son of a-

10:11 <Cepheid> Knowing my luck, this is just La-Mulana 2.

10:17 <Cepheid> Yep, just a useless item.

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10:40 <ConfusionRift> Sleeeeep tiiiiiime.

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10:50 <Cepheid> The problem I face with this puzzle is that I need to enter from a certain point, but that entrance is locked to me.  I need to find an NPC in the area accessible to me, and, well..

11:02 <Cepheid> ... Oh... my gods.

11:02 <Cepheid> That was how you were supposed to figure that particular riddle out.  An old one.  Not the one I'm working on.

11:05 <Cepheid> You know... I remember there being a puzzle in the Dark Star Lord's mantra room.  But I can't remember how to solve it.

11:07 <Cepheid> Oh, hey, I solved it.

11:20 <Cepheid> 'Course, new puzzle I can't solve.  o3o

11:24 <DerpyBot> New post on Equestria Daily by Calpain: Morning Discussion #1866 [ http://tinyurl.com/w73h68l ]

11:37 <Cepheid> ... Wait, why did I find this first?

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12:04 <DerpyBot> New post on Equestria Daily by Calpain: Comic: Signing Off 25 / Twigg'd Out / What About The Future? 6  [ http://tinyurl.com/vaw74cu ]

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14:24 <PinkieShy> Goood Morning gamers :D

15:14 <Finwe> Mr PinkieShy.

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17:34 <DerpyBot> New post on Equestria Daily by Makenshi: Detective Rarity Music: Nyancat380 - S.P.Y. [Bolero] [ http://tinyurl.com/vukarw8 ]

17:37 * Ali noms on Schism nosie

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17:54 <DerpyBot> New post on Equestria Daily by Sethisto: Beer Brewery Creates "Brony" Beer, Gets a C&D From Hasbro  [ http://tinyurl.com/yxxvrpfr ]

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17:56 * MaredoggieRainbows sniffs the Ali all over for sugar cubes

17:57 * Ali brushies MaredoggieRainbows

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18:00 * MaredoggieRainbows wags her tail and barks

18:08 * MaredoggieRainbows licks Ali. tastes magical

18:09 * Ali brushies MaredoggieRainbows more

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18:09 <MaredoggieRainbows> yay!

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20:04 <DerpyBot> New post on Equestria Daily by Sethisto: 4everfreebrony - Chant of Mirth (Acoustic Version) [ http://tinyurl.com/vsn7qay ]

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23:04 <DerpyBot> New post on Equestria Daily by Sethisto: This Slightly Creepy Theory of How Hooves Work  [ http://tinyurl.com/r6scwyk ]

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