Log archive of EquestriaDaily for Friday, 2020-03-13

00:00 <Nedemai> you know a moment of screaming might... be more therapeutic given what the moments of silence are usually for

00:02 * Ali booooops the Nedemai

00:04 <DerpyBot> New post on Equestria Daily by Sethisto: Pony Voice Event! Make Fluttershy and Twilight Say Things!  [ http://tinyurl.com/sguzb5z ]

00:05 <Nedemai> T^T

00:13 *** Joins: Pony|90912 (Pony90912@Pony-i454b4.cable.virginm.net)

00:27 *** Joins: jimm (horse@Pony-fr7.dqo.55.45.IP)

00:42 <Lumindia> yeah that'd be interesting

00:42 <Lumindia> "On the count of three.. 1... 2.... 3.... aaaaaaaaaaaaaaaaaaaaaaa"

01:28 <Schism> Okay, the NBA suspended their season a few days ago, now the NHL.  What's next?  Will the NFL suspend their season?  Ahahahahahahaha...

01:29 <Schism> (yes i know the superbowl has been and gone)

01:35 * Ali flops over Schism and sads

01:35 <Ali> I think MLB has suspended their spring games

01:35 <Schism> They have.

01:43 <Schism> Lumindia, Ali?  You like Queen, right?

01:43 * Ali headtilts

01:43 <Schism> Use this with 'Queen' and 'Bicycle Race'.  https://washyourlyrics.com/

01:43 * Lumindia hecks

01:49 <Schism> Hehe.

02:04 <DerpyBot> New post on Equestria Daily by Calpain: Nightly Discussion #2055 [ http://tinyurl.com/syjezqk ]

02:11 <Schism> This is.. well.  It's harmless.  It's a song about bicycles.  https://imgur.com/a/XrC9vyQ

02:18 * PrincessRainbows flops on Ali and sads too

02:49 <ADragonDreaming> I'm trolling Hoth with lambchop

02:54 <Schism> okay, i am now eating bacon-wrapped steak.

02:55 <Schism> With asparagus and a delightful sweet potato.  ... okay.

03:02 <Schism> Cheap variants thereof, at least.  Except for the yam.  Yams are cheap.

03:04 <DerpyBot> New post on Equestria Daily by Makenshi: Pony Friends Music: AnNy Tr3e - Friends (feat. Evdog) [Progressive House] [ http://tinyurl.com/vatl7k8 ]

03:05 *** Quits: jimm (horse@Pony-fr7.dqo.55.45.IP) (Ping timeout: 121 seconds)

03:07 <Schism> Turns out it was just bacon-wrapped meatloaf.  I am betrayed.

03:15 *** Quits: Dranae (kacyr@I.Will.Fly.Higher) (Ping timeout: 121 seconds)

03:18 * Ali snugs into the Schism

03:32 <Cepheid> https://i.imgur.com/UDS9eiQ.gifv

03:32 <Cepheid> Morning, bugs.

03:35 *** Joins: cabbage (cabbage@Pony-8q0glj.dynamic.sonic.net)

03:36 * Ali ish pony, not bug

03:36 * Ali sits on Cepheid

03:37 <Cepheid> *Sternly* Morning, bugs.

03:38 * Ali puffycheeks

03:38 * PrincessRainbows licks Ali a bit anyway and whimpers

03:40 * Ali brushies PrincessRainbows

03:41 * Cepheid is currently feeling better. Only thing that changed was different cough syrup.

03:42 <Ali> Huh

03:42 * Ali also flops over. "I lost my staff today.."

03:43 * PrincessRainbows sads on Ali

03:43 <Cepheid> Not all cough syrups are the same.  The ingredients in them target different causes of coughs, so..

03:45 <Cepheid> That said...  I looked at the active ingredients between the old and new cough syrups.

03:45 <Cepheid> They're the same ingredients.  Just different amounts.

03:47 <Cepheid> Same expectorant.  New stuff is just twice the dose.  Menthol, 10mg vs 15mg for the old.

03:47 <Ali> Strange how such a small amount can have such a different impact

03:54 <Heartbreak> Prince Ali.

03:55 <Ali> Hey PrincessRainbows, I think someone is asking for a licking for that joke

03:55 <Cepheid> https://i.redd.it/svq2flh18am41.gif

03:55 * PrincessRainbows licks Heartbreak a lot as was asked for

03:56 <Heartbreak> No. I Did No! Stop trying to lick me! You licked my lollipop! Ew. Now it's -Your- lollipop and you owe me a new one!

03:56 <Cepheid> https://v.redd.it/xordj748w8m41

03:56 * PrincessRainbows hides behind Ali and whimpers

03:56 * Ali hugs PrincessRainbows and giggles

03:57 <PrincessRainbows> mare is mean

03:58 <Cepheid> https://i.redd.it/l2nx9l4svam41.jpg

04:00 <Cepheid> https://v.redd.it/8ecm72kt77m41 this is impressive.

04:00 * PrincessRainbows licks Heartbreak more because she lozes it

04:08 <Cepheid> Could you purr any louder cat?

04:08 *** Quits: FruitNibbler (Eogan@Pony-6mlmr5.dip0.t-ipconnect.de) (Ping timeout: 121 seconds)

04:10 <Cepheid> https://v.redd.it/bpyqi8acf5m41

04:10 <Cepheid> This reminds of the Bugs Bunny episodes with the kitten.

04:12 <Cepheid> !link https://youtu.be/X0zTpPqaNeg

04:12 <DerpyBot> I need to ask Twilight about that one.

04:12 <DerpyBot> Twilight told me this video is about Feed the Kitty (Chuck Jones, 1952)

04:12 <Ali> That is a smol kitteh Cepheid

04:32 <Cepheid> I keep thinking Inti has given up on Dragon Marked For Death.  Then it announces a version 3.0 which adds two new characters to play as.

04:35 <Cepheid> Each with four sets of voiceovers to boot.

04:37 * PrincessRainbows flops on Ali and tears up

04:38 <Cepheid> Schism, ADragonDreaming, one of these days, we must find a way to play Barotrauma.  Or Space Station 13.

04:42 <Ali> God this CORVID shit

04:43 <Ali> People are buying out toilet paper and all the schools are shutting down

04:43 <Ali> So what do all the parents do with kids they can't leave at home for work do?

04:43 <Ali> Shutting down everything isn't gonna fix anything

04:44 <Ali> There's always gonna be some idiot bypassing all the security and do what they want cause they want to and spread it regardless of how many events get shut down.

04:48 <Cepheid> There was a story on the news about a guy who tested positive, who proceeded to get on a plane, fly all the way to some place, then basically gloated, at the destination about how he tested positive and got on the flight.

04:48 <Ali> Cepheid, the fight from New York to Florida

04:48 <Ali> I mean its so easy to bypass security that its not even funny

04:48 <Ali> And that guy did it as a sick joke

04:48 <Ali> It just proves my point to be honest.

04:50 <Cepheid> More or less.  Short of turning our world into The Last of Us, there isn't anything we can really do.

04:51 <Cepheid> It is doing one thing of note, though.  It's proving that telecommuting is a viable alternative to office buildings.

04:52 <Ali> Yeah but its also proving how easily spooked people are nowadays

04:54 <Ali> I swear if it comes down to I sneeze in public cause I got a itch that made me do so, and some idiot claims I have CORVID, I'd love to punch them in the face.

04:56 <Cepheid> Media is fueling the paranoia.  That said it is a bit fair to be paranoid about something that has no vaccine, no cure, no treatment other than bed rest and fluids and hope for the best.  The whole lack of a vaccine means it is quite easy for this to turn into a considerable problem.

04:56 <Cepheid> One infected person can contaminate/infect a number of people.  Each of which will then contaminate/infect a number of people.  It is exponential.

04:57 <Cepheid> The more people that get sick and ignore quarantining(or aren't aware they have it), the worse it gets.  1000 people one week can become 10000 the next due to the growth.

04:58 <Cepheid> The death rate, while still not very high, is definitely higher than the flu.

04:59 <Cepheid> The biggest impact will be to social norms, social behavior, the market, and how business in general is conducted.

04:59 *** Joins: ConfusionRift (ConfusionRi@Pony-pl1.irn.56.193.IP)

04:59 *** ChanServ sets mode: +o ConfusionRift

05:00 <ConfusionRift> Hello everypony.

05:01 * Ali snugs into ConfusionRift

05:02 <Cepheid> Hey Rifty.

05:02 * ConfusionRift huggles Ali.

05:02 <ConfusionRift> Hey there.

05:03 <Cepheid> ...

05:03 <Cepheid> So, I drank a lot of fluids recently.

05:03 <Cepheid> I'm in a rocking chair.

05:03 <Cepheid> I can hear the fluid sloshing around in my stomach.

05:04 <Ali> Slosh slosh slosh

05:04 <ConfusionRift> Maybe you drank a bit too much. :P

05:04 <Cepheid> Just a tad, yeah.

05:04 * Ali also rolls around, not sure whats to play, she tried Skylines but it suffered stuttersteppin.

05:04 <ConfusionRift> That could also happen if you drink too many fluids with more of an empty stomach.

05:05 <ConfusionRift> As long as you don't start getting hydro-intoxicated, all should be fine... might end up doing number one for a while.

05:06 * ConfusionRift rolls with Ali. Is on the same thing.

05:07 <Cepheid> Honestly that is actually a legitimate concern with me.  If you've ever seen me drink water at times..

05:07 <ConfusionRift> Oh, the Bioshock Collection + all DLCs is on special on Steam. I think it's $12 for the thing.

05:07 <Cepheid> I have this weird issue wherein I just spontaneously and inexplicably feel extremely thirsty.

05:07 <ConfusionRift> Hmmm.

05:08 <Cepheid> So what I end up doing is literally turning the tap onto full, and instead of using a glass like a civilized being, I use my hands to create a cup, and drink directly from that until my body tells me "Enough is enough."

05:08 <Cepheid> I literally drink a litre or more in a minute.

05:08 <Cepheid> This is one other reason I am constantly washing my hands.

05:08 <ConfusionRift> Be careful with that. Hydro-intoxication is a thing.

05:08 <Cepheid> So if you ever see me doing that in person, it is ENTIRELY normal.  Unless it's in public, in which case hit me and tell me to use a glass.

05:09 <Cepheid> But yeah, it's a legitimate concern with me.

05:09 <Cepheid> It actually got worse after my episode with dehydration.

05:10 <ConfusionRift> Well, you are sick. And the problem is within the respiratory system. That tends to require more fluids than normal. Still, careful.

05:11 <Cepheid> Oh, this is a thing I've been doing for years and years.

05:11 <ConfusionRift> Ooh.

05:12 <Cepheid> Honestly, given the condition of our dishes, it's probably safer for me to drink water that way.

05:14 <Cepheid> Though, as of late I've been trying to do it less and less.  I got a number of water bottles I keep filled around the house.  Something like out of that movie Signs, only instead of getting water everywhere, the bottles are sealed.

05:16 * Ali rolls around as she'd love to Factorio but her mind is busted.

05:21 <Cepheid> On one hand, only being able to handle 100 entities in ~1/60th of a second for my game is a bit low, on the other hand, it only applies to entity-world.

05:27 * Ali wuts

05:28 <Cepheid> Gamedev stuff.

05:28 <Cepheid> Collision detection is actually a large chunk of the time taken in rendering a single game update/frame.

05:30 <Cepheid> By the way, I figured out what the game was I was talking about yesterday, or at least the series.

05:30 <Cepheid> Gradius.

05:31 <Ali> Life Force?

05:33 <Cepheid> Nah, I was recalling a stream I watched of one of the Gradius games, wherein the player encounters his future self and takes out a battleship with their help, but it isn't revealed that it is their future self until you hit the end of the game, and do time travel.  I was commenting on how well it was implemented.

05:34 <Ali> Oh, I know there was a game on the NES

05:34 <Ali> That was like Life Force but when under a different name

05:35 <ConfusionRift> Gradius. Hmmm. I wonder which. Probably the fifth.

05:36 <ConfusionRift> Actually, Life Force is part of the Gradius series.

05:36 <Ali> Yeah but it was only called Life Force once if I recall correctly

05:37 <Cepheid> I think it was Gradius V, yeah.

05:37 <Cepheid> Yeah, it was.

05:37 <ConfusionRift> Wait... it's a spin-off of the Gradius series. Yeah, we got Life Force, while it was originally in Japan under Salamander.

05:37 <Cepheid> !link https://youtu.be/CHqgmNJAPYw?t=316

05:37 <DerpyBot> I need to ask Twilight about that one.

05:37 <DerpyBot> Twilight told me this video is about Gradius V (PS2) Full Run with No Deaths (No Miss)

05:38 <Cepheid> It's that point right there.

05:38 <Ali> Five Options?  That's a bit overkill

05:39 <Ali> The NES one never let you have more than two, and they were so easy to lose.

05:39 <ConfusionRift> I do have this game, but never finished it. Gradius can a bit unforgiving on later stages.

05:39 * ConfusionRift sighs at the vent auto scrolling stages.

05:40 <Cepheid> Basically, as stated yesterday, the game records your inputs for later on, playing them back when you see your past self.

05:40 <Cepheid> That said, there's a way for them to use player controls for the initial encounter, as well.

05:41 <Cepheid> Save a recording to the save file, and the next time you play the game, that saved recording is used.

05:42 <Cepheid> The only time this doesn't work would be at the beginning, when there's no save file.

05:43 <Cepheid> The game would have to use a pre-recorded set of inputs from one of the developers.

05:44 <Cepheid> Ah, that's how they handled the recording bit for the cores.

05:45 <Cepheid> They have the future self go "you go on ahead, I'll take it from here."

05:45 <Ali> I own Life Force for the NES.  Its a pain to do and with the three life system makes it worse

05:45 <Ali> Though the Konami Code existed in that game, so it gave you 30 lives instead of 3

05:46 <ConfusionRift> I think the other Gradius games have it as well.

05:46 <Cepheid> I'm pretty sure a lot more games are gonna have it in the future now, too.

05:46 <Cepheid> Now that the individual behind the Konami Code has passed away.

05:46 * Ali flops over ConfusionRift. "I lost my staffs to not showing up anymores."

05:46 <Cepheid> *Destroys both eyes.*  *The brain explodes FOR NO FRIGGEN REASON.*

05:47 <Cepheid> Gotta love them load-bearing objects.

05:47 * Ali blinks. "Another windows update? What they screw up this time?"

05:48 <Cepheid> Probably in response to that new Intel bug.

05:48 <Cepheid> ... Ye know, it would behoove me to test performance of stuff UNDER A RELEASE BUILD.

05:48 <Cepheid> Every "dotnet run" or "dotnet build" defaults to a debug build, which is, by default, going to be slow.

05:49 <ConfusionRift> "Bug". When something is fundamentally screwed, it stops being a bug and more of a screw up.

05:50 <Cepheid> Debug builds basically produce IR or assembly that does exactly what the code says.

05:51 <Cepheid> Release builds, meanwhile, apply what are known as "transformations" to the code, resulting in code that has the same effect, but is much better performing.

05:51 <Cepheid> It's not perfect, but it does work.

05:54 <ConfusionRift> Also, was reminded of something. Some older games had this "demo", which showed some prerecorded action on the first stage of the game, or a random stage. With Sonic 1, we get a few seconds of the game showcasing the first three stages. You can actually overwrite those recordings and make your own using a specific button combo.

05:54 <Cepheid> Yep.

05:54 <Cepheid> In fact, in one game I can think of, there's a bug in that the game is missing a recording file, and crashes the game when the game tries to play it.  DOOM.

05:59 <Cepheid> Difference between release and debug builds of my current collision system is...

05:59 <Cepheid> For debug, 100 entities takes about 60% of the frametime on average.

05:59 <Cepheid> For release, 100 entities takes about 40% of the frametime on average.

06:00 <ConfusionRift> OOOH. So that's the final stage! That is clever!

06:01 <Cepheid> Yep.  Last stage is the second stage of the game, but the opposite path.

06:03 * Cepheid adds a debug renderer.

06:03 <ConfusionRift> I hate how this game likes tight spaces.

06:04 <Cepheid> Admittedly it is a problem with the speed the Vic Viper can obtain.

06:05 * ConfusionRift nods.

06:05 <Cepheid> That's one area where Thunder Force excelled.  You could choose your speed.

06:05 <Cepheid> Basic setup is in increments of 25%, but if I recall correctly, holding the button would follow with incrementing it by a smaller percentage until you let go.

06:09 <Cepheid> Hum.

06:09 * Cepheid tries to figure out the best way to determine the number of triangles that would be needed to draw a polygonal circle with an average coverage of at least 95% of an actual circle.

06:10 <ConfusionRift> "I am just a small part of what was known as Venom. Pieces of me are scattered throughout the cosmos. Eventually, another will become sentient and exact retribution."

06:10 <ConfusionRift> That...

06:10 <Cepheid> And then it explodes for no reason.

06:12 *** Quits: Pony|90912 (Pony90912@Pony-i454b4.cable.virginm.net) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)

06:13 <ConfusionRift> That's what usually happens in Gradius. They are defeated or harmed, and they just... die. Thing is, with that statement in mind, it basically tells you that it was pointless. It was just one of many, and it knows another will take its place. No point fighting.

06:13 * Cepheid just decides to bruteforce the solution.

06:13 <Cepheid> There's always a point in fighting.  If you stop fighting, you lose.

06:13 <Cepheid> The fight may be endless, but it is better than being destroyed.

06:13 <ConfusionRift> That's why the series continues.

06:14 <Cepheid> Yep.

06:14 <ConfusionRift> Except for... this one. This pilot is stuck on a loop.

06:14 <Cepheid> Are they?

06:15 <Cepheid> The lower Vic Viper is the one that goes on to ensure that the loop is continued.

06:15 <Cepheid> Which turns into the Vic Viper that later can go on to a different area.

06:16 <Cepheid> It's clear that the presence of the two of them causes no real problems.

06:17 <Cepheid> The two don't interact after the defeat of the ship.  And once the original Vic Viper goes into the past, everything effectively "returns to normal" more or less.

06:17 <Cepheid> If anything, going into the past is basically resolves the paradox.

06:18 <Cepheid> The biggest threat really is the fact that the enemy is smart enough that the only way to defeat it was through time-travelling.

06:18 <Cepheid> Had the Vic Viper not traveled into the past, things would probably have been worse.

06:22 <ConfusionRift> The thing is that ends on a paradox. It's present that both current and future self are require for the operation. Thing is, the past self is the on who flies off intact. It's suggested that his future self is dying on that ship after destroy the boss.

06:22 <Cepheid> That too would actually end the paradox.

06:22 <Cepheid> Just because the future self dies, doesn't mean that the present self dies.

06:23 <Cepheid> As far as the present self is aware, it survives the encounter.  It won't realize the truth until it goes back in time.

06:23 <ConfusionRift> Exactly.

06:23 <Cepheid> A paradox would be the present self changing course based on knowledge it has about the event.

06:24 <Cepheid> Because if the present self changes it's actions, then the future self would never have encountered the ship and did the time travel.

06:24 <ConfusionRift> I was referring to a perpetual loop.

06:24 <Cepheid> There is no indication of any sort that the present self is aware of what happens to the future self, aside from the fact that AT SOME POINT it goes into the past.

06:25 <Cepheid> There isn't any, though.  At least, not from the perspective of those not involved.

06:25 <Cepheid> Only to the Vic Viper's pilot is there an apparent loop.

06:26 <ConfusionRift> That was what I was talking about.

06:26 <Cepheid> Ah, fair enough.

06:27 <Cepheid> So more a personal apparent time loop, rather than an actual, observable one that affects existence as a whole.

06:27 <ConfusionRift> This specific pilot is stuck on a loop. Which means HE can't continue the fight. Someone else has to.

06:27 <Cepheid> True.

06:27 <Cepheid> But is it ever implied that it's the same Vic Viper in all the games?

06:27 <Cepheid> I've not followed the Gradius story.

06:28 <ConfusionRift> Don't think so. I'm sure each launch is a different pilot.

06:28 <Cepheid> Probably.

06:28 <ConfusionRift> Oh... this was the last game.

06:28 <Cepheid> I mean, even Thunder Force, it's a different pilot and ship each game.

06:29 <Cepheid> And yeah, it was the last game in the series.

06:29 <ConfusionRift> 0_0;

06:29 <Cepheid> Arguably, it's left open, so if the developers or someone who buys the rights ever wants to make a new game, they can.

06:29 <Cepheid> I'll be honest.

06:30 <ConfusionRift> "Gradius VI was originally announced in the 2005 Tokyo Game Show, this was one of the developing titles for the PlayStation 3, scheduled for the 2006 release. However, due to unknown reasons, the development was delayed and, eventually, completely scrapped."

06:30 <Cepheid> There are times where I think of a game I want to make.  It's designed in such a way that, the story is structurally coherent, plotholes are minimized, but it is completely ****ed up.

06:30 <Cepheid> So much so, that the players have trouble piecing it together.  I want to see the resultant discussions.

06:31 <ConfusionRift> Hmmm.

06:32 <Cepheid> Probably just infuriate them, mostly.

06:34 <Cepheid> "Parenthesis can be removed"  *Looks at the code.  Knows about order of operations, but knows how easy it can be to forget them.*  "I'm going to ignore that."

06:37 <ConfusionRift> Thing is, those are sometimes left open to interpretation. So you got a few who leave it to whatever that person thinks may be what ties everything together. Of course, you also get those who think of it a certain way and that's that. And then creators get these floods of questions to verify lore and the such, which sometimes end up with a lore switch. Now everything is a little convoluted. :P

06:38 * ConfusionRift opens RPG Maker... then closes it. "We... we got a game to finish."

06:38 <Cepheid> You really want to finish LM2 because of me now, don't you?

06:39 <ConfusionRift> Nah. I just keep getting games and don't finish them. I should stop doing that and start clearing them off. Also, I feel I'm close to the end.

06:41 <ConfusionRift> There are still a lot of things I have to check and modify on the RPG project. Some may take a while, especially since they require more creativity I'm running low of. Like, unique music and SFX, instead of using the stock stuff.

06:43 <ConfusionRift> I can convert .mp3 and .mid to .ogg very easily, but... I dunno.

06:47 <Cepheid> me just realizes that, once he finds how many points he needs for a coverage of 95% of the circle, he can just hard-code the number of points, since scaling it up and down will still result in 95% or more.

06:48 <Cepheid> It's only ever gonna change if I go with pixel coverage.

06:48 <Cepheid> But it seems that the magic value is... 10.

06:49 *** Joins: Golden (uid250033@Pony-sd90bk.tooting.irccloud.com)

06:49 <Cepheid> 24 if I want 99%.  So I'll just use 24, then. o3o

06:49 <Cepheid> And it's 24 triangles, not points.  Oops.

06:51 <Cepheid> ... Truth told, I can just define a constant array for 25 points on a unit circle, then do some scaling and vector math.

06:53 <Cepheid> This is all just for debug stuff anyways, so..

07:26 <Cepheid> Thar we go.  Lines, triangles, rectangles, circles.  Filled triangles, filled rectangles, filled circles.  Just need N-gons, which are a bit tricky because I may need to decimate them first.  o3o

07:29 *** Quits: matttheshadowman (matthewhowa@the.shadowy.corners) (Client exited)

07:37 <Cepheid> Huh, and already I found a bug thanks to it.

07:40 *** Joins: matttheshadowman (matthewhowa@Pony-cmt.0ec.238.89.IP)

07:41 <Cepheid> Actually I think that may just be caused by a hack on my part.

07:41 <Cepheid> Eeehhh... nope.

07:44 <Cepheid> ... Oh, it's on the loading of the room.  For some reason, it's using the wrong tile.

07:46 <Cepheid> That said, I really should drop the subpixel precision.

07:49 <Cepheid> ...

07:49 <Cepheid> Kotaku, that headline..

07:50 <Cepheid> "Teacher calls student's idea to teach class on Twitch 'terrible', does it anyway"

07:51 *** Quits: PinkieShy (coolm@Pony-ck81je.67-212-45-net.sccoast.net) (Quit: Leaving)

07:51 <Cepheid> In the article, the teacher is quoted as going "I thought it was a terrible idea, and I told him that.  But then I realized that sometimes terrible ideas are also entertaining and instructive and interesting.  So I thought 'Yeah, might as well try it out.'"

07:51 <Cepheid> A better headline would have been "Teacher calls student's idea to teach class on Twitch 'terrible', decides to try it anyway, and changes his mind."

07:56 *** Quits: coppertiger (coppertiger@Pony-u7oomq.md.comcast.net) (Connection closed)

08:21 *** Joins: coppertiger (coppertiger@Pony-u7oomq.md.comcast.net)

08:24 *** Quits: cabbage (cabbage@Pony-8q0glj.dynamic.sonic.net) (Connection closed)

08:45 * Ali rolls around Cepheid and ConfusionRift

08:56 * ConfusionRift boops Ali. :P

08:57 * Ali squeaks and boops ConfusionRift back

09:17 *** Joins: Cyan_Spark (Cyan_Spark@sparks.only.last.so.long)

09:25 * Cepheid tries converting algorithm to integers. Got it partially working.

09:29 <Cepheid> ... Oh.

09:29 <Cepheid> ... No, it still shouldn't be doing that.

09:33 <Cepheid> Yep, this shouldn't be happening.  I don't know why it is. o3o

09:34 <ConfusionRift> Sounds like programming to me. :P

09:39 <Cepheid> ... Oh, oops.

09:40 <Cepheid> ... Okay, seriously, what the hell is going on here?

09:42 <Cepheid> This is what I get for trying to apply an algorithm not intended for this purpose.

09:44 <Finwe> Good forenoon, everypony!

09:44 <Finwe> Lt Cdr ConfusionRift, Capt Koopz.

09:44 <Finwe> o7

09:45 <ConfusionRift> RAdm. Finwe. (salutes)

09:45 <Koopz> RAdm. Finwe o7

09:45 <Finwe> Mlles Ali, Filly_Nightmares and DashedRainbows; Messrs Cepheid, Schism, Lumindia and Heartbreak.

09:45 * Finwe doffs his hat.

09:46 <Lumindia> Stop

09:46 <Lumindia> You're waking me up

09:47 <ConfusionRift> AWAKEEEEEEN!

09:47 <Lumindia> no heck you

09:48 * ConfusionRift chuckles. "Sorry."

09:49 <Lumindia> ):<

09:49 *** Quits: Lumindia (quassel@Pony-45lvcs.pbg.ptd.net) (Quit: https://quassel-irc.org - Chat comfortably. Anywhere.)

09:52 <Cepheid> ... Okay, that's just weird.  Works fine when moving to the right.  Breaks when moving to the left.

09:52 * Ali flops over Finwe

09:58 *** Joins: Lumindia (quassel@Pony-45lvcs.pbg.ptd.net)

10:00 <Koopz> rifty abusing his op powers to write all capslock

10:00 <Cepheid> ... Hold Up.  Something's modifying the position *OUTSIDE* of the function that handles position updates.

10:01 <ConfusionRift> I don't do it all the time though. (shrugs)

10:01 * Koopz messes up hair and imitates "Aliens" guy but instead says "Scopes"

10:01 <Ali> I DON'T KNOW WHAT YOU"RE TALKING ABOUT~

10:02 <Finwe> Today the Institute for Health and Wellfare recommended cancelling all events with more than 500 participants. o3o

10:03 <Koopz> THEY SEE ME ROLLIN' THEY HATIN'~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

10:03 * Finwe pest doctor masks on Ali.

10:03 * Ali squeaks

10:04 <Koopz> Lower Saxony's schools are closed for the next 2 weeks seamlessly going over into 2 weeks easter holidays

10:04 <Lumindia> Until there's some story about a shitton of people all simultaneously dropping dead from this stupid thing, it may as well just be a bad cold or the flu. People are freaking the hell out way too much over this, and that's making things so much worse

10:05 * ConfusionRift nods.

10:05 * Ali agrees

10:05 <Ali> We've shut down every major thing over this dumb thing

10:05 <Ali> And even then, people are proving they're either just too stupid or don't care

10:05 <Koopz> my boss' concert was canceled as well

10:05 <Cepheid> ...

10:05 * Cepheid bangs his head against the desk.

10:05 <Ali> And will jump on a plane and fly across country and infect more people

10:06 <Koopz> Adventure time!

10:06 <Koopz> not reporting that they just came back from vacation on italy

10:06 <Cepheid> User is an I-D-10-T

10:06 <Cepheid> OR programmer in this case.

10:07 <Koopz> in any case: PEBCAC

10:07 <ConfusionRift> I bet it was something minor you overlooked.

10:11 <Lumindia> Yep, I'm mad that I was woken up, and am grumpy as a result

10:13 * Finwe noms on tuna salad.

10:13 *** Quits: RedHelper (PinkieP@The.Pony.That.Makes.You.Smile) (Ping timeout: 121 seconds)

10:14 <ConfusionRift> sorryyyyyy. 0_0;

10:16 * Finwe nicks ConfusionRift's Caps Lock key.

10:17 <Cepheid> Yeah, it was something minor in my case.

10:17 <Cepheid> I was assigning the tested position point the values (x1, y1).  PRoblem is, just prior to this, I may have swapped x1 with x2, and y1 with y2.

10:17 <Cepheid> That swap was what was causing the issue.

10:18 <Lumindia> Confusion why are YOU apologizing, you didn't ping me

10:18 * Lumindia glares at Finwe

10:18 *** Joins: RedHelper (PinkieP@Pony-8r49vv.vnfu.e4hd.0201.2601.IP)

10:18 <ConfusionRift> I was kinda poking fun after the fact.

10:19 <Finwe> Lumindia: For your information, you do not need to wake up every single time somepony mentions you in IRC.

10:20 <Cepheid> The problem is they probably have an audible ping set up.

10:21 <Finwe> And waking up is the price for not disabling it when trying to sleep.

10:25 <Cepheid> Right, time for some relaxing in the form of A SHOWER!

10:26 <Finwe> :0

10:27 <Finwe> Oh noes! Not a... a... SHOWER! D:

10:27 * Finwe hides under Ali.

10:28 * Ali rolls

10:29 <Finwe> Kawasaki - Let the Good Ponies Roll

10:29 <Finwe> o3o

10:31 <Lumindia> It's never been an issue in the past

10:32 <Lumindia> and I was in that state where you're technically awake, but still sleeping

10:33 <Finwe> Good morning then!

10:33 * Finwe hugs a Lumindia.

10:38 *** Quits: Golden (uid250033@Pony-sd90bk.tooting.irccloud.com) (Quit: Connection closed for inactivity)

10:48 * Cepheid takes his temperature. "Hmm."

10:48 <Cepheid> Is 100F bad?

10:50 <ConfusionRift> I believe that's considered a fever.

10:51 * Cepheid bursts into flames.

10:51 <ConfusionRift> Yep, anything above 100F is a problem.

10:53 <Ali> CORVID RUN!

10:53 * Ali flops over ConfusionRift

10:57 <Finwe> 100 farads is quite high. Most capacitors are at most in the millifarad range.

11:06 <Starlight_Glimmer> Lumindia: PING *hides*

11:07 <Lumindia> I'm awake now, pings are fine

11:07 <Cepheid> Next major mystery.  Why is it when I jump and move to the left, my character moves twice as fast on the horizontal plane, as compared to when jumping and moving to the right?

11:07 <Lumindia> besides, I've disabled the sound

11:08 <Lumindia> because ya yeet

11:08 * Ali hecks at Lumindia and falls asleep.

11:08 *** Quits: Ali (Ali@Pony-j9hds0.4nua.5fca.1702.2600.IP) (Quit: Leaving)

11:08 * Lumindia hecks back

11:08 <Lumindia> :<

11:08 <Lumindia> Lemme heck back at you, you heck

11:09 * Starlight_Glimmer sends Lumindia all the BELL characters.

11:13 <Finwe> /ctcp Lumindia PING

11:13 <Finwe> o3o

11:14 * Cyan_Spark doffs hat at Finwe

11:14 <Finwe> Mr Cyan_Spark.

11:14 <Cyan_Spark> :3

11:14 * Finwe doffs his hat in response.

11:14 * Lumindia steals Starlight_Glimmer

11:14 <Lumindia> Mine

11:15 * Lumindia brushes

11:17 <Lumindia> toast obtained

11:18 <Lumindia> !link https://www.youtube.com/watch?v=ZRUcMm3m6Dk

11:18 <DerpyBot> I need to ask Twilight about that one.

11:19 <DerpyBot> Twilight told me this video is about Paralyzed Kitten Won't Stop Zooming Around After Rescued

11:20 <Cepheid> ... Oh my gods I did it again, didn't I?

11:20 <Cepheid> ... Nope.

11:20 <Lumindia> did what?

11:23 <Cepheid> Thought maybe I overwrote a variable by mistake.  I didn't.

11:23 <Lumindia> ah

11:24 <DerpyBot> New post on Equestria Daily by Calpain: Morning Discussion #1870 [ http://tinyurl.com/rfhnlh6 ]

11:24 <Lumindia> so Ceph, any idea why one boss in a raid tier might hit significantly harder than the other three?

11:24 <Lumindia> in the current raid tier, the first boss, Ramuh, autoattacks tanks for about 24k

11:24 <Lumindia> while the others only hit for like, 17k

11:25 <Cepheid> There it is.

11:25 <Cepheid> Heck if I know.

11:25 <Schism> Fewer mechanics on Mr. Beardy?

11:25 * Lumindia shrug

11:26 <Cepheid> Huzzah, fixed it.

11:26 <Cepheid> Was actually the same problem.

11:29 <Cepheid> And there, I now have a working "game" in that I got a player that can jump around, and interacts with the physical world correctly.

11:35 <Cepheid> I think I earned some time to stop and relax.

11:40 <Cepheid> All aboard the fever train!

11:47 <ConfusionRift> Time for the sleepies. Laters!

11:47 *** Quits: ConfusionRift (ConfusionRi@Pony-pl1.irn.56.193.IP) (Quit: Recharging the batteries. Laters! *shutdown*)

11:54 <Cepheid> I don't feel so good.  x.x;

12:04 <DerpyBot> New post on Equestria Daily by Calpain: Comic: Pone Wars 10.8 / Wine 26 / Signing Out 26 / New Beginnings 5 [ http://tinyurl.com/tm34ys7 ]

12:17 *** Filly_Nightmares is now known as Sleeping_Nightmares

12:17 * Sleeping_Nightmares purrs and curls up on Cepheid

12:20 * Finwe blankets on Sleeping_Nightmares.

12:20 <Finwe> Good night!

12:20 *** Joins: Dranae (kacyr@I.Will.Fly.Higher)

12:20 * Sleeping_Nightmares purrs and clutchies Finwe and Dranae

12:21 * Dranae pets Sleeping_Nightmares.

12:22 * Sleeping_Nightmares murrs happily

12:32 *** Quits: ADragonDreaming (IceChat9@Pony-tpdjag.livnmi.sbcglobal.net) (Ping timeout: 121 seconds)

12:34 *** Quits: Bubs (crap@Pony-uh4.o2r.127.80.IP) (Quit: "I have a UNIX based OS which means... I get laid about as often as I have to reboot my computer.")

12:37 *** Joins: Bubs (crap@Pony-uh4.o2r.127.80.IP)

13:18 <Finwe> Mijnheer Bubs.

13:18 * Finwe doffs his hat.

13:33 <Cepheid> I really, really don't feel good.  Worse than I've been these last few days.

13:43 <Dranae> Hej, Finwe

14:09 <Finwe> God eftermiddag.

14:09 * Finwe doffs his hat.

15:19 * PrincessRainbows chews on Finwe's hat

15:24 <DerpyBot> New post on Equestria Daily by Sethisto: 'Pie Assembly Line' Stop Motion Short Ep. 8 🥧 My Little Pony [ http://tinyurl.com/uykz83e ]

15:27 * Finwe noms on PrincessRainbows's tail.

15:46 * PrincessRainbows barks and wags her tail

16:45 *** Joins: RyuImperator (RyuImperato@Pony-mlc3gf.dip0.t-ipconnect.de)

16:58 * Cepheid blobs about.

17:20 *** Joins: ADragonDreaming (IceChat9@Pony-6es.7bh.58.172.IP)

17:28 *** Quits: Dranae (kacyr@I.Will.Fly.Higher) (Ping timeout: 121 seconds)

18:03 *** Quits: ADragonDreaming (IceChat9@Pony-6es.7bh.58.172.IP) (Ping timeout: 121 seconds)

18:14 <DerpyBot> New post on Equestria Daily by Sethisto: IDW Transformers #18 Gets a Convention Exclusive Pony Cover  [ http://tinyurl.com/qrrurh4 ]

18:22 *** Joins: jimm (horse@Pony-fr7.dqo.55.45.IP)

18:29 * Cepheid coughs up 19 crows.

18:37 *** Joins: Ali (Ali@Pony-n1urma.4nua.5fca.1702.2600.IP)

18:37 *** ChanServ sets mode: +qo Ali Ali

18:37 <Ali> Wow 19 crows?

18:39 * PrincessRainbows noses Ali and whimpers

18:44 <Ali> Huh, they're redoing the character GUI and nixing some Logistics techs Cepheid

19:12 *** Joins: FruitNibbler (Eogan@Pony-dggldk.05ku.k67e.00cb.2003.IP)

19:14 <DerpyBot> New post on Equestria Daily by Sethisto: COVID-19 (Coronavirus) and My Little Pony Conventions This Summer - Their Statements [ http://tinyurl.com/uj3qlqy ]

19:25 *** Joins: Dranae (kacyr@I.Will.Fly.Higher)

20:16 <Lumindia> https://i.imgur.com/nWgiFZi.png Why are the waffles out of stock?

20:21 <Ali> Why is everything out of stock should be the better answer

20:30 <Lumindia> I'm more concerned about the waffles in specific

20:30 <Lumindia> WHY the waffles?

20:30 <Lumindia> All the other things in that image I understand

20:30 <Lumindia> but why the waffles

20:31 <Ali> Cause toaster oven and easy to fix?

20:41 *** Joins: Pony|18359 (Pony18359@Pony-i454b4.cable.virginm.net)

20:46 <Lumindia> Frick

20:46 <Lumindia> I want my waffles, man!

20:46 * Lumindia sprawls over Ali, defeated

20:46 <Lumindia> I demand affection

20:46 * Ali hecks at Lumindia and brushies them

20:51 * Lumindia relaxes significantly

20:51 *** Quits: Lumindia (quassel@Pony-45lvcs.pbg.ptd.net) (Quit: https://quassel-irc.org - Chat comfortably. Anywhere.)

20:51 *** Joins: Lumindia (quassel@Pony-45lvcs.pbg.ptd.net)

20:54 <Lumindia> somehow quit out of Quassel

21:06 * Lumindia licks Ali's cheek

21:18 *** Pony|18359 is now known as ThatAnonPony

21:18 * ThatAnonPony boops pon's.

21:20 * Ali squeaks at licks and boops

21:25 * ThatAnonPony squeaks back!

21:28 * Lumindia licks Ali

21:28 <Lumindia> o wo

21:28 <Lumindia> ali tastes good

21:28 <Lumindia> tastes like poni

21:51 *** Ali is now known as Ali|AFK

22:04 <DerpyBot> New post on Equestria Daily by Sethisto: Drawfriend Stuff (Pony Art Gallery) #3278 [ http://tinyurl.com/r5pc7yh ]

22:07 <Lumindia> !link https://www.youtube.com/watch?v=iCoyshAwKvk

22:07 <DerpyBot> I need to ask Twilight about that one.

22:11 <DerpyBot> Twilight told me this video is about KK Slider - Mr. Blue Sky (ELO)

22:13 * Schism holds up a rainbow-coloured cheque, as the Zelda 'item get' theme plays.

22:13 * PrincessRainbows licks all the poni

22:14 <Schism> Tax return, yaaaay.

22:20 * ThatAnonPony boops PrincessRainbows.

22:24 <Schism> Wooooooow, I have a serious desire to lodge an axe in this couple's skulls.  https://www.thestar.com/news/canada/2020/03/12/were-hustlers-amid-coronavirus-fears-this-couple-has-made-more-than-100000-reselling-lysol-wipes.html

22:38 *** Quits: ThatAnonPony (Pony18359@Pony-i454b4.cable.virginm.net) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)

22:51 <Schism> Stygian Zinogre.  Tempered Ruiner Nergigante.  

22:53 *** Joins: Jackie (Jackie@demon.maid.pone.offers.cookies)

22:56 * PrincessRainbows giggles and bleps

23:00 <Schism> petricanths get!

23:01 <Finwe> o3o

23:01 <Finwe> Good evening, my perissodactyls of minute stature.

23:02 <Finwe> Messr Schism, Lumindia and Cepheid; Mlles Ali|AFK, DashedRainbows and Sleeping_Nightmares.

23:02 * Finwe doffs his hat.

23:04 <DerpyBot> New post on Equestria Daily by Calpain: Comic: United We Watch / Lost Sun 19 / TLA 139-140 / ANL 3:60 / TWD 3:55 [ http://tinyurl.com/shc6xjc ]

23:04 <Schism> Hmm, Gastronome Tuna.

23:04 * Schism obtains a Max Potion from it. "I'll take it. That and the points."

23:07 *** Joins: PinkieShy (coolm@Pony-ck81je.67-212-45-net.sccoast.net)

23:08 <Schism> Buncha 6* quests I should really do.

23:09 <Schism> Sensible to get back into it with some easier quests.

23:24 <Lumindia> https://twitter.com/Smartimus_Prime/status/1238460675195879435?s=20

23:24 <Lumindia> oh not that one

23:24 <Lumindia> https://i.imgur.com/dNiSCMl.jpg

23:24 <Lumindia> Chonkobo

23:26 <Schism> Yay, Tobi-Kodachi captured.

23:27 <Schism> Kadachi*

23:27 <Schism> Despite intervention from a very annoying Rathalos.

23:27 * PrincessRainbows boops Finwe and claps

23:34 <Schism> Anjanath...

23:35 * Schism brings traps.

23:45 * Jackie flops on Lumindia

23:48 <Schism> That is MORE than enough Anjanath for me.

23:49 <Schism> GAH!  cepheid.  i got miasma resistance.

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