Log archive of EquestriaDaily for Saturday, 2020-12-05

00:01 <Cepheid> A field critter that, when used, and the relevant pheremones are applied to a monster, will cause it to chase and target you exclusively, practically.

00:13 <Schism> Useful for tanks.  o3o

00:13 *** Joins: ADragonDreaming (~Mibbit@Pony-0he86q.mi.comcast.net)

00:13 * Schism offers Cepheid an onion bhaji.

00:13 * Schism also offers one to Adra. o3o

00:13 <ADragonDreaming> Gunlances and Lances will appreciate said critter.

00:14 * ADragonDreaming nibbles cautiously

00:14 * Cepheid refuses. Is not a huge fan of onions.

00:14 <Schism> There's an easier way, of course, to get a monster to chase you, and that's to attempt to use any item whatsoever.

00:15 <Cepheid> You know what would help in my ability to focus on developing a singular game, and getting it to completion?

00:15 <Cepheid> If I didn't have 50,000 ideas.

00:17 <ADragonDreaming> Choice paralysis!

00:17 <ADragonDreaming> or a variant thereof

00:17 <Cepheid> Mmhmm.

00:18 <Cepheid> Speaking of choice paralysis and other fun conditions, I did learn something last night of interest.

00:18 <Schism> Me, I'm hoping that having a full belly tonight will make it easier to get back to work after Hell Week.

00:18 <Cepheid> The psychiatrists at the hospitals took a look at the complete list of medications I was on, and they asked me a variety of questions about how I feel on a regular basis, what I enjoy, etc, etc, etc.

00:18 <Cepheid> They noted two, critical little details.

00:19 <Cepheid> I have bipolar type 2.

00:19 <Cepheid> I am only receiving treatment for the depression part of the bipolar.

00:19 <Cepheid> None of my medications are meant to treat the mania.

00:19 <ADragonDreaming> Well. That's an oversight.

00:20 <Cepheid> I've been unable to get into contact with a psychiatrist for long enough to properly treat every condition I have.

00:20 <Schism> ... that would... undoubtedly help, yes.

00:20 <Cepheid> They also noted the lack of medication for the OCD that I have.  But my response to that was that it was expected of me to develop coping mechanisms for that, as it was not so strong as to need medication.

00:21 <Cepheid> But, it's possible I may need medication anyways.

00:21 *** Joins: PinkieShy (coolm@Pony-ck81je.67-212-45-net.sccoast.net)

00:21 <ADragonDreaming> Due to everything else?

00:21 <Cepheid> Well, differentiating between mania and OCD is tricky.

00:21 <Cepheid> Especially in my case, with the way I am with programming.

00:22 <Cepheid> Do I spend entire days writing code because of OCD?  Or because I am going through a manic period?

00:22 * Ali sits on Schism again.

00:23 * Schism offers the Ali some fried mango.

00:23 <Cepheid> Unfortunately, again, we have a problem.

00:24 <Cepheid> Mental health in Ontario is heavily underfunded.  And we're in the midst of a pandemic requiring that people quarantine, stay home, etc.

00:24 <Cepheid> The hospital admits that they have been seeing a rise in extroverts and outdoorsy people arriving at the ER.

00:24 <Cepheid> And those same people are being referred to psychiatrists.

00:24 * Ali isn't a batpony, doesn't do mangos

00:25 <Schism> ... I have my concerns about those people.  Also, hm.

00:25 <Cepheid> Long story short, we're short specialists, the field is underfunded, and it's now seeing a surge in need for specialists.

00:25 * Schism offers Ali some delicious grilled pineapple then?

00:25 <Schism> It's not on pizza, just pineapple.

00:25 <Ali> The medial division has been short staffed for eons

00:25 * Ali can't spell, can someone find her missing c

00:25 <Cepheid> Yeah, mental health here is underfunded and understaffed, and has been for a long time.

00:25 <Cepheid> But the problem's getting considerably worse.

00:26 <Cepheid> The reason I haven't been hearing back from the ROH is simply because there is no one to help.

00:26 <Schism> Cepheid: Oh, the last endocrinologist specialized in HRT issues moved out a few months ago and there are no replacements outside of a widespread area.

00:26 <Schism> So you know, there's for THIS city of somewhere around a million people.

00:26 <Cepheid> Yep.

00:26 <Cepheid> Brain drain GOOOOOO!

00:27 <Cepheid> At least, in mental health anyways.

00:27 <Schism> "They're not too far away!" "I only have access to bus routes." "You're (#$*ed."

00:27 <Cepheid> Most of the psychiatrists that have closed up shop, have done so because it's just not profitable in Ontario.

00:27 <Cepheid> I still recall the first psychiatrist I was assigned to.  Ghosted me the entire year, then I find out on the news that she up and closed up shop.

00:27 <Cepheid> Because a tax loophole was closed that she was making use of.

00:28 * Schism sighs, looks at the bloodwork draw she received from her diabetic endo, and pokes at LifeLabs.

00:28 <Cepheid> No, seriously.  That is what she said ON THE NEWS.

00:28 <Schism> I still believe it.

00:28 <Cepheid> "They closed a tax loophole, so it is no longer profitable for me to stay open and practice."

00:30 <Ali> We're sorry, we're too busy processing covid tests to take your sample.

00:31 <Cepheid> Which, I'll be honest, is fair.

00:31 <Cepheid> It slows things down, but right now...

00:32 <Cepheid> Though, it'd help if people who weren't on the front line, and weren't essential workers, would stop going out so damned much that they have to question whether they have COVID-19 or not, resulting in the need for them to get tested.

00:32 <Schism> Yeah.  I know that right now I'm just like... "Okay.  If you could arrange for a phone appointment and bloodwork tests, I'm okay with that, but may we please get started."

00:33 <Schism> I guess I'm kind of a little bit, um.  Feeling a bit needy.

00:34 <Cepheid> I kinda want to go out, find Ford, and punch him, myself.

00:34 <Schism> And I know that this process is always going to be a long one.  Meanwhile, yes.

00:35 * Cepheid is immediately added to numerous watch lists for that comment.

00:35 <Schism> I'll join you on those watchlists.  Even if I have to punch him in the kneecap.

00:35 <Cepheid> I'd do it in some non-lethal manner.  Go for somewhere that it hurts a lot, but damaging it doesn't carry the risk of killing.

00:36 <Cepheid> Crotch is probably a good choice.

00:36 <Schism> Solar plexus is better.  His crotch, you should reserve for a golf club.

00:36 <Schism> Or a pool cue.

00:38 <Cepheid> Unfortunately for me, and fortunately for him, he probably doesn't come to Ottawa very often, if at all.  So, he's safe from me.  Unfortunately.

00:42 * Schism finishes her last bite of curry for the evening. And she drips with sweat. "Okay. That was perhaps a bit too much food. But oh so good."

00:42 <Cepheid> Hum, great.  Whatever damage I did to my wrist and arm, is finally starting to make itself felt throughout the wrist and arm when I use either.

00:43 <Cepheid> Least I can still type without issue.

00:43 <Schism> Probably just overstress.  It'll probably wind up making your wrist and arm a bit stronger once they heal, as such damage does.

00:43 <Cepheid> But, I probably shouldn't do any heavy lifting for a bit though.

00:44 <Cepheid> Well, as it is, it's pretty swollen.  The doctors were initially concerned I broke a bone, but flexing and using the hand without any pain convinced them it was fine.

00:44 <Ali> How out of 46 choices, did I roll the same civ twice in three trys.

00:44 <Cepheid> Probability.

00:44 <Schism> You keep doing that, Ali.

00:44 <Schism> First it was all the time, now it's two in three.  Eventually you'll try them all!

00:44 <Ali> But I didn't want to play China

00:44 <Cepheid> Probability's pretty chancy.

00:45 <Schism> Cephy: Eh, could still be a hairline fracture, but... well.

00:45 <Schism> Probably just the bruising swelling up.

00:46 <Cepheid> Not entirely sure.

00:46 <Cepheid> I do recall damaging my right wrist far worse, and I didn't need anything for that either.  Like, black, blue and purple, and QUITE visible.

00:46 <Cepheid> This meanwhile, is just a bit red and some brown along the fringe.

00:46 <Cepheid> So, the damage isn't as bad as that incident.

00:47 <Cepheid> Though it did result in my wrist making ungodly sounds when I flex my hand.

00:49 <Cepheid> Pain's an interesting thing.

00:50 <ADragonDreaming> Indeed.

00:50 <Cepheid> From my experiences, there seems to be multiple levels that result in different reactions.

00:50 * ADragonDreaming sends another letter to Congress

00:51 <Cepheid> The lower level seems to be just... "Ow.  That hurt." and the body doesn't jolt or react to it.

00:52 <Cepheid> But there is apparently a certain point at which the body reacts.  In two separate cases last night, I struck the wall so hard that my throat closed up, and I gritted my teeth.

00:52 <ADragonDreaming> Yep. Reflex.

00:53 <ADragonDreaming> Shock reactions.

00:53 <Cepheid> Yeah, but I'd expect the body to react that way with all impacts I was applying.

00:53 <Cepheid> This only seemed to happen when the pain from the impact exceeded a certain point.

00:53 <Cepheid> Interestingly, it's this point that calmed me down.

00:54 <Cepheid> Anything less than that, to my brain in it's mood, did not feel "like it was enough."

00:55 <Cepheid> I kinda wish I knew why my brain resorted to treating inflicting pain as a sort of penance.

00:55 <Cepheid> It's not like my punishment as a child was spanking or anything of the sort.

00:56 <Cepheid> And the only real times I ever got hurt was when I was getting bullied or fighting back in school.

00:56 <Cepheid> Or did something stupid and incurred injury for it.

01:04 <Cepheid> I suspect it's just a side effect of my anger.  I want to hit something, I want something to suffer.  But at the same time, I don't want to hurt someone else.  So that leaves the only target being myself, and well...  Punching myself in the face isn't really going to work.

01:09 <Schism> Uergh.  Not as such.  You really need to see if your folks can get a punching bag again.

01:11 <Cepheid> If I did, it'd have to be one that's hanging off of a frame that is *NOT* attached to the house.

01:11 <Cepheid> Because when we had one such punching bag, I was hitting it so damned hard that on the floor above was shifting around.

01:12 <Cepheid> Adrenaline really puts a LOT of force behind them punches and other such motions.

01:13 <Cepheid> Also, my mother told me an interesting tidbit from last night.

01:14 <Cepheid> The hospital called my parents.  Among the questions they asked, they also asked my mother what her father was like.  She responded "I don't know these days, I haven't seen or heard from him in 30 years." and they immediately stopped that line of questioning.

01:15 <Cepheid> He's about the only person I am aware of that I would not feel guilt for hitting, much less murdering.

01:16 <Cepheid> It is from him that a majority of the mental health problems on my mother's side, including my own, stems from.

01:16 <ADragonDreaming> whoof

01:18 <Cepheid> Abusive coward of a [REDACTED], with morals that completely align against my own.  That he's still alive bothers me.

01:20 <Cepheid> Anyhow, enough about him.  If I run into him, great, I'll solve the problem.  If not, the problem will solve itself sooner or later anyways.

01:22 <Cepheid> Right, now my arm is starting to hurt constantly.

01:23 <Cepheid> I'm starting to think I may have had some sort of chemical in my system that was helping me block out the pain, and now, my body is running out.

01:25 <Cepheid> Oh, other interesting thing.

01:25 <Cepheid> So, you know that sedative I take to help me sleep?

01:25 <ADragonDreaming> Somewhat

01:25 <Cepheid> The psychs were curious as to why I was only taking 25-50mg.  Typical dosages are 200-400mg.

01:27 <Cepheid> While they didn't increase it to that level, they did authorize increasing it to 75mg minimum, up to 125mg by taking one or two more pills after half an hour, if I'm still not out.

01:33 <Cepheid> Speaking of..

01:33 * Cepheid goes to take it. Would like to restore some semblance of sleeping sanity for the next while. After the last Japanese class, will let it go hogwild for a week or two.

01:33 <ADragonDreaming> hehe

01:42 * Cepheid fries some chicken tenders. "Alexa, play eScape."

01:47 <Cepheid> Riiiiight.... that image board search did not result in what I was expecting.  And I now have many questions for Final Fantasy fans who draw fanart.

01:59 <ADragonDreaming> Never trust the imageboards.

02:00 <Cepheid> Clearly.

02:00 *** Quits: Taoki (MirceaKitsu@Pony-sme.fv9.240.188.IP) (Quit: http://www.furaffinity.net/user/mircea/)

02:03 *** Joins: Taoki (MirceaKitsu@Pony-sme.fv9.240.188.IP)

02:08 * Ali boops Lumindia off the edge of The End~

02:08 * Lumindia activates jetpack, haha

02:08 <Lumindia> https://i.imgur.com/rskxWdA.jpg

02:08 * Lumindia is promptly hecked at by endermen

02:09 * Ali puts bed next to Lumindia~

02:09 <Lumindia> D:

02:09 <Lumindia> Noooo

02:09 * Lumindia explodes

02:09 <DerpyBot> New post on Equestria Daily by Calpain: Nightly Discussion #2363 [ https://tinyurl.com/y26lwnbp ]

02:25 <Cepheid> !link https://www.youtube.com/watch?v=Ua8nOwFBh-g ... I wonder why this song has such a "evil malevolence" feel to it.

02:25 <DerpyBot> Twilight told me this video is about Ys II Complete - Pressure Road

02:34 * Cepheid thinks while in half-drugged state.

02:35 <Cepheid> There's a theme that constantly pops up in my head when I want to create a game.  Meanwhile, I have a general "style" of game I'd like to apply to it.

02:35 <Cepheid> Exploration, with fast-paced ARPG.

02:38 <Cepheid> In terms of ARPG, a good approximate example of the type of pacing and difficulty I'd want to go for, Ys: Oath in Felghana, Ys Origin, or Ys 6: Ark of Napishtim.  They're also a good approximation for an art style I'd like to go for.

02:40 <Cepheid> As for the exploration factor, I'm talking metroidvania, with open areas and lots of secrets, especially secrets that add to the lore and story.

03:06 *** Joins: Dakota (dwhitevalle@always.broken.sometimes.patched.never.fixed)

03:10 *** Joins: cabbage (cabbage@Pony-aj9mbi.dynamic.sonic.net)

03:14 <ADragonDreaming> I reminded of Dust: An Elysian Tail

03:42 <Cepheid> Oh my sweet gods ow.

03:43 <Cepheid> I've had tinnitus in the past, but this is... Ow.

03:43 <Cepheid> It's so high-pitched it hurts.

03:56 *** Joins: Golden (uid250033@Pony-sd90bk.tooting.irccloud.com)

03:59 <ADragonDreaming> wuh oh

04:18 *** Quits: Pony|49843 (Pony49843@Pony-taj8dp.cable.virginm.net) (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)

04:30 <PinkieShy> UGh.. That is the most disgusting thing ever.. :(

04:30 <PinkieShy> Some cough medicine to help my cough and it was like a 10/10 on the grossness scale :(

04:33 * Schism awakens from her nap. Looks at an $881 set of three jars of peanut butter. But they're industry standardized. Goes back to sleep. (https://twitter.com/TubeTimeUS/status/1335061382501261312)

05:21 <ADragonDreaming> Standard Reference Materials: for when you need to be absolutely sure that it is, in fact, peanut butter.

06:27 *** Quits: cabbage (cabbage@Pony-aj9mbi.dynamic.sonic.net) (Connection closed)

07:09 <DerpyBot> New post on Equestria Daily by Silver Quill: Comic: Coco and Soarin' Say Goodnight [ https://tinyurl.com/y4wzcxk2 ]

07:27 *** Quits: NitroTheFurry (Nitro@Pony-qk3k7e.open.airstreamcomm.net) (Connection closed)

07:32 *** Joins: NitroTheFurry (Nitro@Pony-qk3k7e.open.airstreamcomm.net)

07:43 <Finwe> Morning everypony!

07:55 *** Joins: Fn (Eogan@Pony-kjc8fi.dip0.t-ipconnect.de)

07:58 *** Quits: FruitNibbler (Eogan@Pony-e06up6.dip0.t-ipconnect.de) (Ping timeout: 121 seconds)

08:02 <Schism> rAdm. Finwe.

08:02 * Schism doffs her onion bhaji.

08:02 * Finwe doffs his source code.

08:18 *** Quits: Angeline (Scootaloo@I.Will.Fly.Higher) (Ping timeout: 121 seconds)

08:33 <Schism> I did not know this was something I wanted.  https://store.steampowered.com/app/1251460/Tanuki_Sunset/

08:39 <DerpyBot> New post on Equestria Daily by Sethisto: Friendship is Randomly Musical 8 [ https://tinyurl.com/yxbe6cve ]

08:46 *** Quits: Golden (uid250033@Pony-sd90bk.tooting.irccloud.com) (Quit: Connection closed for inactivity)

09:04 * Dappled phases into existence.

09:05 *** Quits: PinkieShy (coolm@Pony-ck81je.67-212-45-net.sccoast.net) (Connection closed)

09:10 *** Joins: Golden (uid250033@Pony-sd90bk.tooting.irccloud.com)

09:10 <Finwe> There, problem solved: https://pastebin.com/66Xa1giL

09:11 <Schism> Customers: "I'm scared that 5g will gib me the brain wurms." Company: "How about you put a faraday cage around your router?" Customer: "ooh good idea" | THREE DAYS LATER | Customer: "wut why my 5g not work"

09:11 <Schism> wifi not work*

09:12 * Dappled approves of this.

09:12 <Schism> https://twitter.com/AnsgarTOdinson/status/1334015546979803137 - It's amazing.

09:12 <Finwe> Given a set of (obfuscated) binary numbers in pairs of 7 digits and 3 digits representing rows and columns in a grid, find the maximum of f(r,c) = 8r + c.

09:13 * Dappled will have to suggest this to the nuts at my job.

09:13 * Golden blinks. He has been busy playing DQ3, and watching Gunsam IBO.

09:14 <Finwe> And find (r,c) not in the list for which f^(-1)(f(r,c)+1) and f^(-1)(f(r,c)-1) exist in the list.

09:16 * Dappled wonders if Dairy Queen 3 ever got back to the roots of Dairy Queen 1. 2 was just such a weird game. Like they took another game and reskinned it as Dairy Queen.

09:18 * Dappled checks.

09:18 <Dappled> !roll 1d8

09:18 <Dappled> Nope. Lame.

09:18 * Dappled walks off to get physical dice.

09:28 <Golden> Dragon Quest..I know isa joke though

09:28 <Dappled> Ah. Okay.

09:28 * Dappled wasn't sure of what game you were actually speaking of.

09:31 <Golden> Ah alrighty. Anyway I am feeling tired. I need sleep.

09:32 <Golden> So Imma call it a night.

09:39 <Schism> Golden: Be sure to leave a malachite crystal on your computer while you sleep, to protect it from viruses.  https://twitter.com/Akahz/status/1334212640927866880

09:40 <Dappled> But Malachite is such an unhealthy relationship, clearly Opal would work better.

09:41 <Golden> Oh dear god... XD

09:41 <Golden> Anyway good night.

10:05 * Dappled decides to also bed. Nini ponies.

10:12 <Schism> "You want me to run the bank?" "Yes." "But I don't know anything about running a bank!" "Good.  No preconceived notions." "I've robbed banks!" "Capital!  Just reverse your thinking."

10:34 * Finwe loses confidence in Schism and withdraws all his deposits.

10:34 <Finwe> Bank run!

10:35 <Schism> Finwe: Of course, we nearly had one of those not too long ago, at least in the US.  Went right along with the housing crisis.

10:36 <Finwe> Oh, I've studied those.

10:39 <Finwe> The problems FNMA and FHLMC had were mostly caused by faulty assumptions on the structure of their mortgage stock.

10:40 <Finwe> Mostly that real estate would retain its value no matter what.

10:41 <Schism> Indeed.  The term 'subprime', as I understand it, refers to real estate which is construed to have a rate of depreciation, rather than appreciation, but the expected value of the lots was artificially inflated through chicanery.

10:43 <Finwe> Another faulty assumption was that the default probabilities would be mostly noncorrelated.

10:43 <Schism> Yup.  And to add to this, many, if not most, bankers of this nature work -- or worked -- on a commissioned scale.

10:44 <Finwe> Neither of which hold under extensive economic crisis.

10:46 <Schism> And there were a lot of ridiculously bullish theories being proposed and followed in the lead-up.

10:47 <Schism> Of course, 'trickle down theory', from the Reagan era, was immediately laughed at behind closed doors, and then presented as a 'serious' theory by quite a lot of speculators.

10:57 <Schism> I maintain that the stupidest fiasco of the 2000s, though, was Bernie Madoff (as in 'made off with their money'.)  Nomenology is as bunk as any other pseudoscience, but come on.

10:57 <Finwe> o3o

10:57 <Schism> Well, the stupidest financial one.

11:09 <DerpyBot> New post on Equestria Daily by Calpain: Morning Discussion #2135 [ https://tinyurl.com/y52fflty ]

11:46 *** Quits: Golden (uid250033@Pony-sd90bk.tooting.irccloud.com) (Quit: Connection closed for inactivity)

12:09 <DerpyBot> New post on Equestria Daily by Sethisto: Pony Life - Fast and Furriest / Disappearing Act / Master of Instructions / MT. Volcanope [ https://tinyurl.com/y4bp2d5s ]

12:36 *** Quits: Ali (Ali@Pony-n3j093.iplsin.sbcglobal.net) (Quit: Leaving)

12:49 * Cepheid awakens.

12:53 * Schism shuffles off to work. Every day she's shuffling.

12:53 * Schism does, however, provide Cepheid with some vegetable biryani and chicken vindaloo before she does, over rice.

12:54 <Finwe> *shuffle* *shuffle*

12:54 <Schism> I should not, however, have late-night curry, on the grounds that it led to some interesting nightmares, all about transition.

12:55 <Schism> Ah well, I was overdue for some anyway.

12:55 * Cepheid noms.

12:57 <Cepheid> 左腕が痛い。

13:15 <Cepheid> https://i.imgur.com/MaC6RNz.jpeg

13:20 <Cepheid> By the by, Schism, one of your suggestions for a class to take yesterday wasn't a bad idea.

13:22 <Cepheid> I should probably take like, a basic music theory class, and/or a class on playing a piano.  So I can learn to use like, a midi keyboard for making music digitally.

13:44 <Cepheid> https://i.redd.it/nhqn2zd6sa361.jpg

14:40 <Cepheid> I wonder how hard it'd be to design a multi-game series in such a way that, the expected state that the player finishes one game, is the exact state in which they start the next game, and simply continue to gain power from thereon.

14:41 <Schism> At the beginning of Ultima 7: Serpent Isle, the expected state of the Avatar and eir party is just what you wind up on the island wearing and carrying.  Of course, that all goes to pot when the Imbalance causes those items to be teleported randomly around the world, exchanged with the items that were meant to be in their place.

14:42 <Schism> You could alternately keep save games over, as was done in the Mass Effect series, if memory serves.

14:43 <Schism> And of course, the .hack series.

14:47 <Cepheid> There is those games, yes.

14:47 <Cepheid> Basically, each game would be an adventure in it's own right, but the stories effectively end, and start, at the exact point the previous game ended.

14:48 <Cepheid> Technically, even Ys does that.

14:48 <Cepheid> Ys 2 starts at where Ys 1 ends.

14:48 <Cepheid> And is actually a direct continuation of the story.

14:49 <Cepheid> That said, the character state is somewhat different.

14:49 <Cepheid> When you start Ys 2, you have none of the gear or items that you had at the end of Ys 1, except for the Books.

14:52 <Cepheid> That said, one can still give the impression of growing strength, despite losing gear and equipment, by simply putting them up against greater and greater threats.

14:53 <Cepheid> Of course, it's kind of hard to top killing a deity.

14:53 <Cepheid> So, effectively, your only choice is stronger deities.  On the other hand, it does put into perspective things like taking on an entire castle's army single-handedly.

14:57 <Cepheid> And of course, there's also the explanation of fighting a deity via "divine intervention" although that... is a hard one to explain.  If a deity's intervention is enough to defeat another deity, then why were you even needed?

15:04 * Cepheid gives Schism some fried chicken tenders.

15:14 <Cepheid> I both love and hate questions that prime the mind to respond in a given manner.

15:14 <Cepheid> "When I was six years old, my sister was half my age.  I'm 70 years old now, how old is my sister?"

15:31 <Cepheid> I should probably have accepted that nurses's offer to get my hand x-rayed when she asked.

15:47 <Lumindia> The answer would be '67'

15:47 <Lumindia> Admittedly my first IMMEDIATE response was 35

15:51 <Cepheid> Yep.

15:51 <Cepheid> It's like that other example.

15:51 <Cepheid> Say the following:  Silk, silk, silk.

15:51 <Cepheid> What do cows drink?

15:52 <Lumindia> oh god dammit, that one

15:52 <Cepheid> Of course, by now, you're consciously aware of it, so it probably won't work.

15:52 <Lumindia> it also doesn't work if you don't say it out loud, I think

15:52 <Cepheid> Mmhmm.

15:52 <Lumindia> because by repeating the word 'silk', your brain is subconsciously ready to respond with another '-ilk' word

15:53 <Lumindia> and 'milk' is a drink, and it rhymes with 'silk'

15:53 <Lumindia> so our brains just immediately go 'milk'

15:53 <Cepheid> But the point is that the mind can be primed to think a certain way, and provided it's done as close as possible to the question, you can cause a person to come up with the wrong answer.

15:53 <Lumindia> or just be silly

15:53 <Cepheid> "Malk!"

15:53 <Cepheid> Cows drink malk!

15:54 <Lumindia> like "Say 'addicted' after everything. If someone has a gambling problem they're? (Addicted). If someone drinks alcohol they're (Addicted). What hit you in the face last night? (Addicted)"

15:55 <Cepheid> "Are you okay?" "Yep."  "Do you want some milk?" "Yep."  "Do you want some candy?" "Yep."  "Do you want to go murder the queen of England?" "Yep."

15:55 <Lumindia> after a while your brain just doesn't pay attention to the question being asked. xD

15:55 <Lumindia> and just responds immediately

15:56 <Cepheid> Eeyup.

16:09 <DerpyBot> New post on Equestria Daily by Makenshi: Fluttermusic: RareRhyme & DeaDmau6 - Recognition (feat. Speedy Tempo & Fluttershy) [Hip Hop] [ https://tinyurl.com/y5v5dcrr ]

16:15 <Cepheid> I wish I had a digital version of this book.  It's too cumbersome to sit here with the textbook open next to me, and me on a laptop.

16:18 * Cepheid starts writing up sentences for each word in the vocabulary.

16:18 <Cepheid> あさっては日本語のクラスがいます。  "The day after tomorrow, there is a Japanese language class."

16:18 *** Joins: cabbage (cabbage@Pony-aj9mbi.dynamic.sonic.net)

16:19 <Cepheid> 今日は雨が降ります。  "Today, it is raining."

16:19 <Cepheid> Mmm.  Wrong verb in the first sentence.

16:20 <Cepheid> Should be あります, not います.

16:25 <Cepheid> Sometimes, I wonder if how things are expressed in English are how they are expressed in Japanese.

16:25 *** Joins: Angeline (Scootaloo@I.Will.Fly.Higher)

16:26 <Cepheid> For example, in English, I would say "I sang karaoke."  Is it the same in Japanese?  Karaoke is the name of the activity, so it's not something that one should be able to "sing."

16:27 <Cepheid> ... You know, some of these words are hard to make sentences with, given the limited vocabulary.  What kind of sentence do I write with the word "air"?

17:03 *** Quits: ryaxnb21 (ryaxnb@Pony-i7u332.ca.comcast.net) (Quit: WeeChat 2.7)

17:05 <Cepheid> I keep wondering, "why do I feel so groggy and under the weather?"  And then a moment later I go "Oh, right the antibiotics.  For the bacterial infection I have."

17:07 * Schism flops in. And provides pones with curry and rice.

17:08 * Cepheid noms, then goes to take a very hot and steamy shower to steam her sinuses clean.

17:17 <Schism> This is the kind of curry which will do it for you.

17:25 <Cepheid> At this point I could use something spicy, yes.

17:25 <Cepheid> I dunno what's going on, but my nose and sinuses feel utterly packed.  I can breathe through my nose despite this, but the sensation of air flowing through my nose is painful and weird.

17:36 <Cepheid> So, I just described Kobayashi's Dragon Maid as "What happens when a D&D dragon gets bored with life, and wants to become a housewife/maid, and the rest of the dragons around her go 'What the [REDACTED] is wrong with you?'."

17:38 <Schism> Except Kanna-san, who just wants to nom on bugs all day.

17:38 <Schism> And Fafnir, who desires to become the world's greatest manga-ka.

17:39 <Schism> And Lucoa, who wants to become the adoptive mother to a cute boy

17:39 <Schism> Er, and so on.

17:40 <Lumindia> haha

17:41 <Cepheid> Yeah, basically it turns into "Hey, this is actually kind of interesting, let's all do our own thing."

17:43 <Cepheid> Sort of, anyways.

17:43 <Cepheid> What with Fafnir also kind of trying to convince everyone to like, just kill everyone else.

17:44 <Schism> And there's of course Kobayashi-san being a superlative wizard.

17:48 <Cepheid> Well, my nose and face is starting to feel better now.  Mind, at the expense of feeling something draining in the back of my throat.

17:50 <Cepheid> What is the least spoken language in the world?

17:51 <Schism> Silbo Gomero.  It's not spoken, it's whistled.

17:52 <Cepheid> ...

17:52 <Cepheid> That you know such a thing is interesting, but the answer I was going to point out was sign language.

17:52 <Schism> Also fine.  :p

17:52 * Schism flops back off to work.

18:09 <DerpyBot> New post on Equestria Daily by Sethisto: Fanfiction: Stomachaches [ https://tinyurl.com/yy7xxc8s ]

18:28 * Cepheid flops back to bed to rest. Is feeling nauseated now, is tasting something foul, smelling something foul, and also feeling like she has no energy now. Nap time, maybe?

19:09 <DerpyBot> New post on Equestria Daily by Sethisto: Analysis - Sunset Shimmer's Brother [ https://tinyurl.com/yy5sf6wy ]

19:44 *** Joins: Pony|18846 (Pony18846@Pony-taj8dp.cable.virginm.net)

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20:05 *** Joins: Ali (Ali@Pony-n3j093.iplsin.sbcglobal.net)

20:05 *** ChanServ sets mode: +qo Ali Ali

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20:29 <DerpyBot> New post on Equestria Daily by Sethisto: Pinkie Pie's Christmas Sweater Day Song! - Hello Pinkie Pie Episode 19 [ https://tinyurl.com/y2of6dsx ]

20:55 *** Joins: Pony|85813 (Pony85813@Pony-taj8dp.cable.virginm.net)

21:01 <Cepheid> I see even Capcom can't go this year without causing controversy.  MH movie apparently has a line in it that is racist towards Chinese.

21:11 <ADragonDreaming> Upon review of the explanation, it looks like more of China's thin-skinned complex surfacing.

21:14 <Cepheid> Given the knee-jerk reaction, probably.

21:15 <ADragonDreaming> "A movie made a joke that is only maybe racist if you remember an obscure children's rhyme. Let's outrage and ban the whole thing. Meanwhile, we're all totally fine with Uyghur concentration camps."

21:15 <Cepheid> There's that whole issue, yeah.

21:17 <Cepheid> Given all the recent events going on, I'm inclined to think that this is just another case of "China stirring up shit for the sake of making other countries look bad."

21:17 <Cepheid> Been doing that a lot lately.  Most recent target before this was Australia.

21:20 <ADragonDreaming> This instance seems to be more grassroots rather than stirred up deliberately by the folks in power, but yes.

21:23 <Cepheid> With respect to the review bomb, I can see a few solutions to it, but none of them would appease everyone.

21:25 <Schism> "Jennifer, you want overtime?" "Ahahahaha.  ...oh, wait.  You're serious.  Let me laugh louder.  AHAHAHAHAHA."

21:25 <ADragonDreaming> Eh. Just call the market not worth the trouble and have done.

21:26 <Schism> Not today, not today, not today when we had a queue of literally 120 people~

21:28 <Cepheid> The problem is that any type of solution is likely going to be met with backlash, and given the population of China, and just how MUCH the government wants to prove the rest of the world is run by a bunch of shitlords, it's hard to do anything.

21:28 <Cepheid> Valve pulling out of the Chinese market would probably be spun as some sort of capitalistic attack by the US on China.

21:29 <Cepheid> You're better off simply not getting involved in the first place.

21:29 * Dappled horses into existence.

21:29 <Cepheid> It's a large market, yes, but it's not worth the political risk, financial risk, and whatever other risks there are.

21:29 <Dappled> Also Video game movies have a reputation of being terrible to uphold. You can't let the rare exceptions make people start thinking that they are good.

21:29 <DerpyBot> New post on Equestria Daily by Sethisto: Drawfriend Stuff (Pony Art Gallery) #3541 [ https://tinyurl.com/y6f7znor ]

21:29 <Cepheid> It's a minefield in which every square inch of the land is actually a mine.

21:33 <Cepheid> I've decided that my answer to any questions involving the release of anything I make in China is simply going to be met with "I'll get back to you on that."

21:33 <Cepheid> Or "Not yet."

21:33 <Dappled> "Please wait for Tencent to own at least 40% of the stock of your company"

21:34 <Cepheid> At which point I either shut down the company before Tencent can get it's grubby hands on it, if I own the company, or I quit.

21:35 <Schism> By far, the most peculiar aspect of society I see in translated Chinese stories is the concept of maintaining 'face'.  I've never quite grokked that.

21:35 <Dappled> It's much easier to get stuff through in china if you're already owned by a chinese business.

21:36 <Cepheid> The problem is that I don't want my stuff in China.

21:36 <Cepheid> It'll still get there of course, due to piracy among other things, but I want no direct hand in it.

21:37 <Dappled> Then it should be easy to keep stuff out of china. Include the text "Free Hong Kong" and the Chinese Gov't will hate you forever.

21:37 <Dappled> Or Death to Winnie the Poo

21:37 <Cepheid> Heh.

21:38 *** Joins: libre_hackerman (libre_hacke@Pony-bq9bqt.30kq.ur8g.c50f.2a01.IP)

21:38 <Cepheid> There are all sorts of ways to ensure it, really.

21:38 <Schism> Okay, back to work for my last hour of this thoroughly enjoyable day.

21:39 * Dappled believes in you!

21:39 * Ali grabs the Dappled for snuggles

21:39 * Dappled snuggles the Ali. Is trying to decide what game to play.

21:39 * Ali boops Dappled with dynamite bunnies.

21:40 * Dappled doesn't own Raving Rabbids.

21:40 * Ali shoves Dappled into the corruption.

21:41 <Dappled> Yeah, I'm not up to diving back into Terraria. I'll wait for the next update.

21:41 <Ali> 1.4.2?

21:41 <Dappled> Or 1.5.

21:41 <ADragonDreaming> Cepheid: simple way to avoid Tencent getting a majority share

21:41 <ADragonDreaming> Don't go public.

21:41 <Cepheid> Yeah, I was thinking about that myself.

21:42 * Dappled doesn't believe that they are done with it.

21:42 <Cepheid> Don't put yourself on the market to be bought out in the first place.

21:43 <ADragonDreaming> Make a game about freeing cities from oppressive regimes.

21:43 <ADragonDreaming> Or towns/villages.

21:43 <Cepheid> Heh.

21:43 <Dappled> "Did you say 'Call of Duty: Ubisoft Edition'?"

21:43 <ADragonDreaming> And then you can point guns against literally every country.

21:44 <ADragonDreaming> US, Canada, England et al, Rome, China, Russia...

21:44 <Dappled> But can you point them at Sealand?

21:45 <Cepheid> Or create a world which has a parallel to China, and make it out to be the antagonist of the world.

21:45 <ADragonDreaming> Probably.

21:45 <ADragonDreaming> Eh, that's targeted, though.

21:45 <Cepheid> True.

21:46 <Cepheid> The only thing is, I'd have to learn to deal with negativity, which at the moment I still have trouble with.  Of course, knowing where it comes from often helps.

21:47 <ADragonDreaming> I'm not suggesting it as a serious undertaking. It would be more for someone who really wanted to make those points with what they were doing as a sort of life work.

21:48 <Cepheid> Nah, I know.

21:49 <ADragonDreaming> If that were the case, the method to go about it would be to be bluntly honest about the all the horrors perpetrated by all the nations. If focusing on China, then right alongside China's own depredations, you acknowledge what Japan did to them in 1937.

21:49 <ADragonDreaming> and so on.

21:50 <Cepheid> Mmhmm.

21:51 <Cepheid> The biggest annoyance factor in doing that is that it's all one, large, interconnected problem.  You point out flaws in one country, you have to acknowledge what another country did, which may itself seague into stuff that your own country has done, and so on, and so on, and so on, and so on.

21:53 <ADragonDreaming> Yep. Thus it becomes a life work of a bunch of interconnected media pieces.

21:56 <Cepheid> The simplest way to express the problem is this:  No matter what you do, even if you do nothing at all, someone, somewhere, will be upset about it.

21:56 <Cepheid> Your very existence is an offense to someone.

22:00 * Cepheid shrugs. Goes back to laying in bed, reading.

22:01 <Cepheid> Likely going to be on edge until this semester is officially over, bleh.

22:04 <Cepheid> Hells alive, what is up with my tinnitus right now?  I wonder if it's due to the sinus infection and antibiotics.

22:07 <ADragonDreaming> I would be at a loss to say why, but ears are connected to sinus, I think

22:12 <Cepheid> Or I also have an inner-ear infection.  Danged things are kinda hard for me to notice.  Only three times have I felt pain in my left ear the last couple of weeks.  The only other indication is that I'm having issues with balance and a constant sense of vertigo.

22:12 <Cepheid> Which is why I'm usually spending my time sitting down or laying down at the moment.

22:16 <Cepheid> Might also explain the rampant nausea.

22:20 * Dappled doesn't understand why so many companies decided that having the controller act like a mouse in menu was a good idea.

22:20 <Dappled> And retroactively at that. Like the controller used to be perfectly functional at navigating, but now it's slow and tedious.

22:21 <Cepheid> Because we want to avoid having to two or more different user interfaces for different control input methods.

22:22 <Dappled> But even on consoles where you aren't going to have people using mice at all. It's dumb.

22:22 <Cepheid> You don't get it.

22:22 <Cepheid> By releasing on PC and consoles at the same time, we would have to design two separate user interface implementations, handled by two different methods of input and control.

22:22 * Dappled sees it purely from an end user perspective where the developer took away a feature that worked perfectly fine before.

22:23 <ADragonDreaming> I would say that the complaint is valid where it was *changed* to work like a mouse when it had already been implemented in the other fashion.

22:23 <Cepheid> User interface design is a [REDACTED], and implementing them is even more difficult.

22:24 <Cepheid> Especially nowadays, with everyone having anything from a 21:5 to a 5:48 aspect ratio monitor.

22:24 * Ali misses 4:3

22:24 <Cepheid> Or nine monitors aligned into a grid, tilted ever so slightly.  Or curved displays.

22:24 <ADragonDreaming> But, yes, if it was like that from the beginning, chalk it up as the devs saving time and costs to just have the one method of navigation.

22:24 *** Quits: Golden (uid250033@Pony-sd90bk.tooting.irccloud.com) (Quit: Connection closed for inactivity)

22:25 <Dappled> And fine, on a new release, understandable that you don't want to add a new control scheme just for the menu, but games like Warframe, Destiny 2, and Orcs Must Die 2 are all games that used to work well with controller interface on the menus that now insist on making my low sensitivity controller

22:25 <Dappled> drag slowly across the screen.

22:26 <Dappled> And as someone with nerve damage in their hands, using the mouse isn't preferable aiming.

22:28 <Cepheid> I think that's more an issue with the increased resolution.

22:28 <Cepheid> UI might scale, but if the controls don't account for the scaling, then increasing from say, 1080p to 2160p will slow the cursor by half.

22:28 <Dappled> As instead of before, move the analog stick and have it move to the next selectable menu item.

22:31 <Cepheid> With respect to Destiny, as I understand it, it's always been the slow mouse-cursor like controls, even on the PS3 and PS4.  Warframe, no idea.  Orcs Must Die 2, again, no idea.

22:32 <Dappled> These are old games that predate this shift.

22:32 * Dappled is surprised that this stuff isn't baked into the engine itself that the developer could largely just ignore.

22:34 <Cepheid> I'm familiar with those particular games.

22:34 <Cepheid> I just wasn't aware of whether or not they actually supported controllers, and how it was implemented.

22:34 <Cepheid> As for baking it into the engine, the problem is that most engines are actually a collection of multiple disparate components.

22:35 <Cepheid> If you ever need proof of this, look carefully at the credits of a game, or watch the opening splashes.  Many of these components have stipulations in their licenses requiring they be advertised or mentioned in some way.

22:36 <Cepheid> And, unfortunately, UI tends to fall under that umbrella.

22:36 * Dappled glares at Havok then. Bad engine.

22:36 * Ali gives Dappled the Fallout 4 engine. It just works right? Or is that the Havok engine?

22:37 <Dappled> Nope. Bethseda has it's own inhouse engine that everyone hates.

22:37 <Cepheid> Not an engine.  Physics library.  I don't necessarily understand why they call it an "engine" because it's more of a library that's linked in and utilized by a core.

22:37 <Cepheid> Even Bethesda's engine is not entirely handcrafted by them.

22:37 <Cepheid> It uses bits and pieces pulled from all over.

22:38 <Ali> And all held together with duck tape

22:38 <Cepheid> Seeing a homegrown engine, from the ground up, everything created by one team, is very rare these days.

22:38 <Dappled> Well Bethesda's been using the same thing since Oblivion and Fallout 3, haven't they?

22:38 <ADragonDreaming> I believe they do call it specifically a "physics engine"

22:38 <Ali> I thought it was older than that

22:39 <ADragonDreaming> which is not the same thing as the whole entirety of the game engine.

22:39 <Cepheid> That doesn't MAKE it an engine though, ADragonDreaming.

22:39 <Ali> I mean I had a dead body in 4 yesterday floting in the air and Tposing

22:39 <ADragonDreaming> yes, I was focusing on the "physics" specification

22:39 <Cepheid> Right.

22:39 * Dappled is the lowly end user griping about things changing cause he's old and doesn't like change.

22:39 <Cepheid> Dappled, trust me, I feel your pain.

22:39 <Cepheid> I'm hearing impaired.

22:40 <ADragonDreaming> subtitles required.

22:40 <Cepheid> And to this day, companies are still trying to argue that it costs too much to implement a decent subtitling system.

22:40 * Dappled looks at Spider-Man: Morales and points at that. That's how you do good by the most people.

22:40 <ADragonDreaming> I'd argue it costs more to get voice-acting than to do things wholly as text.

22:41 <Dappled> Yes, but text based doesn't sell as well anymore.

22:41 <Cepheid> Honestly, it's so annoying at this point that I'm surprised that Sony, Nintendo, Microsoft haven't implemented the ability to make use of a TV's native closed captioning support in a game.

22:41 <Cepheid> Dappled:  It's not about being "text based"

22:42 <Cepheid> It's just simply applying closed captioning to spoken lines.

22:42 <Cepheid> That's all there is to it.

22:42 <Cepheid> And yet, that's apparently too expensive and time-consuming to do.

22:42 <Ali> Play pokemon

22:42 * Dappled honestly doesn't run into many games that don't do closed captioning.

22:42 <Ali> Its all CC

22:42 <Ali> Cause they NEVER talk

22:42 * Ali bleps

22:43 <Cepheid> There have been a few games that have lacked subtitling.  More often than not, games implement it, but do it poorly.

22:43 <Dappled> Pokemon is an outlier cause it's the most successful franchise on the planet. They made a game about brushing teeth and no one got upset at how dumb that is.

22:43 <Cepheid> Either the text is simply too small(Too many HD games to speak of these days that do this), or they implement it in a wonky manner.

22:43 <Cepheid> Control in particular was very wonky with it's implementation.

22:44 <Cepheid> At most, only two lines could be on screen at a time.  And if multiple NPCs started talking, the subtitles would start overwriting one another rapidly.

22:44 <Dappled> Even the dumb stuff that was the early days of Go was blamed entirely (And rightly) on NIantic.

22:45 <Cepheid> Meanwhile, a number of other games like to overwrite any subtitles on the screen if *ANYONE ELSE* speaks, in general.

22:45 * Cepheid coughs ALL BETHESDA GAMES.

22:45 * Dappled doesn't understand that with subtitles. All the dialogue is already written down for the Voice Actors, why is it hard to implement in subtitle.

22:45 <Cepheid> Laziness.

22:45 <Cepheid> Laziness and the desire to get the product out ASAP.

22:46 <Ali> Come the *yay* on civ, stop putting a stupid civ within 7 tiles of me.

22:46 * Dappled will just have to replay all the Soulsborne games as they are clearly the greatest games ever made. /s.

22:46 <Cepheid> There's also another simple excuse that many fall back to as well, when it comes to anything accessibility-related.

22:46 <Cepheid> "We didn't think about it at the time."

22:46 <Dappled> Ali, increase world size, decrease civ number. Max wold size with 1 ai civ should do it.

22:47 * Ali baps Dappled nosie, is playing small with 5 oppenents and they always end up right next to her.

22:48 <ADragonDreaming> Color-blind accessibility is frequently forgotten.

22:48 <Cepheid> Well, the smaller the size, the more likely an AI will end up next to you, Ali.

22:48 <Cepheid> Basically, accessibility features of all sorts are consistently forgotten about.

22:49 <Ali> Out of 1000s of tiles, you'd think they'd be able to keep the six players far enough apart

22:49 <Dappled> That's why I point at the Morales game for accessibility features, it has tons of them right on launch.

22:49 <Cepheid> The problem is that only a fraction of those tiles probably meet the requirements for a starting point.

22:49 <ADragonDreaming> which, btw, as you test games and such, Ceph, you might want to look into how to turn your monitor grayscale.

22:50 <Cepheid> Trust me, I'm keeping this stuff in mind.

22:51 * Dappled needs to reboot pc. BRB.

22:51 *** Quits: Dappled (IceChat9@Shady.The.Pet.Pony) (Quit: If at first you don't succeed, skydiving is not for you.)

22:51 <Cepheid> As it is, I have an excrutiatingly complicated input system designed that should conceivably allow any input device to work at a moment's notice.

22:52 * Schism flops in from work, screams in ow.

22:52 *** Joins: Dappled (IceChat9@Pony-6gbca1.ok.cox.net)

22:52 * Schism rolls over to the corner store. She needs lubricant. The 90-proof kind of lubricant.

22:55 * Dappled also loves the whole "Adjust brightness till x is visible but y is invisible" And no matter how far I turn it up, y is never visible. Like is the game supposed to be much brighter than this?

22:56 <Cepheid> That usually means your TV contrast is probably not calibrated properly.

22:57 <Dappled> But I've already gotten every thing else to work at the way I want it to at this contrast, I'd have to mess with settings for every single display in the game.

22:57 <Dappled> *computer.

22:58 <Cepheid> That is the problem with the brightness stuff, yes.

22:58 * Dappled 's laziness is overpowering.

22:58 <Cepheid> Trust me, I'm aware of it myself.

22:58 * Dappled plays the laziest game of all. Dark Souls.

22:58 <Cepheid> What's so lazy about it?

22:58 * Dappled is making joke?

22:59 * Cepheid watches the joke fall over flat.

22:59 <Cepheid> You need to do a better job of propping those up.

22:59 * Dappled prefers to bombard wall with jokes. Some stick.

23:01 <Cepheid> Them walls be sturdy structures, it'll take more than a few jokes to knock 'em down.

23:08 <Cepheid> One more week.

23:08 <Cepheid> One more week and I can relax.

23:10 *** Quits: cabbage (cabbage@Pony-aj9mbi.dynamic.sonic.net) (Connection closed)

23:10 <Cepheid> https://twitter.com/saitou1218/status/1335209555676958722 Heh.

23:13 <Cepheid> https://imgur.com/gallery/TZbSEdO ... Ow.

23:14 *** Joins: Jackie (Jarva@Pony-qhu.kqe.18.182.IP)

23:15 <Dappled> That first image reminds me of Erma.

23:15 <Cepheid> Probably because Erma herself, and her mother, is based partly on those characters.

23:16 <Dappled> Fair.

23:16 * Dappled likes Erma.

23:22 *** Joins: PinkieShy (coolm@Pony-ck81je.67-212-45-net.sccoast.net)

23:23 * PinkieShy stretches

23:24 *** Quits: ADragonDreaming (~Mibbit@Pony-0he86q.mi.comcast.net) (Quit: https://mibbit.com Online IRC Client)

23:28 <Cepheid> Early to rise, even earlier to bed.  Meds at 6:30.

23:31 <Cepheid> https://imgur.com/gallery/4PRcySg

23:32 * Dappled feels the bleh set in. Stares at game library.

23:40 <Cepheid> https://www.youtube.com/watch?v=OfKrmes5eJ0 I feel bad for laughing, but this is strangely adorable.

23:45 <Cepheid> For those wondering why she is freaking out so badly over a roach, the Japanese really, REALLY do not like insects and such, based on what I've read and discussed with a few people.

23:48 <Lumindia> Save the doog!

23:50 <Schism> "Something's touching my foot..."

23:50 <Schism> X3  I'm kind of like that.

23:51 <Schism> This almost seems like an Azumanga Daioh skit.

23:51 <Schism> Or that dog one from Nichijou.

23:52 * Dappled should rewatch Azumanga.

23:52 * Schism takes a shot of this 45-percent rum. Neat.

23:53 <Schism> It has been that sort of a day.

23:53 *** Joins: Golden (uid250033@Pony-sd90bk.tooting.irccloud.com)

23:53 <Cepheid> I recall one example of their dislike described as such:  Person A liked bugs.  In particular, beetles, the horned kind.  She lived in Japan.  A friend of hers, for her birthday, got a figure of a horned beetle as a gift.  But she could not show the gift in public, and in fact had to drag her away to hand over the gift in private, and also told her NOT to show it to anyone else.

23:54 <Schism> How odd that Animal Crossing has a sidequest where the objective is to catch so many bugs.

23:54 <Schism> And that Zelda has the same.

23:54 <Cepheid> Heh.

23:55 <Cepheid> But yeah, based on some conversations and, well, examples like the above, I've come to the conclusion that bugs, insects, etc.  Especially roaches, are extremely disliked, to the point of basically being a phobia like arachnophobia.

23:55 <Dappled> And pokemon has it's origin in bug collecting.

23:56 <Schism> Of course, not butterflies or ladybugs.  ...maybe ladybugs.

23:56 <Schism> I suppose that puts an additional spin on the point in Stein's Gate 0 where the butterflies are replaced with cicadae.

23:57 <Cepheid> "Wait, I have that.... There's always that...."  *DOOG intensifies*  *SHOTGUN!*

23:59 <Schism> "It is a tacit understanding that we will honour our promise to exchange it for a dollar's worth of gold, provided we are not, in point of fact, asked to."

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